Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LOTTOP
Ullr
Level 14
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 3L
1,324 Elo+
Solo
Xbalanque
Xbalanque
PorritoAWP
Xbalanque
Level 24
God Stats
5W - 1L
1,789 SR
Queue Stats
112W - 61L
1,729 Elo+
Party 1
Thoth
Thoth
SocMaDicPlis
Thoth
Level 29
God Stats
1W - 1L
1,799 SR
Queue Stats
148W - 133L
1,587 Elo+
Party 1
Geb
Geb
blinkinout74
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 82L
1,626 Elo+
Solo
Team Averages
Level 24
1,609 SR
1,553 Elo+

VS

Team Averages
Level 22
1,716 SR
1,624 Elo+
Ullr
Ullr
Arxenii
Ullr
Level 9
God Stats
27W - 11L
1,761 SR
Queue Stats
190W - 159L
1,555 Elo+
Party 2
Agni
Agni
CHRONOSBRAZILIAM
Agni
Level 22
God Stats
10W - 3L
1,887 SR
Queue Stats
71W - 50L
1,648 Elo+
Solo
Set
Set
RaizingMayhem
Set
Level 28
God Stats
31W - 7L
1,721 SR
Queue Stats
270W - 127L
1,720 Elo+
Party 2
Ne Zha
Ne Zha
SwatTeamIsClean
Ne Zha
Level 22
God Stats
10W - 9L
1,500 SR
Queue Stats
211W - 209L
1,560 Elo+
Solo
Bacchus
Bacchus
Yinshu
Bacchus
Level 27
God Stats
25W - 16L
1,711 SR
Queue Stats
411W - 381L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 7 / 3
5,186
471
3,105
9,385
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
LOTTOP
Ullr
7
1 / 7 / 1
4,627
421
1,403
7,739
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
PorritoAWP
Xbalanque
11
3 / 3 / 0
6,216
565
6,121
7,884
1,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 5 / 0
5,085
462
1,261
5,534
1,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,714
429
1,888
8,051
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Arxenii
Ullr
10
2 / 1 / 2
6,284
571
2,721
5,532
1,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 2 / 6
7,639
694
7,864
4,747
1,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
11 / 0 / 4
7,828
712
10,124
5,821
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 0 / 2
6,857
623
5,585
5,773
2,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Yinshu
Bacchus
9
0 / 2 / 1
5,199
473
2,184
5,489
2,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
25
25
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
7
3
0.21
W
Ullr
Arxenii
Ullr
2
1
2
3
W
7
2
6
5
L
Ullr
LOTTOP
Ullr
1
7
1
0.21
L
Xbalanque
PorritoAWP
Xbalanque
3
3
0
1
W
11
0
4
13
L
1
5
0
0.2
W
5
0
2
6
W
Bacchus
Yinshu
Bacchus
0
2
1
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,778
Damage
28,478
38,593
Taken
27,362
10,922
Mitigated
10,839
5,504
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,105
1,183
0
2,422
9,385
1,947
0
2,820
6,565
0
21,405
W
Ullr
Arxenii
Ullr
2,721
1,196
0
863
5,532
1,563
2,040
1,216
4,316
0
34,256
W
7,864
865
0
1,040
4,747
1,635
1,120
119
4,628
38,493
0
L
Ullr
LOTTOP
Ullr
1,403
768
0
354
7,739
2,677
0
1,315
6,424
0
11,767
L
Xbalanque
PorritoAWP
Xbalanque
6,121
3,218
0
1,209
7,884
1,945
0
3,511
4,373
0
31,649
W
10,124
5,781
0
2,905
5,821
2,127
0
901
4,920
0
44,281
L
1,261
38
0
10
5,534
1,140
778
1,897
3,637
23,367
0
W
5,585
1,185
0
1,931
5,773
2,917
0
0
5,773
0
35,364
W
Bacchus
Yinshu
Bacchus
2,184
403
182
2,081
5,489
2,597
64
913
4,576
19,211
0
L
1,888
548
0
1,509
8,051
3,213
216
505
7,546
10,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
33,807
204
Minions Killed
352
0
Camps Cleared
0
989,799
Distance Traveled
1,039,868
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,186
471
50
5
0
203,874
1
W
Ullr
6,284
571
76
7
0
215,370
2
W
Agni
7,639
694
76
7
0
182,317
4
L
Ullr
4,627
421
26
2
0
182,034
0
L
Xbalanque
6,216
565
63
6
0
204,161
3
W
Set
7,828
712
96
9
0
237,857
5
L
Thoth
5,085
462
54
5
0
210,574
1
W
Ne Zha
6,857
623
69
6
0
195,557
0
W
Bacchus
5,199
473
35
3
0
208,767
3
L
Geb
4,714
429
11
1
0
189,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role