Player Matchup

Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ClassicKeeb
Sun Wukong
Level 112
God Stats
2W - 0L
1,485 SR
Queue Stats
227W - 223L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
Fuzz346
Kukulkan
Level 21
God Stats
14W - 14L
1,497 SR
Queue Stats
35W - 28L
1,340 Elo+
Party 1
Team Averages
Level 95
1,494 SR
1,449 Elo+

VS

Team Averages
Level 58
1,369 SR
1,454 Elo+
Odin
Odin
bungers man
Odin
Level 9
God Stats
2W - 2L
1,658 SR
Queue Stats
2W - 2L
1,535 Elo+
Solo
Skadi
Skadi
misskatlyn
Skadi
Level 21
God Stats
2W - 7L
1,199 SR
Queue Stats
59W - 63L
1,404 Elo+
Party 2
Fenrir
Fenrir
polterggeist
Fenrir
Level 144
God Stats
1W - 3L
1,251 SR
Queue Stats
55W - 61L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
14 / 7 / 9
14,957
748
28,408
18,401
7,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
ClassicKeeb
Sun Wukong
20
13 / 2 / 12
15,885
794
25,846
20,388
38,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Fuzz346
Kukulkan
14
0 / 7 / 11
11,833
592
7,698
16,113
13,576
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 7
11,591
580
7,376
24,199
14,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
14
2 / 9 / 4
12,059
603
9,523
16,101
8,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
18
13 / 11 / 1
16,079
804
24,597
28,861
17,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
27
Kills
16
16
Deaths
27
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
7
9
2.64
W
Sun Wukong
ClassicKeeb
Sun Wukong
13
2
12
9.5
W
Kukulkan
Fuzz346
Kukulkan
0
7
11
0.79
L
1
7
7
0.64
L
Skadi
2
9
4
0.44
L
Fenrir
13
11
1
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,952
Damage
41,496
54,902
Taken
69,161
59,255
Mitigated
40,658
6,896
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
28,408
12,103
0
315
18,401
7,419
2,088
801
17,600
0
77,056
W
Sun Wukong
ClassicKeeb
Sun Wukong
25,846
3,965
0
5,492
20,388
38,260
521
1,042
19,346
8,183
73,587
W
Kukulkan
Fuzz346
Kukulkan
7,698
774
0
1,089
16,113
13,576
55
102
16,011
27,471
0
L
7,376
614
0
2,253
24,199
14,387
0
3,830
19,415
0
24,224
L
Skadi
9,523
4,035
0
115
16,101
8,522
0
1,002
14,802
0
35,699
L
Fenrir
24,597
7,452
0
3,958
28,861
17,749
990
5,180
22,918
1,235
62,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,675
Gold Earned
39,729
247
Minions Killed
179
11
Camps Cleared
5
1,066,859
Distance Traveled
997,572
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,957
748
88
4
6
328,067
3
W
Sun Wukong
15,885
794
105
5
5
357,041
1
W
Kukulkan
11,833
592
54
3
0
381,751
0
L
Odin
11,591
580
42
2
1
377,361
3
L
Skadi
12,059
603
56
3
2
278,326
0
L
Fenrir
16,079
804
81
4
2
341,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role