Player Matchup

Hachiman
Hachiman
CK3Official
Hachiman
Level 127
God Stats
2W - 3L
1,687 SR
Queue Stats
190W - 189L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Masurit
Zhong Kui
Level 85
God Stats
8W - 8L
1,742 SR
Queue Stats
172W - 172L
1,505 Elo+
Solo
Amaterasu
Amaterasu
Shirocchii
Amaterasu
Level 108
God Stats
1W - 2L
1,347 SR
Queue Stats
20W - 19L
1,538 Elo+
Party 1
Team Averages
Level 107
1,592 SR
1,514 Elo+

VS

Team Averages
Level 144
1,514 SR
1,492 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Nicrosh
Danzaburou
Level 150
God Stats
53W - 47L
1,541 SR
Queue Stats
145W - 155L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CK3Official
Hachiman
10
2 / 4 / 0
6,311
631
6,360
7,338
2,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Masurit
Zhong Kui
10
0 / 4 / 2
6,012
601
6,804
7,370
5,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Shirocchii
Amaterasu
8
0 / 5 / 0
5,717
572
2,927
8,887
5,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 1 / 8
7,811
781
6,305
6,831
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
 
Bacchus
11
1 / 1 / 10
6,752
675
5,086
8,533
6,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Nicrosh
Danzaburou
13
7 / 0 / 6
8,272
827
7,936
6,820
2,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
13
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
8
9
W
Bacchus
 
Bacchus
1
1
10
6
L
Hachiman
CK3Official
Hachiman
2
4
0
0.5
L
Zhong Kui
Masurit
Zhong Kui
0
4
2
0.25
W
Danzaburou
Nicrosh
Danzaburou
7
0
6
10
L
Amaterasu
Shirocchii
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,091
Damage
19,327
23,595
Taken
22,184
13,284
Mitigated
11,647
5,023
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,305
598
4,435
4,257
6,831
2,368
686
2,448
4,383
30,551
0
W
Bacchus
 
Bacchus
5,086
429
460
1,319
8,533
6,497
86
2,451
6,082
8,928
0
L
Hachiman
CK3Official
Hachiman
6,360
2,989
0
1,577
7,338
2,506
0
3,444
3,894
0
22,911
L
Zhong Kui
Masurit
Zhong Kui
6,804
413
38
1,534
7,370
5,028
0
3,422
3,948
15,480
0
W
Danzaburou
Nicrosh
Danzaburou
7,936
3,564
0
2,317
6,820
2,782
470
2,361
4,459
0
29,860
L
Amaterasu
Shirocchii
Amaterasu
2,927
1,062
291
1,583
8,887
5,750
0
4,701
4,186
0
15,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,040
Gold Earned
22,835
98
Minions Killed
131
2
Camps Cleared
7
490,716
Distance Traveled
579,829
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,811
781
72
7
4
184,339
3
W
Bacchus
6,752
675
8
1
1
200,521
3
L
Hachiman
6,311
631
41
4
0
159,704
2
L
Zhong Kui
6,012
601
30
3
1
154,270
4
W
Danzaburou
8,272
827
51
5
2
194,969
4
L
Amaterasu
5,717
572
27
3
1
176,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role