Player Matchup

Thor
Thor
Alexcivic5246
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Bacchus
Bacchus
Drokzing
Bacchus
Level 29
God Stats
12W - 8L
1,660 SR
Queue Stats
87W - 98L
1,486 Elo+
Party 2
Geb
Geb
T-one_xiao_qi_e
Geb
Level 27
God Stats
67W - 61L
1,574 SR
Queue Stats
375W - 402L
1,512 Elo+
Solo
Anubis
Anubis
Vector1684
Anubis
Level 30
God Stats
23W - 15L
1,622 SR
Queue Stats
130W - 157L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
dem9068
Ao Kuang
Level 30
God Stats
0W - 2L
1,274 SR
Queue Stats
123W - 159L
1,470 Elo+
Party 2
Team Averages
Level 24
1,526 SR
1,514 Elo+

VS

Team Averages
Level 17
1,478 SR
1,538 Elo+
Artemis
Artemis
Lxamw
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,732 Elo+
Party 1
Kukulkan
Kukulkan
Teodorozx21
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
X-OnO-X-_-
Chronos
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 49L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxReapperDarkXx
Cu Chulainn
Level 29
God Stats
3W - 6L
1,279 SR
Queue Stats
38W - 33L
1,487 Elo+
Party 3
Cliodhna
Cliodhna
iQ-Pain-
Cliodhna
Level 29
God Stats
35W - 29L
1,610 SR
Queue Stats
160W - 160L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,416
361
611
8,534
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Drokzing
Bacchus
11
10 / 3 / 1
7,416
494
12,124
10,796
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 1 / 1
7,123
475
3,540
7,081
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Vector1684
Anubis
12
2 / 5 / 2
7,091
473
6,523
9,759
3,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
dem9068
Ao Kuang
12
4 / 7 / 1
7,659
511
7,219
13,386
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lxamw
Artemis
11
2 / 3 / 3
6,782
452
4,404
8,724
2,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Teodorozx21
Kukulkan
10
1 / 8 / 5
6,450
430
4,702
7,203
1,776
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
X-OnO-X-_-
Chronos
15
6 / 4 / 6
9,369
625
8,813
10,801
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
XxReapperDarkXx
Cu Chulainn
12
3 / 1 / 1
7,549
503
6,987
8,621
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
iQ-Pain-
Cliodhna
15
10 / 1 / 5
9,169
611
10,132
8,535
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
16
Kills
22
23
Deaths
17
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Bacchus
Drokzing
Bacchus
10
3
1
3.5
W
Artemis
Lxamw
Artemis
2
3
3
1.17
L
0
1
1
0.5
W
Kukulkan
Teodorozx21
Kukulkan
1
8
5
0.44
L
Anubis
Vector1684
Anubis
2
5
2
0.6
W
Chronos
X-OnO-X-_-
Chronos
6
4
6
2.25
W
Cu Chulainn
XxReapperDarkXx
Cu Chulainn
3
1
1
3.5
L
Ao Kuang
dem9068
Ao Kuang
4
7
1
0.64
W
Cliodhna
iQ-Pain-
Cliodhna
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,017
Damage
35,038
49,556
Taken
43,884
23,812
Mitigated
14,779
8,100
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
611
152
0
443
8,534
2,803
0
1,797
6,539
0
18,686
L
Bacchus
Drokzing
Bacchus
12,124
1,104
0
795
10,796
8,440
0
2,881
7,796
24,712
0
W
Artemis
Lxamw
Artemis
4,404
2,350
0
2,286
8,724
2,166
501
6,496
2,228
0
25,225
L
3,540
234
0
926
7,081
5,013
159
1,210
5,130
31,923
3,661
W
Kukulkan
Teodorozx21
Kukulkan
4,702
802
0
120
7,203
1,776
298
6,031
1,172
20,375
0
L
Anubis
Vector1684
Anubis
6,523
10
0
3,254
9,759
3,836
1,836
2,827
6,885
39,616
0
W
Chronos
X-OnO-X-_-
Chronos
8,813
4,061
0
1,841
10,801
3,364
1,736
7,349
3,452
54,221
7,398
W
Cu Chulainn
XxReapperDarkXx
Cu Chulainn
6,987
1,093
0
2,923
8,621
5,117
153
4,978
3,643
3,097
32,195
L
Ao Kuang
dem9068
Ao Kuang
7,219
2,021
0
2,682
13,386
3,720
0
4,129
9,128
36,359
0
W
Cliodhna
iQ-Pain-
Cliodhna
10,132
967
0
3,199
8,535
2,356
0
4,506
4,029
0
55,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
39,319
247
Minions Killed
357
0
Camps Cleared
0
1,333,146
Distance Traveled
1,404,512
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,416
361
26
2
0
266,167
0
L
Bacchus
7,416
494
20
1
0
305,223
0
W
Artemis
6,782
452
45
3
0
258,188
1
L
Geb
7,123
475
79
5
0
259,604
3
W
Kukulkan
6,450
430
48
3
0
238,179
2
L
Anubis
7,091
473
63
4
0
233,810
1
W
Chronos
9,369
625
108
7
0
270,385
2
W
Cu Chulainn
7,549
503
59
4
0
273,624
10
L
Ao Kuang
7,659
511
59
4
0
268,342
0
W
Cliodhna
9,169
611
97
6
0
364,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role