Player Matchup

Bellona
Bellona
Amiyahjas
Bellona
Level 89
God Stats
15W - 19L
1,420 SR
Queue Stats
502W - 509L
1,501 Elo+
Solo
Sobek
Sobek
BountyHunter797
Sobek
Level 157
God Stats
19W - 14L
1,417 SR
Queue Stats
447W - 473L
1,446 Elo+
Party 1
Awilix
Awilix
MangledManMeat
Awilix
Level 127
God Stats
14W - 9L
1,501 SR
Queue Stats
307W - 305L
1,459 Elo+
Party 1
Chaac
Chaac
Sh0ryukee206
Chaac
Level 144
God Stats
2W - 2L
1,465 SR
Queue Stats
268W - 264L
1,579 Elo+
Solo
Sol
Sol
el_papucho_xd
Sol
Level 106
God Stats
54W - 67L
1,534 SR
Queue Stats
486W - 545L
1,507 Elo+
Solo
Team Averages
Level 125
1,468 SR
1,498 Elo+

VS

Team Averages
Level 98
1,513 SR
1,513 Elo+
Nu Wa
Nu Wa
Curii22-
Nu Wa
Level 88
God Stats
0W - 2L
1,715 SR
Queue Stats
134W - 125L
1,498 Elo+
Solo
He Bo
He Bo
Druskii400
He Bo
Level 157
God Stats
8W - 6L
1,512 SR
Queue Stats
507W - 525L
1,482 Elo+
Solo
Charybdis
Charybdis
YenYul
Charybdis
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 36L
1,675 Elo+
Solo
Skadi
Skadi
mawerewolf
Skadi
Level 69
God Stats
4W - 8L
1,338 SR
Queue Stats
41W - 48L
1,376 Elo+
Solo
Bellona
Bellona
spartar08
Bellona
Level 47
God Stats
5W - 7L
1,503 SR
Queue Stats
31W - 36L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amiyahjas
Bellona
17
7 / 2 / 12
11,469
1,147
16,723
16,844
15,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 0 / 20
9,646
965
7,444
15,768
12,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 3 / 10
9,844
984
9,320
10,277
3,792
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 0 / 12
10,484
1,048
17,334
12,445
16,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 11
9,913
991
10,362
8,974
2,430
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

258

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Curii22-
Nu Wa
16
3 / 4 / 2
9,814
981
13,658
8,336
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
16
3 / 3 / 2
9,669
967
13,215
9,908
3,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
YenYul
Charybdis
15
1 / 4 / 5
9,358
936
11,725
12,410
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Skadi
15
0 / 7 / 2
8,577
858
10,808
16,060
6,662
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
spartar08
Bellona
15
0 / 5 / 4
9,067
907
8,705
18,741
15,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
23
Kills
7
7
Deaths
23
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Amiyahjas
Bellona
7
2
12
6.5
W
1
0
20
11
L
Nu Wa
Curii22-
Nu Wa
3
4
2
1
L
He Bo
3
3
2
1.33
W
5
3
10
3.33
W
6
0
12
12
L
Charybdis
YenYul
Charybdis
1
4
5
0.88
W
4
2
11
4.75
L
Skadi
0
7
2
0.14
L
Bellona
spartar08
Bellona
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,183
Damage
58,111
64,308
Taken
65,455
50,573
Mitigated
34,042
17,730
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Amiyahjas
Bellona
16,723
2,736
1,723
2,992
16,844
15,508
0
6,759
10,085
0
33,216
W
7,444
268
0
6,607
15,768
12,639
0
4,883
10,885
22,268
0
L
Nu Wa
Curii22-
Nu Wa
13,658
2,949
0
0
8,336
3,394
0
2,128
6,208
38,576
0
L
He Bo
13,215
467
0
1,720
9,908
3,716
0
3,931
5,977
18,797
0
W
9,320
3,024
0
0
10,277
3,792
0
5,747
4,530
0
15,485
W
17,334
1,442
0
3,399
12,445
16,204
0
3,879
8,566
12,126
31,989
L
Charybdis
YenYul
Charybdis
11,725
6,225
0
714
12,410
5,055
0
2,497
9,913
0
36,354
W
10,362
2,218
0
3,009
8,974
2,430
0
5,798
3,176
42,442
0
L
Skadi
10,808
5,463
507
767
16,060
6,662
0
4,497
11,563
130
35,977
L
Bellona
spartar08
Bellona
8,705
1,877
1,149
1,228
18,741
15,215
0
8,169
10,572
63
15,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,356
Gold Earned
46,485
212
Minions Killed
187
9
Camps Cleared
5
1,039,466
Distance Traveled
892,520
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,469
1,147
30
3
5
204,866
0
W
Sobek
9,646
965
17
2
0
213,413
0
L
Nu Wa
9,814
981
44
4
2
179,934
0
L
He Bo
9,669
967
5
1
0
175,879
0
W
Awilix
9,844
984
13
1
1
230,486
0
W
Chaac
10,484
1,048
69
7
1
206,006
0
L
Charybdis
9,358
936
64
6
1
159,963
0
W
Sol
9,913
991
83
8
2
184,695
1
L
Skadi
8,577
858
49
5
0
165,335
2
L
Bellona
9,067
907
25
3
2
211,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role