Player Matchup

Neith
Neith
Atoxiro
Neith
Level 29
God Stats
2W - 5L
1,351 SR
Queue Stats
40W - 50L
1,406 Elo+
Solo
Thor
Thor
CidreCamembert
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,805 Elo+
Solo
Artio
Artio
Evergaarden
Artio
Level 27
God Stats
19W - 12L
1,733 SR
Queue Stats
119W - 119L
1,506 Elo+
Solo
Cliodhna
Cliodhna
Gora50
Cliodhna
Level 6
God Stats
4W - 1L
1,703 SR
Queue Stats
5W - 2L
1,688 Elo+
Solo
Merlin
Merlin
Вездессущий
Merlin
Level 6
God Stats
1W - 0L
1,183 SR
Queue Stats
2W - 3L
1,301 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,541 Elo+

VS

Team Averages
Level 21
1,439 SR
1,511 Elo+
Da Ji
Da Ji
 
Da Ji
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Londorix
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,823 Elo+
Solo
Xing Tian
Xing Tian
StevyLevantus
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,408 Elo+
Solo
Sol
Sol
ШебанирСХС
Sol
Level 15
God Stats
0W - 2L
1,394 SR
Queue Stats
52W - 27L
1,302 Elo+
Solo
Fenrir
Fenrir
纪晓岚岚
Fenrir
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
44W - 38L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atoxiro
Neith
16
6 / 0 / 19
9,986
1,248
10,034
3,900
1,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
13 / 2 / 10
11,850
1,481
14,569
8,043
2,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 1 / 23
9,941
1,243
7,221
10,424
13,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Gora50
Cliodhna
16
9 / 1 / 13
10,298
1,287
15,025
8,237
3,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 3 / 20
9,386
1,173
13,416
6,485
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

315

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 7 / 4
8,238
1,030
6,700
14,025
5,552
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Londorix
Hades
14
1 / 7 / 3
7,895
987
2,375
10,537
4,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
StevyLevantus
Xing Tian
14
0 / 5 / 5
8,673
1,084
5,205
14,530
15,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 6 / 5
9,194
1,149
11,315
11,222
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
2 / 9 / 3
8,211
1,026
7,778
14,374
9,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
27
34
Kills
7
7
Deaths
34
85
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
7
4
0.57
W
Neith
Atoxiro
Neith
6
0
19
15.5
W
13
2
10
9
W
3
1
23
14.5
W
Cliodhna
Gora50
Cliodhna
9
1
13
15.5
L
Hades
Londorix
Hades
1
7
3
0.36
L
Xing Tian
StevyLevantus
Xing Tian
0
5
5
0.5
W
3
3
20
4.33
L
2
6
5
0.75
L
Fenrir
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,265
Damage
33,373
37,089
Taken
64,688
23,558
Mitigated
38,500
6,028
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,700
1,620
0
0
14,025
5,552
0
3,515
10,510
0
12,548
W
Neith
Atoxiro
Neith
10,034
4,485
69
937
3,900
1,431
0
1,928
1,934
0
18,686
W
14,569
3,245
0
0
8,043
2,787
0
4,663
3,223
0
34,687
W
7,221
368
1,102
3,071
10,424
13,557
0
5,575
4,641
12,502
0
W
Cliodhna
Gora50
Cliodhna
15,025
1,478
0
250
8,237
3,284
0
3,759
4,396
0
24,204
L
Hades
Londorix
Hades
2,375
406
58
943
10,537
4,393
0
4,476
6,061
10,597
0
L
Xing Tian
StevyLevantus
Xing Tian
5,205
331
0
996
14,530
15,710
0
6,031
8,499
18,653
0
W
13,416
870
93
506
6,485
2,499
0
2,423
4,000
32,438
0
L
11,315
4,089
0
1,959
11,222
3,485
0
2,389
8,833
35,799
0
L
Fenrir
7,778
2,138
0
419
14,374
9,360
0
4,226
10,148
0
13,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,461
Gold Earned
42,211
129
Minions Killed
137
7
Camps Cleared
5
809,008
Distance Traveled
752,661
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,238
1,030
13
2
2
142,671
0
W
Neith
9,986
1,248
20
3
0
163,700
0
W
Thor
11,850
1,481
39
5
6
147,779
1
W
Artio
9,941
1,243
9
1
0
168,100
0
W
Cliodhna
10,298
1,287
18
2
1
186,594
0
L
Hades
7,895
987
17
2
0
110,258
0
L
Xing Tian
8,673
1,084
13
2
0
168,451
0
W
Merlin
9,386
1,173
43
5
0
142,835
1
L
Sol
9,194
1,149
85
11
1
152,662
0
L
Fenrir
8,211
1,026
9
1
2
178,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role