Player Matchup

Sylvanus
Sylvanus
DannyJammy
Sylvanus
Level 27
God Stats
18W - 13L
1,569 SR
Queue Stats
87W - 83L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Insomniatic1029
Morgan Le Fay
Level 28
God Stats
21W - 36L
1,377 SR
Queue Stats
94W - 121L
1,307 Elo+
Solo
Artemis
Artemis
MajinNami
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,329 Elo+
Party 1
Jormungandr
Jormungandr
ToukaKirin
Jormungandr
Level 14
God Stats
2W - 4L
1,428 SR
Queue Stats
19W - 24L
1,329 Elo+
Party 1
Cliodhna
Cliodhna
параной
Cliodhna
Level 27
God Stats
1W - 8L
1,212 SR
Queue Stats
29W - 34L
1,428 Elo+
Solo
Team Averages
Level 22
1,417 SR
1,351 Elo+

VS

Team Averages
Level 17
1,474 SR
1,300 Elo+
Ra
Ra
BigStacD
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,090 Elo+
Solo
Ymir
Ymir
Biksas
Ymir
Level 29
God Stats
12W - 11L
1,471 SR
Queue Stats
101W - 102L
1,373 Elo+
Solo
Izanami
Izanami
FATOMORA
Izanami
Level 25
God Stats
1W - 0L
1,752 SR
Queue Stats
5W - 6L
1,376 Elo+
Solo
Anubis
Anubis
MakeAPose
Anubis
Level 13
God Stats
2W - 2L
1,434 SR
Queue Stats
3W - 2L
1,321 Elo+
Solo
Chaac
Chaac
PulseHell
Chaac
Level 17
God Stats
29W - 23L
1,215 SR
Queue Stats
181W - 161L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DannyJammy
Sylvanus
12
0 / 11 / 4
7,670
349
4,050
25,917
22,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Insomniatic1029
Morgan Le Fay
15
6 / 6 / 4
10,086
458
13,076
21,142
8,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MajinNami
Artemis
12
0 / 9 / 4
7,695
350
7,601
13,193
4,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
ToukaKirin
Jormungandr
16
6 / 5 / 3
10,894
495
15,018
21,323
18,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
15
5 / 5 / 8
10,169
462
13,364
16,151
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 11
11,077
504
17,996
14,429
6,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Biksas
Ymir
16
2 / 1 / 21
11,802
536
8,989
23,605
31,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
FATOMORA
Izanami
20
19 / 1 / 7
15,152
689
32,779
19,074
9,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
MakeAPose
Anubis
17
4 / 8 / 6
11,177
508
8,392
13,557
6,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
PulseHell
Chaac
17
4 / 2 / 12
11,662
530
10,727
19,997
17,554
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
17
Kills
36
36
Deaths
19
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
7
11
1.79
W
Ymir
Biksas
Ymir
2
1
21
12.5
L
Sylvanus
DannyJammy
Sylvanus
0
11
4
0.18
W
Izanami
FATOMORA
Izanami
19
1
7
22.5
L
Morgan Le Fay
Insomniatic1029
Morgan Le Fay
6
6
4
1.33
L
Artemis
MajinNami
Artemis
0
9
4
0.22
W
Anubis
MakeAPose
Anubis
4
8
6
0.88
W
Chaac
PulseHell
Chaac
4
2
12
5
L
Jormungandr
ToukaKirin
Jormungandr
6
5
3
1.5
L
Cliodhna
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,109
Damage
78,883
97,726
Taken
90,662
59,194
Mitigated
71,879
16,174
Healing
34,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,996
1,315
3,989
4,362
14,429
6,441
525
8,869
5,560
47,499
0
W
Ymir
Biksas
Ymir
8,989
1,359
0
7,169
23,605
31,987
1,034
8,853
14,752
30,431
0
L
Sylvanus
DannyJammy
Sylvanus
4,050
1,107
919
2,203
25,917
22,291
27
10,497
15,188
21,888
0
W
Izanami
FATOMORA
Izanami
32,779
23,407
0
8,988
19,074
9,632
5,262
7,394
11,680
0
182,564
L
Morgan Le Fay
Insomniatic1029
Morgan Le Fay
13,076
721
345
3,667
21,142
8,475
0
9,063
11,549
64,357
0
L
Artemis
MajinNami
Artemis
7,601
3,445
0
1,095
13,193
4,136
36
2,155
10,978
0
31,990
W
Anubis
MakeAPose
Anubis
8,392
794
0
3,169
13,557
6,265
973
3,480
10,077
70,960
0
W
Chaac
PulseHell
Chaac
10,727
2,196
0
7,000
19,997
17,554
687
7,270
12,727
4,812
53,178
L
Jormungandr
ToukaKirin
Jormungandr
15,018
1,797
456
3,048
21,323
18,874
685
8,178
13,029
61,921
0
L
Cliodhna
13,364
1,620
0
4,441
16,151
5,418
335
6,443
9,594
0
65,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,514
Gold Earned
60,870
395
Minions Killed
582
0
Camps Cleared
0
1,767,744
Distance Traveled
1,851,356
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,077
504
70
3
0
385,042
0
W
Ymir
11,802
536
44
2
0
423,169
1
L
Sylvanus
7,670
349
37
2
0
303,369
5
W
Izanami
15,152
689
227
10
0
363,875
3
L
Morgan Le Fay
10,086
458
98
4
0
369,037
3
L
Artemis
7,695
350
68
3
0
356,081
0
W
Anubis
11,177
508
133
6
0
299,131
14
W
Chaac
11,662
530
108
5
0
380,139
0
L
Jormungandr
10,894
495
90
4
0
311,236
0
L
Cliodhna
10,169
462
102
5
0
428,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role