Player Matchup

Sun Wukong
Sun Wukong
JVinicius
Sun Wukong
Level 16
God Stats
1W - 2L
1,306 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Rama
Rama
Matostrike
Rama
Level 101
God Stats
28W - 15L
1,703 SR
Queue Stats
239W - 315L
1,464 Elo+
Solo
Ymir
Ymir
VampiroVegano15
Ymir
Level 120
God Stats
5W - 7L
1,375 SR
Queue Stats
73W - 76L
1,464 Elo+
Solo
Team Averages
Level 79
1,461 SR
1,476 Elo+

VS

Team Averages
Level 55
1,548 SR
1,460 Elo+
Ares
Ares
Lakarreada
Ares
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 8L
1,361 Elo+
Party 1
Apollo
Apollo
PastillitaLca
Apollo
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,510 Elo+
Party 1
Yemoja
Yemoja
zareenn
Yemoja
Level 6
God Stats
3W - 1L
1,645 SR
Queue Stats
6W - 5L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JVinicius
Sun Wukong
15
5 / 3 / 4
11,382
632
11,633
17,528
14,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 7
10,599
589
7,655
14,636
5,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 6
11,765
654
10,612
20,304
20,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 8
12,014
667
8,065
18,559
18,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
11 / 2 / 2
13,197
733
29,631
13,914
6,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
zareenn
Yemoja
15
0 / 2 / 10
11,634
646
6,469
8,697
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
9
Kills
13
13
Deaths
9
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JVinicius
Sun Wukong
5
3
4
2.33
W
2
5
8
1.2
L
1
5
7
0.9
W
11
2
2
6
L
3
5
6
1.2
W
Yemoja
zareenn
Yemoja
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
44,165
52,468
Taken
41,170
40,954
Mitigated
34,374
10,186
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JVinicius
Sun Wukong
11,633
1,464
0
1,762
17,528
14,381
0
5,736
11,792
0
44,258
W
8,065
222
0
4,150
18,559
18,646
440
4,130
14,429
19,290
0
L
7,655
5,655
0
5,126
14,636
5,683
1,076
4,017
10,619
0
46,575
W
29,631
16,068
0
2,701
13,914
6,076
2,041
3,939
9,975
0
100,279
L
10,612
1,582
0
3,298
20,304
20,890
0
5,230
15,074
22,844
0
W
Yemoja
zareenn
Yemoja
6,469
1,084
3,463
1,880
8,697
9,652
565
2,875
5,822
23,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,746
Gold Earned
36,845
197
Minions Killed
183
7
Camps Cleared
7
929,775
Distance Traveled
920,558
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,382
632
85
5
3
346,207
2
W
Ares
12,014
667
19
1
0
318,751
6
L
Rama
10,599
589
96
5
2
286,275
3
W
Apollo
13,197
733
127
7
6
324,937
0
L
Ymir
11,765
654
16
1
2
297,293
1
W
Yemoja
11,634
646
37
2
1
276,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role