Player Matchup

Nike
Nike
FabulousBoo
Nike
Level 7
God Stats
13W - 3L
1,901 SR
Queue Stats
26W - 11L
1,726 Elo+
Solo
Rama
Rama
FallAzazael
Rama
Level 29
God Stats
3W - 1L
1,505 SR
Queue Stats
74W - 41L
1,652 Elo+
Solo
Fenrir
Fenrir
bISbISbISbISbIS
Fenrir
Level 5
God Stats
2W - 0L
1,701 SR
Queue Stats
3W - 2L
1,659 Elo+
Solo
Thor
Thor
iamsimplenoob
Thor
Level 4
God Stats
1W - 3L
1,343 SR
Queue Stats
3W - 3L
1,517 Elo+
Solo
Athena
Athena
musband96
Athena
Level 8
God Stats
20W - 9L
1,580 SR
Queue Stats
71W - 75L
1,509 Elo+
Solo
Team Averages
Level 11
1,606 SR
1,613 Elo+

VS

Team Averages
Level 15
1,557 SR
1,495 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EenPotjeMetJam
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,071 Elo+
Solo
Nemesis
Nemesis
Entrexs
Nemesis
Level 7
God Stats
3W - 1L
1,596 SR
Queue Stats
14W - 17L
1,707 Elo+
Solo
Cthulhu
Cthulhu
Raptoritzer
Cthulhu
Level 23
God Stats
5W - 3L
1,685 SR
Queue Stats
129W - 122L
1,639 Elo+
Solo
Heimdallr
Heimdallr
SHermeZZ
Heimdallr
Level 29
God Stats
5W - 3L
1,503 SR
Queue Stats
229W - 219L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,679
698
1,920
3,660
2,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
7 / 1 / 0
6,844
622
8,801
5,872
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 2 / 2
5,107
464
1,781
5,992
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 1 / 0
3,785
344
46
994
267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
musband96
Athena
9
0 / 0 / 7
5,987
544
3,512
5,308
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 0 / 0
7,315
665
2,289
2,202
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
EenPotjeMetJam
Sun Wukong
5
0 / 3 / 1
4,311
392
458
4,165
1,430
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
Entrexs
Nemesis
6
0 / 2 / 0
4,457
405
1,253
5,202
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Raptoritzer
Cthulhu
7
0 / 2 / 0
4,813
438
3,661
9,429
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
SHermeZZ
Heimdallr
9
0 / 4 / 1
5,469
497
3,048
6,311
1,733
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
4
4
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
0
0
4
L
Sun Wukong
EenPotjeMetJam
Sun Wukong
0
3
1
0.17
L
Nemesis
Entrexs
Nemesis
0
2
0
0
W
3
0
1
3.5
W
7
1
0
7
L
Cthulhu
Raptoritzer
Cthulhu
0
2
0
0
L
Heimdallr
SHermeZZ
Heimdallr
0
4
1
0.13
W
0
2
2
0.5
W
0
1
0
0
W
Athena
musband96
Athena
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,060
Damage
10,709
21,826
Taken
27,309
10,007
Mitigated
11,374
7,887
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,289
259
0
400
2,202
696
0
0
2,202
46,502
0
L
Sun Wukong
EenPotjeMetJam
Sun Wukong
458
276
0
903
4,165
1,430
419
0
4,165
0
7,782
L
Nemesis
Entrexs
Nemesis
1,253
575
0
350
5,202
1,170
0
852
4,350
0
16,951
W
1,920
406
0
500
3,660
2,966
488
0
3,660
3,478
44,028
W
8,801
7,335
0
2,914
5,872
1,831
0
2,298
3,574
0
48,365
L
Cthulhu
Raptoritzer
Cthulhu
3,661
316
48
2,229
9,429
6,345
0
1,632
7,797
15,997
0
L
Heimdallr
SHermeZZ
Heimdallr
3,048
1,312
0
1,423
6,311
1,733
0
1,028
5,283
0
29,281
W
1,781
542
0
2,406
5,992
1,873
0
1,590
4,336
0
26,272
W
46
0
0
250
994
267
0
621
271
0
1,800
W
Athena
musband96
Athena
3,512
1,396
0
1,817
5,308
3,070
0
1,269
4,035
14,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
26,365
307
Minions Killed
252
0
Camps Cleared
0
870,773
Distance Traveled
926,630
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,315
665
109
10
0
227,596
5
L
Sun Wukong
4,311
392
16
1
0
133,419
0
L
Nemesis
4,457
405
36
3
0
180,402
0
W
Nike
7,679
698
132
12
0
209,432
4
W
Rama
6,844
622
94
9
0
184,221
3
L
Cthulhu
4,813
438
25
2
0
188,714
1
L
Heimdallr
5,469
497
66
6
0
196,499
5
W
Fenrir
5,107
464
56
5
0
207,773
3
W
Thor
3,785
344
3
0
0
42,030
0
W
Athena
5,987
544
22
2
0
227,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role