Player Matchup

Olorun
Olorun
Mario10091971
Olorun
Level 4
God Stats
0W - 3L
1,194 SR
Queue Stats
1W - 3L
1,428 Elo+
Solo
Jormungandr
Jormungandr
Ss-BECERRA
Jormungandr
Level 28
God Stats
3W - 2L
1,621 SR
Queue Stats
24W - 15L
1,517 Elo+
Party 1
Anhur
Anhur
Turey_tdpoderoso
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,664 Elo+
Solo
Ares
Ares
Volchara_6_8
Ares
Level 6
God Stats
3W - 10L
1,500 SR
Queue Stats
12W - 24L
1,283 Elo+
Solo
Medusa
Medusa
alaje12
Medusa
Level 2
God Stats
2W - 2L
1,700 SR
Queue Stats
4W - 3L
1,645 Elo+
Party 1
Team Averages
Level 9
1,503 SR
1,507 Elo+

VS

Team Averages
Level 22
1,545 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
AlexMK137117
Cu Chulainn
Level 18
God Stats
8W - 8L
1,699 SR
Queue Stats
26W - 35L
1,378 Elo+
Solo
Agni
Agni
Artijade
Agni
Level 29
God Stats
26W - 18L
1,621 SR
Queue Stats
86W - 99L
1,437 Elo+
Solo
Heimdallr
Heimdallr
HeimdallsKnight
Heimdallr
Level 28
God Stats
12W - 22L
1,405 SR
Queue Stats
47W - 48L
1,441 Elo+
Solo
Fenrir
Fenrir
IJustKilledUwU
Fenrir
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
59W - 62L
1,899 Elo+
Solo
Cerberus
Cerberus
waveman101
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,417
401
7,095
14,285
5,754
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Ss-BECERRA
Jormungandr
13
3 / 4 / 1
8,327
397
7,052
21,390
23,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 9 / 2
8,201
391
6,045
15,292
4,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 10 / 1
6,762
322
330
10,578
3,925
Medusa
alaje12
Medusa
11
1 / 6 / 4
7,317
348
5,565
11,622
3,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlexMK137117
Cu Chulainn
18
7 / 0 / 9
12,403
591
12,939
12,551
12,902
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
19
9 / 0 / 7
13,010
620
11,974
8,953
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
HeimdallsKnight
Heimdallr
17
7 / 1 / 5
11,156
531
14,881
12,508
4,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
11 / 1 / 3
13,036
621
12,289
16,486
10,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
waveman101
Cerberus
15
1 / 3 / 11
9,872
470
7,417
17,062
11,565
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
5
Kills
35
35
Deaths
5
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AlexMK137117
Cu Chulainn
7
0
9
11.5
W
Agni
9
0
7
12.5
W
Heimdallr
HeimdallsKnight
Heimdallr
7
1
5
9.5
W
11
1
3
12.5
L
1
6
2
0.33
L
Jormungandr
Ss-BECERRA
Jormungandr
3
4
1
0.88
L
0
9
2
0.11
L
0
10
1
0.05
L
Medusa
alaje12
Medusa
1
6
4
0.5
W
Cerberus
waveman101
Cerberus
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
59,500
73,167
Taken
67,560
41,333
Mitigated
43,546
8,741
Healing
25,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AlexMK137117
Cu Chulainn
12,939
3,474
0
4,729
12,551
12,902
1,956
2,962
9,589
1,885
72,440
W
Agni
11,974
836
0
1,088
8,953
3,601
3,921
1,414
7,539
81,803
0
W
Heimdallr
HeimdallsKnight
Heimdallr
14,881
8,250
0
4,812
12,508
4,894
3,370
4,013
8,495
0
86,851
W
12,289
3,733
0
8,459
16,486
10,584
1,321
1,972
14,514
0
119,818
L
7,095
3,271
640
4,293
14,285
5,754
0
3,595
10,155
43,332
0
L
Jormungandr
Ss-BECERRA
Jormungandr
7,052
966
99
2,617
21,390
23,166
0
5,579
15,431
28,193
0
L
6,045
3,098
0
842
15,292
4,612
120
6,023
8,680
0
39,848
L
330
330
0
0
10,578
3,925
212
87
10,125
10,398
0
L
Medusa
alaje12
Medusa
5,565
3,111
0
250
11,622
3,876
0
3,285
8,197
0
29,417
W
Cerberus
waveman101
Cerberus
7,417
1,231
607
6,217
17,062
11,565
1,102
4,116
12,946
32,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,024
Gold Earned
59,477
252
Minions Killed
678
0
Camps Cleared
0
1,600,109
Distance Traveled
2,066,613
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,403
591
142
7
0
426,963
2
W
Agni
13,010
620
162
8
0
417,122
0
W
Heimdallr
11,156
531
139
7
0
372,041
5
W
Fenrir
13,036
621
156
7
0
443,368
5
L
Olorun
8,417
401
63
3
0
386,265
0
L
Jormungandr
8,327
397
24
1
0
363,020
4
L
Anhur
8,201
391
71
3
0
336,356
0
L
Ares
6,762
322
32
2
0
215,138
1
L
Medusa
7,317
348
62
3
0
299,330
3
W
Cerberus
9,872
470
79
4
0
407,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role