Player Matchup

Guan Yu
Guan Yu
Melonfun410
Guan Yu
Level 14
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TheSoulHunter75
Sun Wukong
Level 8
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 6L
1,316 Elo+
Solo
Ymir
Ymir
Uncrowneed
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ViSioNSqualleR
Hou Yi
Level 10
God Stats
1W - 2L
1,204 SR
Queue Stats
8W - 11L
1,447 Elo+
Solo
Kukulkan
Kukulkan
magicbright2005
Kukulkan
Level 25
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 17
1,350 SR
1,453 Elo+

VS

Team Averages
Level 25
1,471 SR
1,375 Elo+
Anubis
Anubis
Krazuko
Anubis
Level 28
God Stats
4W - 4L
1,663 SR
Queue Stats
11W - 14L
1,334 Elo+
Party 2
Apollo
Apollo
Nosferaptou
Apollo
Level 18
God Stats
3W - 1L
1,818 SR
Queue Stats
6W - 6L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
bigtinuu
Sylvanus
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 43L
1,318 Elo+
Solo
Kumbhakarna
Kumbhakarna
blood-sentinel
Kumbhakarna
Level 24
God Stats
2W - 3L
1,115 SR
Queue Stats
9W - 13L
1,358 Elo+
Party 2
Da Ji
Da Ji
uwuOnly
Da Ji
Level 25
God Stats
2W - 1L
1,260 SR
Queue Stats
10W - 13L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Melonfun410
Guan Yu
10
0 / 5 / 0
5,830
448
3,779
7,715
4,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TheSoulHunter75
Sun Wukong
9
1 / 3 / 0
5,715
440
2,238
8,899
2,849
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 5 / 0
5,380
414
4,449
10,840
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 0
5,506
424
3,147
5,665
1,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
9
0 / 3 / 0
5,746
442
2,239
6,954
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Krazuko
Anubis
14
6 / 0 / 0
8,006
616
6,716
7,536
3,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
11
3 / 2 / 2
6,448
496
5,578
6,971
2,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
bigtinuu
Sylvanus
11
2 / 0 / 4
6,202
477
3,423
4,799
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
blood-sentinel
Kumbhakarna
11
3 / 0 / 1
6,798
523
4,786
8,394
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
uwuOnly
Da Ji
13
4 / 0 / 4
7,565
582
7,408
7,448
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
18
18
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
Krazuko
Anubis
6
0
0
6
L
Guan Yu
Melonfun410
Guan Yu
0
5
0
0
W
Apollo
3
2
2
2
L
Sun Wukong
TheSoulHunter75
Sun Wukong
1
3
0
0.33
L
1
5
0
0.2
L
0
2
0
0
W
Sylvanus
bigtinuu
Sylvanus
2
0
4
4
W
Kumbhakarna
blood-sentinel
Kumbhakarna
3
0
1
3.5
L
Kukulkan
0
3
0
0
W
Da Ji
uwuOnly
Da Ji
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,852
Damage
27,911
40,073
Taken
35,148
18,120
Mitigated
17,755
6,895
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Krazuko
Anubis
6,716
188
0
5,544
7,536
3,605
500
1,155
6,119
51,648
0
L
Guan Yu
Melonfun410
Guan Yu
3,779
1,137
50
1,473
7,715
4,985
106
3,204
4,511
0
22,640
W
Apollo
5,578
2,821
0
1,010
6,971
2,153
1,371
2,103
4,868
0
33,887
L
Sun Wukong
TheSoulHunter75
Sun Wukong
2,238
557
0
1,040
8,899
2,849
0
2,437
6,462
0
22,850
L
4,449
724
85
2,778
10,840
7,249
0
3,223
7,617
16,892
0
L
3,147
970
0
1,069
5,665
1,462
186
1,669
3,996
0
28,858
W
Sylvanus
bigtinuu
Sylvanus
3,423
1,106
923
1,484
4,799
4,079
171
2,127
2,672
15,405
3,477
W
Kumbhakarna
blood-sentinel
Kumbhakarna
4,786
1,118
0
3,688
8,394
4,845
436
272
8,098
25,104
0
L
Kukulkan
2,239
206
0
400
6,954
1,575
578
4,022
2,932
26,510
0
W
Da Ji
uwuOnly
Da Ji
7,408
2,796
0
3,272
7,448
3,073
0
667
6,703
0
51,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
35,019
254
Minions Killed
339
0
Camps Cleared
0
1,162,336
Distance Traveled
1,209,924
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,006
616
106
8
0
245,642
1
L
Guan Yu
5,830
448
46
4
0
253,068
0
W
Apollo
6,448
496
65
5
0
216,441
4
L
Sun Wukong
5,715
440
50
4
0
238,839
6
L
Ymir
5,380
414
27
2
0
216,409
5
L
Hou Yi
5,506
424
64
5
0
229,949
1
W
Sylvanus
6,202
477
41
3
0
226,841
0
W
Kumbhakarna
6,798
523
34
3
0
253,917
0
L
Kukulkan
5,746
442
67
5
0
224,071
2
W
Da Ji
7,565
582
93
7
0
267,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role