Player Matchup

Thanatos
Thanatos
DELBOYJACK
Thanatos
Level 28
God Stats
20W - 16L
1,522 SR
Queue Stats
91W - 94L
1,408 Elo+
Solo
Danzaburou
Danzaburou
DerpDolphin_DTB
Danzaburou
Level 16
God Stats
14W - 13L
1,508 SR
Queue Stats
27W - 26L
1,430 Elo+
Solo
Achilles
Achilles
Yulebamboo
Achilles
Level 16
God Stats
14W - 4L
1,689 SR
Queue Stats
82W - 74L
1,413 Elo+
Solo
Olorun
Olorun
allaxagbar420
Olorun
Level 22
God Stats
9W - 7L
1,579 SR
Queue Stats
57W - 57L
1,428 Elo+
Solo
Anubis
Anubis
maxisannoying
Anubis
Level 26
God Stats
9W - 3L
1,500 SR
Queue Stats
390W - 397L
1,416 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,419 Elo+

VS

Team Averages
Level 21
1,460 SR
1,340 Elo+
Chaac
Chaac
Curious424
Chaac
Level 27
God Stats
9W - 7L
1,755 SR
Queue Stats
301W - 314L
1,404 Elo+
Solo
Ares
Ares
JasonVeerman
Ares
Level 24
God Stats
0W - 2L
1,401 SR
Queue Stats
88W - 102L
1,380 Elo+
Party 1
Guan Yu
Guan Yu
cile_bulke
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,234 Elo+
Solo
Cliodhna
Cliodhna
gotresescorpio70
Cliodhna
Level 27
God Stats
0W - 5L
1,230 SR
Queue Stats
43W - 69L
1,316 Elo+
Solo
Neith
Neith
o_ShadowReaper_o
Neith
Level 26
God Stats
17W - 22L
1,414 SR
Queue Stats
94W - 121L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DELBOYJACK
Thanatos
11
8 / 1 / 3
7,246
659
6,894
7,698
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DerpDolphin_DTB
Danzaburou
11
6 / 2 / 4
7,205
655
9,877
6,126
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Yulebamboo
Achilles
10
2 / 2 / 5
6,334
576
3,396
9,612
5,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 1
6,358
578
4,014
3,349
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 1
7,215
656
6,263
4,574
2,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 4 / 1
4,648
423
2,847
9,101
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 5 / 1
5,368
488
2,684
9,477
5,523
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
cile_bulke
Guan Yu
8
0 / 3 / 0
4,372
397
520
6,539
3,298
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 6 / 0
4,515
410
1,856
7,564
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 4 / 2
5,380
489
5,143
6,902
1,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
22
Kills
4
5
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
1
0.13
W
Thanatos
DELBOYJACK
Thanatos
8
1
3
9.5
W
Danzaburou
DerpDolphin_DTB
Danzaburou
6
2
4
4
L
2
5
1
0.5
W
Achilles
Yulebamboo
Achilles
2
2
5
2.25
W
1
0
1
1.5
L
Guan Yu
cile_bulke
Guan Yu
0
3
0
0
L
0
6
0
0
W
5
0
1
5.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,444
Damage
13,050
31,359
Taken
39,583
13,721
Mitigated
17,942
17,470
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,847
439
0
1,322
9,101
6,400
0
3,530
5,571
0
15,596
W
Thanatos
DELBOYJACK
Thanatos
6,894
2,135
0
8,325
7,698
2,544
0
28
7,584
0
35,396
W
Danzaburou
DerpDolphin_DTB
Danzaburou
9,877
5,098
0
655
6,126
2,092
802
1,285
4,841
19
43,426
L
2,684
379
0
1,574
9,477
5,523
0
0
9,477
12,258
0
W
Achilles
Yulebamboo
Achilles
3,396
486
1,173
2,636
9,612
5,542
0
1,371
8,157
0
15,266
W
4,014
1,922
90
1,716
3,349
1,294
3,208
0
3,074
31,075
2,979
L
Guan Yu
cile_bulke
Guan Yu
520
39
0
684
6,539
3,298
0
4,078
2,461
0
10,085
L
1,856
88
0
1,742
7,564
1,431
0
2,185
5,379
0
16,596
W
6,263
905
0
2,875
4,574
2,249
1,451
0
4,574
36,933
0
L
5,143
2,248
0
1,307
6,902
1,290
0
0
6,902
0
20,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,358
Gold Earned
24,283
293
Minions Killed
132
0
Camps Cleared
0
977,993
Distance Traveled
941,757
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,648
423
20
2
0
210,162
0
W
Thanatos
7,246
659
73
7
0
232,750
1
W
Danzaburou
7,205
655
66
6
0
188,415
0
L
Ares
5,368
488
14
1
0
182,412
2
W
Achilles
6,334
576
21
2
0
217,101
2
W
Olorun
6,358
578
70
6
0
196,380
4
L
Guan Yu
4,372
397
18
2
0
180,799
1
L
Cliodhna
4,515
410
41
4
0
181,906
0
W
Anubis
7,215
656
63
6
0
143,347
3
L
Neith
5,380
489
39
4
0
186,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role