Player Matchup

Tyr
Tyr
Barsoon
Tyr
Level 119
God Stats
0W - 1L
1,709 SR
Queue Stats
26W - 41L
1,452 Elo+
Solo
Anhur
Anhur
BestWinstoneEU
Anhur
Level 83
God Stats
4W - 4L
1,560 SR
Queue Stats
56W - 73L
1,421 Elo+
Party 1
Eset
Eset
CptSkum
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,367 Elo+
Party 1
Loki
Loki
YangSlayer
Loki
Level 49
God Stats
0W - 1L
1,704 SR
Queue Stats
190W - 178L
1,522 Elo+
Solo
Agni
Agni
ZagomBrottos
Agni
Level 48
God Stats
11W - 15L
1,481 SR
Queue Stats
398W - 389L
1,544 Elo+
Solo
Team Averages
Level 69
1,591 SR
1,461 Elo+

VS

Team Averages
Level 71
1,495 SR
1,515 Elo+
Ah Puch
Ah Puch
DoomsTheory
Ah Puch
Level 127
God Stats
6W - 12L
1,342 SR
Queue Stats
772W - 760L
1,446 Elo+
Solo
Sylvanus
Sylvanus
ToiletSaucy
Sylvanus
Level 69
God Stats
6W - 5L
1,478 SR
Queue Stats
483W - 497L
1,539 Elo+
Solo
Mercury
Mercury
ZecikPecik
Mercury
Level 37
God Stats
3W - 2L
1,515 SR
Queue Stats
40W - 44L
1,482 Elo+
Solo
Chiron
Chiron
outcas
Chiron
Level 75
God Stats
10W - 6L
1,642 SR
Queue Stats
398W - 379L
1,501 Elo+
Solo
Achilles
Achilles
pimpekruchable
Achilles
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 52L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
1 / 3 / 3
9,801
446
9,500
21,411
22,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 4 / 2
8,653
393
5,194
11,664
3,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
CptSkum
Eset
14
1 / 6 / 2
8,699
395
7,870
11,354
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 4 / 2
10,247
466
8,126
16,932
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 2 / 2
10,559
480
13,744
10,923
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DoomsTheory
Ah Puch
19
2 / 2 / 7
11,801
536
10,460
11,946
4,664
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ToiletSaucy
Sylvanus
14
2 / 0 / 8
9,896
450
4,381
13,125
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
ZecikPecik
Mercury
17
2 / 3 / 4
10,820
492
5,126
18,091
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
outcas
Chiron
19
6 / 2 / 3
11,680
531
11,126
11,720
4,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
20
7 / 1 / 2
13,071
594
21,400
19,752
26,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
19
19
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
3
3
0.83
L
0
4
2
0.25
L
Eset
CptSkum
Eset
1
6
2
0.33
W
Ah Puch
DoomsTheory
Ah Puch
2
2
7
2.75
W
Sylvanus
ToiletSaucy
Sylvanus
2
0
8
6
L
3
4
2
1
L
1
2
2
1
W
Mercury
ZecikPecik
Mercury
2
3
4
1.33
W
Chiron
outcas
Chiron
6
2
3
3.75
W
Achilles
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,434
Damage
52,493
72,284
Taken
74,634
38,556
Mitigated
53,426
19,925
Healing
33,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
9,500
1,950
0
9,275
21,411
22,874
0
4,087
17,324
0
62,406
L
5,194
1,623
0
1,739
11,664
3,477
0
1,764
9,900
0
46,690
L
Eset
CptSkum
Eset
7,870
402
393
1,222
11,354
2,547
0
6,275
5,079
39,185
0
W
Ah Puch
DoomsTheory
Ah Puch
10,460
249
0
4,854
11,946
4,664
748
5,077
6,753
92,516
0
W
Sylvanus
ToiletSaucy
Sylvanus
4,381
1,109
3,906
5,802
13,125
11,645
438
6,024
6,797
23,924
0
L
8,126
1,702
0
5,570
16,932
5,587
0
3,532
13,400
0
72,215
L
13,744
551
0
1,726
10,923
4,071
0
3,519
7,404
87,763
0
W
Mercury
ZecikPecik
Mercury
5,126
2,688
0
8,284
18,091
6,383
709
3,331
14,684
0
79,004
W
Chiron
outcas
Chiron
11,126
4,949
1,457
3,246
11,720
4,259
2,992
2,232
9,340
0
96,944
W
Achilles
21,400
3,518
0
5,829
19,752
26,475
690
4,844
14,855
23,529
72,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,959
Gold Earned
57,268
586
Minions Killed
665
0
Camps Cleared
0
2,060,388
Distance Traveled
2,193,314
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,801
446
113
5
0
456,150
4
L
Anhur
8,653
393
101
5
0
404,761
3
L
Eset
8,699
395
70
3
0
359,151
2
W
Ah Puch
11,801
536
184
8
0
426,532
10
W
Sylvanus
9,896
450
26
1
0
426,676
9
L
Loki
10,247
466
114
5
0
409,083
9
L
Agni
10,559
480
188
9
0
431,243
6
W
Mercury
10,820
492
130
6
0
459,031
2
W
Chiron
11,680
531
167
8
0
394,756
7
W
Achilles
13,071
594
158
7
0
486,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role