Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ExE Always Cold
Charybdis
Level 153
God Stats
7W - 12L
1,497 SR
Queue Stats
186W - 184L
1,513 Elo+
Party 1
Merlin
Merlin
King_Smoke1996
Merlin
Level 115
God Stats
5W - 6L
1,596 SR
Queue Stats
287W - 244L
1,557 Elo+
Solo
Fafnir
Fafnir
Squiddy4112
Fafnir
Level 87
God Stats
2W - 1L
1,631 SR
Queue Stats
155W - 129L
1,501 Elo+
Party 1
Camazotz
Camazotz
THE Pink Muslim
Camazotz
Level 141
God Stats
7W - 5L
1,675 SR
Queue Stats
186W - 186L
1,515 Elo+
Solo
Team Averages
Level 130
1,580 SR
1,517 Elo+

VS

Team Averages
Level 124
1,627 SR
1,493 Elo+
Discordia
Discordia
Jiraafita
Discordia
Level 143
God Stats
9W - 4L
1,753 SR
Queue Stats
384W - 348L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrSubmissive
Kumbhakarna
Level 159
God Stats
52W - 36L
1,639 SR
Queue Stats
495W - 459L
1,528 Elo+
Solo
Skadi
Skadi
Salohicn
Skadi
Level 69
God Stats
18W - 15L
1,622 SR
Queue Stats
410W - 405L
1,528 Elo+
Solo
Vamana
Vamana
VizTa Blood
Vamana
Level 143
God Stats
38W - 29L
1,538 SR
Queue Stats
403W - 375L
1,403 Elo+
Solo
Susano
Susano
slesder
Susano
Level 107
God Stats
46W - 40L
1,582 SR
Queue Stats
160W - 158L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
0 / 8 / 0
7,203
379
4,877
11,114
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
ExE Always Cold
Charybdis
15
0 / 3 / 2
8,683
457
4,120
11,819
3,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
0 / 0 / 0
10,800
568
5,069
5,790
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
12
0 / 2 / 2
8,571
451
3,557
12,017
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
18
2 / 0 / 0
10,069
530
3,316
10,919
5,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jiraafita
Discordia
18
0 / 0 / 0
10,857
571
5,344
7,239
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
MrSubmissive
Kumbhakarna
14
0 / 0 / 5
8,944
471
3,804
7,530
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Salohicn
Skadi
19
4 / 2 / 0
10,939
576
7,559
8,102
2,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
19
6 / 0 / 2
11,889
626
9,154
11,888
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
slesder
Susano
11
3 / 0 / 1
8,385
441
1,717
3,947
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
13
13
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
8
0
0
L
Charybdis
ExE Always Cold
Charybdis
0
3
2
0.33
W
Discordia
Jiraafita
Discordia
0
0
0
0
L
0
0
0
0
W
Kumbhakarna
MrSubmissive
Kumbhakarna
0
0
5
2.5
W
Skadi
Salohicn
Skadi
4
2
0
2
L
Fafnir
0
2
2
0.5
L
Camazotz
2
0
0
2
W
Vamana
6
0
2
7
W
Susano
slesder
Susano
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,939
Damage
27,578
51,659
Taken
38,706
30,188
Mitigated
21,921
20,326
Healing
15,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,877
932
0
2,039
11,114
4,591
0
0
10,435
0
32,346
L
Charybdis
ExE Always Cold
Charybdis
4,120
2,148
0
3,778
11,819
3,245
1,050
2,410
9,401
0
71,111
W
Discordia
Jiraafita
Discordia
5,344
268
0
2,620
7,239
2,857
0
3,809
3,100
96,086
0
L
5,069
0
0
2,154
5,790
2,175
0
2,967
2,465
88,814
0
W
Kumbhakarna
MrSubmissive
Kumbhakarna
3,804
125
0
1,977
7,530
6,213
0
2,385
5,039
16,486
0
W
Skadi
Salohicn
Skadi
7,559
3,783
0
2,916
8,102
2,899
33
1,560
6,522
0
103,107
L
Fafnir
3,557
1,312
233
4,292
12,017
15,152
197
2,911
8,847
33,959
0
L
Camazotz
3,316
411
0
7,830
10,919
5,025
0
607
10,228
0
95,328
W
Vamana
9,154
2,591
0
5,408
11,888
8,714
1,982
254
11,634
0
87,362
W
Susano
slesder
Susano
1,717
100
0
2,268
3,947
1,238
0
367
3,562
0
31,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,326
Gold Earned
51,014
615
Minions Killed
691
0
Camps Cleared
0
1,736,659
Distance Traveled
1,684,697
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,203
379
62
3
0
249,793
3
L
Charybdis
8,683
457
126
7
0
332,477
2
W
Discordia
10,857
571
223
12
0
377,242
9
L
Merlin
10,800
568
227
12
0
370,950
9
W
Kumbhakarna
8,944
471
13
1
0
396,724
4
W
Skadi
10,939
576
197
10
0
337,421
6
L
Fafnir
8,571
451
54
3
0
351,390
5
L
Camazotz
10,069
530
146
8
0
432,049
5
W
Vamana
11,889
626
182
10
0
342,372
3
W
Susano
8,385
441
76
4
0
230,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role