Player Matchup

Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BBVic
Aphrodite
Level 148
God Stats
13W - 9L
1,618 SR
Queue Stats
82W - 92L
1,509 Elo+
Solo
Kali
Kali
PandaTrueno
Kali
Level 157
God Stats
8W - 3L
1,774 SR
Queue Stats
126W - 105L
1,607 Elo+
Party 1
Anhur
Anhur
feelsbadmañ
Anhur
Level 26
God Stats
0W - 1L
1,525 SR
Queue Stats
18W - 14L
1,677 Elo+
Party 1
Medusa
Medusa
mtgfreak9797
Medusa
Level 108
God Stats
5W - 6L
1,498 SR
Queue Stats
648W - 619L
1,514 Elo+
Solo
Team Averages
Level 112
1,583 SR
1,561 Elo+

VS

Team Averages
Level 98
1,559 SR
1,526 Elo+
Erlang Shen
Erlang Shen
AshBanem
Erlang Shen
Level 145
God Stats
19W - 14L
1,524 SR
Queue Stats
153W - 135L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
HylianShroom
Baron Samedi
Level 108
God Stats
107W - 71L
1,633 SR
Queue Stats
376W - 342L
1,545 Elo+
Solo
Sol
Sol
SendiTMixer
Sol
Level 89
God Stats
37W - 28L
1,769 SR
Queue Stats
103W - 106L
1,497 Elo+
Solo
Neith
Neith
SirenStormz
Neith
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 68L
1,518 Elo+
Solo
Cliodhna
Cliodhna
splugemachine12
Cliodhna
Level 67
God Stats
3W - 4L
1,369 SR
Queue Stats
109W - 106L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 2 / 0
5,039
360
1,979
5,516
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
BBVic
Aphrodite
8
0 / 3 / 0
5,578
398
1,188
5,207
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 1
7,487
535
5,790
16,215
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 2
7,555
540
2,923
7,747
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
13
2 / 1 / 0
7,470
534
4,496
6,057
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AshBanem
Erlang Shen
13
3 / 2 / 4
8,241
589
3,336
12,354
9,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HylianShroom
Baron Samedi
14
2 / 0 / 0
8,370
598
5,571
6,429
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 0 / 2
9,109
651
3,236
7,625
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 6
8,069
576
6,692
6,818
2,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
15
7 / 1 / 5
9,301
664
7,062
7,924
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
16
16
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Erlang Shen
AshBanem
Erlang Shen
3
2
4
2.5
L
Aphrodite
BBVic
Aphrodite
0
3
0
0
W
Baron Samedi
HylianShroom
Baron Samedi
2
0
0
2
L
2
8
1
0.31
W
2
0
2
3
W
2
2
6
2.5
L
1
2
2
1
L
Medusa
2
1
0
2
W
Cliodhna
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,376
Damage
25,897
40,742
Taken
41,150
14,360
Mitigated
20,279
12,613
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,979
581
0
1,328
5,516
3,024
0
1,059
4,457
7,247
0
W
Erlang Shen
AshBanem
Erlang Shen
3,336
1,505
92
4,519
12,354
9,304
995
1,003
11,351
0
43,887
L
Aphrodite
BBVic
Aphrodite
1,188
0
560
2,412
5,207
1,472
0
0
5,207
22,460
0
W
Baron Samedi
HylianShroom
Baron Samedi
5,571
312
260
4,037
6,429
3,300
374
0
6,429
33,902
0
L
5,790
2,302
0
5,225
16,215
5,712
0
837
15,198
0
42,797
W
3,236
1,422
0
2,567
7,625
2,376
2,622
297
7,328
64,161
0
W
6,692
2,187
0
1,501
6,818
2,224
492
909
5,909
0
41,648
L
2,923
799
0
2,078
7,747
2,401
742
3,640
3,467
0
29,299
L
Medusa
4,496
1,931
0
1,010
6,057
1,751
0
2,404
3,606
0
43,286
W
Cliodhna
7,062
902
0
4,051
7,924
3,075
540
1,336
6,588
0
56,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
43,090
309
Minions Killed
410
0
Camps Cleared
0
1,149,068
Distance Traveled
1,366,611
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,039
360
9
1
0
178,201
1
W
Erlang Shen
8,241
589
64
5
0
275,015
1
L
Aphrodite
5,578
398
52
4
0
159,718
2
W
Baron Samedi
8,370
598
67
5
0
264,623
4
L
Kali
7,487
535
94
7
0
272,357
1
W
Sol
9,109
651
102
7
0
256,562
2
W
Neith
8,069
576
77
6
0
240,167
2
L
Anhur
7,555
540
72
5
0
259,829
3
L
Medusa
7,470
534
82
6
0
278,963
3
W
Cliodhna
9,301
664
100
7
0
330,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role