Player Matchup

Tiamat
Tiamat
Flexx_3
Tiamat
Level 27
God Stats
1W - 1L
1,260 SR
Queue Stats
20W - 32L
1,267 Elo+
Solo
Izanami
Izanami
SludgeBear
Izanami
Level 99
God Stats
12W - 11L
1,573 SR
Queue Stats
17W - 16L
1,565 Elo+
Party 1
Zeus
Zeus
blakGregan
Zeus
Level 29
God Stats
8W - 2L
1,706 SR
Queue Stats
22W - 15L
1,607 Elo+
Party 1
Team Averages
Level 52
1,513 SR
1,480 Elo+

VS

Team Averages
Level 43
1,514 SR
1,536 Elo+
Rama
Rama
BigDwalls37
Rama
Level 98
God Stats
1W - 2L
1,330 SR
Queue Stats
131W - 138L
1,509 Elo+
Solo
Zeus
Zeus
Kronosyke
Zeus
Level 26
God Stats
5W - 4L
1,711 SR
Queue Stats
15W - 10L
1,600 Elo+
Solo
Nemesis
Nemesis
NunyaBizzness69
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flexx_3
Tiamat
12
2 / 7 / 13
9,344
779
3,020
13,039
6,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SludgeBear
Izanami
13
7 / 3 / 9
9,886
824
9,678
8,568
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
15 / 1 / 4
11,209
934
16,182
7,918
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
8,190
683
4,864
8,779
2,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
14
9 / 4 / 0
9,533
794
16,004
11,303
4,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 15 / 3
6,982
582
1,233
14,666
4,579

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
24
Kills
11
11
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Tiamat
Flexx_3
Tiamat
2
7
13
1.21
L
Zeus
9
4
0
2.25
L
0
15
3
0.1
W
Izanami
SludgeBear
Izanami
7
3
9
3.83
W
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,880
Damage
22,101
29,525
Taken
34,748
12,924
Mitigated
11,444
4,683
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,864
3,846
0
1,062
8,779
2,852
0
4,109
4,670
0
22,433
W
Tiamat
Flexx_3
Tiamat
3,020
177
0
1,270
13,039
6,559
364
7,295
5,744
11,040
0
L
Zeus
16,004
2,298
0
2,660
11,303
4,013
0
8,340
2,963
37,635
0
L
1,233
297
0
524
14,666
4,579
0
7,300
7,366
0
6,436
W
Izanami
SludgeBear
Izanami
9,678
5,574
182
1,456
8,568
3,416
417
4,946
3,622
0
32,514
W
16,182
2,894
74
1,701
7,918
2,949
599
4,162
3,756
47,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
24,705
152
Minions Killed
108
7
Camps Cleared
4
650,679
Distance Traveled
509,388
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,190
683
41
3
2
178,213
3
W
Tiamat
9,344
779
18
2
0
211,973
2
L
Zeus
9,533
794
60
5
2
155,450
1
L
Nemesis
6,982
582
7
1
0
175,725
2
W
Izanami
9,886
824
57
5
2
213,346
2
W
Zeus
11,209
934
77
6
5
225,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role