Player Matchup

Izanami
Izanami
AlexThor332
Izanami
Level 24
God Stats
8W - 6L
1,653 SR
Queue Stats
32W - 31L
1,397 Elo+
Solo
Zeus
Zeus
Funnyxxx
Zeus
Level 10
God Stats
1W - 1L
1,713 SR
Queue Stats
10W - 15L
1,363 Elo+
Solo
Yemoja
Yemoja
ViSioNSqualleR
Yemoja
Level 11
God Stats
3W - 1L
1,847 SR
Queue Stats
8W - 11L
1,382 Elo+
Solo
Thor
Thor
nagitsune765
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,361 Elo+
Solo
Olorun
Olorun
yuopi1
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,298 Elo+
Solo
Team Averages
Level 11
1,643 SR
1,360 Elo+

VS

Team Averages
Level 21
1,464 SR
1,397 Elo+
Merlin
Merlin
Beastskillz
Merlin
Level 29
God Stats
15W - 12L
1,506 SR
Queue Stats
94W - 97L
1,401 Elo+
Party 1
Ymir
Ymir
Biksas
Ymir
Level 29
God Stats
12W - 11L
1,498 SR
Queue Stats
101W - 102L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yozits
Tsukuyomi
Level 17
God Stats
5W - 2L
1,450 SR
Queue Stats
13W - 13L
1,354 Elo+
Party 1
Guan Yu
Guan Yu
fiemem
Guan Yu
Level 15
God Stats
8W - 7L
1,367 SR
Queue Stats
82W - 81L
1,399 Elo+
Solo
Hou Yi
Hou Yi
maddoxxen
Hou Yi
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 11L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexThor332
Izanami
13
2 / 7 / 2
8,335
439
4,683
11,638
3,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
16
3 / 4 / 1
10,083
531
11,230
11,140
4,165
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 4
7,793
410
3,813
9,004
6,091
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 5 / 3
9,196
484
7,126
12,457
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Olorun
yuopi1
Olorun
14
0 / 6 / 2
8,756
461
6,967
11,493
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 0 / 5
10,967
577
11,077
7,059
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Biksas
Ymir
15
4 / 0 / 9
10,502
553
4,505
12,307
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Yozits
Tsukuyomi
14
2 / 2 / 5
8,737
460
4,163
10,235
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
fiemem
Guan Yu
16
6 / 3 / 3
10,302
542
7,411
14,721
14,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
maddoxxen
Hou Yi
16
9 / 3 / 5
10,744
565
13,229
11,691
3,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
25
25
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexThor332
Izanami
2
7
2
0.43
W
Merlin
4
0
5
6.5
W
Ymir
Biksas
Ymir
4
0
9
8.5
L
Zeus
3
4
1
0.88
L
1
3
4
1
W
Tsukuyomi
Yozits
Tsukuyomi
2
2
5
2.25
W
Guan Yu
fiemem
Guan Yu
6
3
3
2.5
W
Hou Yi
maddoxxen
Hou Yi
9
3
5
3.83
L
2
5
3
0.7
L
Olorun
yuopi1
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
40,385
55,732
Taken
56,013
22,558
Mitigated
38,290
11,630
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexThor332
Izanami
4,683
2,786
0
569
11,638
3,136
143
2,427
9,041
0
40,877
W
Merlin
11,077
453
436
1,716
7,059
3,279
225
1,960
5,099
89,444
0
W
Ymir
Biksas
Ymir
4,505
277
0
2,292
12,307
12,456
798
4,938
7,369
28,216
0
L
Zeus
11,230
1,551
0
2,911
11,140
4,165
184
3,755
7,351
80,099
0
L
3,813
945
2,129
1,545
9,004
6,091
565
3,869
5,076
26,327
0
W
Tsukuyomi
Yozits
Tsukuyomi
4,163
1,081
0
2,686
10,235
4,454
0
1,485
8,750
0
49,892
W
Guan Yu
fiemem
Guan Yu
7,411
1,116
1,300
4,113
14,721
14,220
552
6,387
8,334
0
55,329
W
Hou Yi
maddoxxen
Hou Yi
13,229
5,944
0
4,024
11,691
3,881
2,553
6,437
5,254
0
61,869
L
7,126
1,145
0
1,592
12,457
5,440
876
3,964
8,458
0
62,208
L
Olorun
yuopi1
Olorun
6,967
3,096
248
2,636
11,493
3,726
1,923
1,567
9,848
40,651
6,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,163
Gold Earned
51,252
445
Minions Killed
508
0
Camps Cleared
0
1,711,272
Distance Traveled
1,908,669
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,335
439
71
4
0
364,163
1
W
Merlin
10,967
577
171
9
0
378,921
9
W
Ymir
10,502
553
56
3
0
410,984
0
L
Zeus
10,083
531
129
7
0
321,714
7
L
Yemoja
7,793
410
41
2
0
351,932
0
W
Tsukuyomi
8,737
460
70
4
0
412,621
4
W
Guan Yu
10,302
542
104
5
0
360,265
1
W
Hou Yi
10,744
565
107
6
0
345,878
3
L
Thor
9,196
484
110
6
0
389,996
1
L
Olorun
8,756
461
94
5
0
283,467
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role