Player Matchup

Medusa
Medusa
Blatant Kerm
Medusa
Level 25
God Stats
17W - 8L
1,559 SR
Queue Stats
99W - 75L
1,413 Elo+
Solo
Ares
Ares
Dromar39
Ares
Level 22
God Stats
2W - 0L
1,727 SR
Queue Stats
45W - 55L
1,265 Elo+
Solo
Zeus
Zeus
FAZE_Kauan_br
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,054 Elo+
Solo
Chiron
Chiron
Runewindfalls
Chiron
Level 28
God Stats
27W - 16L
1,507 SR
Queue Stats
100W - 100L
1,402 Elo+
Solo
Kukulkan
Kukulkan
SnorflexD
Kukulkan
Level 7
God Stats
5W - 2L
1,835 SR
Queue Stats
23W - 22L
1,666 Elo+
Solo
Team Averages
Level 18
1,626 SR
1,360 Elo+

VS

Team Averages
Level 9
1,516 SR
1,349 Elo+
Ra
Ra
FreshToiletBowl
Ra
Level 12
God Stats
6W - 5L
1,580 SR
Queue Stats
227W - 193L
1,577 Elo+
Solo
Thor
Thor
Jace1809
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,154 Elo+
Solo
Hun Batz
Hun Batz
VAC2KL
Hun Batz
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,319 Elo+
Party 1
Heimdallr
Heimdallr
Zaud-95
Heimdallr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 28L
1,308 Elo+
Party 1
Ares
Ares
itsQd
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
12 / 4 / 16
13,216
1,201
22,266
17,606
8,278
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
19
6 / 4 / 20
12,300
1,118
15,411
17,734
18,252
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 2 / 12
9,749
886
534
4,519
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 4 / 20
13,938
1,267
30,307
19,259
9,648
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
SnorflexD
Kukulkan
20
12 / 1 / 15
13,680
1,244
19,044
8,051
3,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 5
13,976
1,271
29,308
18,022
7,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
16
0 / 11 / 3
9,304
846
1,526
16,127
6,966
Hun Batz
VAC2KL
Hun Batz
17
4 / 12 / 5
11,661
1,060
14,090
23,736
9,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
Zaud-95
Heimdallr
18
2 / 7 / 11
11,520
1,047
13,982
20,126
8,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
itsQd
Ares
16
1 / 11 / 4
9,740
885
2,662
18,005
16,734
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
43
43
Kills
15
15
Deaths
43
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
4
16
5
W
Ares
6
4
20
4
W
0
2
12
3
L
8
2
5
5.25
L
Thor
0
11
3
0.14
W
13
4
20
5.75
W
Kukulkan
SnorflexD
Kukulkan
12
1
15
19.5
L
Hun Batz
VAC2KL
Hun Batz
4
12
5
0.54
L
Heimdallr
Zaud-95
Heimdallr
2
7
11
1.07
L
Ares
itsQd
Ares
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,562
Damage
61,568
67,169
Taken
96,016
41,390
Mitigated
48,679
13,855
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,266
14,320
0
4,387
17,606
8,278
0
7,736
9,870
0
39,145
W
Ares
15,411
1,348
0
0
17,734
18,252
0
8,415
9,319
26,649
0
W
534
534
0
0
4,519
1,853
0
1,529
2,990
6,188
0
L
29,308
604
4,364
4,215
18,022
7,722
0
6,167
11,855
75,646
0
L
Thor
1,526
775
0
0
16,127
6,966
0
4,047
12,080
0
6,470
W
30,307
21,646
1,907
6,824
19,259
9,648
0
10,713
8,546
0
59,489
W
Kukulkan
SnorflexD
Kukulkan
19,044
676
0
737
8,051
3,359
0
3,577
4,474
54,660
0
L
Hun Batz
VAC2KL
Hun Batz
14,090
3,067
0
0
23,736
9,130
0
9,516
14,220
0
27,386
L
Heimdallr
Zaud-95
Heimdallr
13,982
5,064
0
0
20,126
8,127
0
8,723
11,403
0
29,408
L
Ares
itsQd
Ares
2,662
795
0
0
18,005
16,734
0
6,536
11,217
3,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,883
Gold Earned
56,201
220
Minions Killed
193
9
Camps Cleared
2
1,026,358
Distance Traveled
884,817
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,216
1,201
43
4
0
215,017
0
W
Ares
12,300
1,118
21
2
1
225,366
0
W
Zeus
9,749
886
10
1
1
140,760
0
L
Ra
13,976
1,271
114
10
1
239,231
0
L
Thor
9,304
846
12
1
0
124,555
0
W
Chiron
13,938
1,267
57
5
1
206,215
1
W
Kukulkan
13,680
1,244
89
8
6
239,000
3
L
Hun Batz
11,661
1,060
29
3
1
196,182
0
L
Heimdallr
11,520
1,047
38
3
0
207,486
0
L
Ares
9,740
885
0
0
0
117,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role