Player Matchup

Fenrir
Fenrir
Iippa
Fenrir
Level 118
God Stats
3W - 0L
1,824 SR
Queue Stats
89W - 66L
1,648 Elo+
Party 2
Guan Yu
Guan Yu
Kraisteri-
Guan Yu
Level 5
God Stats
2W - 0L
1,766 SR
Queue Stats
3W - 1L
1,610 Elo+
Party 2
Thoth
Thoth
MrCranil
Thoth
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,573 Elo+
Party 2
Team Averages
Level 69
1,696 SR
1,610 Elo+

VS

Team Averages
Level 41
1,240 SR
1,159 Elo+
Yemoja
Yemoja
Rogerdemon
Yemoja
Level 40
God Stats
1W - 6L
1,118 SR
Queue Stats
54W - 88L
1,173 Elo+
Party 1
Da Ji
Da Ji
boulock
Da Ji
Level 25
God Stats
4W - 12L
1,227 SR
Queue Stats
66W - 110L
1,164 Elo+
Party 1
Izanami
Izanami
racox
Izanami
Level 57
God Stats
15W - 14L
1,376 SR
Queue Stats
65W - 109L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Iippa
Fenrir
15
10 / 2 / 2
10,549
754
12,627
12,791
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Kraisteri-
Guan Yu
13
0 / 3 / 9
8,624
616
3,729
9,006
9,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
MrCranil
Thoth
13
3 / 5 / 8
9,381
670
11,665
8,177
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Rogerdemon
Yemoja
13
1 / 2 / 5
9,265
662
5,075
11,744
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
boulock
Da Ji
13
4 / 5 / 4
9,551
682
6,934
10,050
2,825
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
racox
Izanami
12
3 / 6 / 3
9,090
649
6,593
11,842
2,629
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
8
10
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Iippa
Fenrir
10
2
2
5.5
W
Guan Yu
Kraisteri-
Guan Yu
0
3
9
1.5
W
Thoth
MrCranil
Thoth
3
5
8
1.4
L
Yemoja
Rogerdemon
Yemoja
1
2
5
1.75
L
Da Ji
boulock
Da Ji
4
5
4
1.2
L
Izanami
racox
Izanami
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,021
Damage
18,602
29,974
Taken
33,636
18,398
Mitigated
17,413
5,664
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Iippa
Fenrir
12,627
3,262
0
3,046
12,791
6,049
919
3,184
9,493
0
39,776
W
Guan Yu
Kraisteri-
Guan Yu
3,729
588
818
1,240
9,006
9,848
287
1,441
7,565
0
13,185
W
Thoth
MrCranil
Thoth
11,665
1,052
0
560
8,177
2,501
898
1,327
6,850
41,570
0
L
Yemoja
Rogerdemon
Yemoja
5,075
1,247
1,048
2,761
11,744
11,959
0
3,834
7,910
17,020
0
L
Da Ji
boulock
Da Ji
6,934
1,253
0
912
10,050
2,825
0
3,382
6,668
0
18,811
L
Izanami
racox
Izanami
6,593
3,087
0
316
11,842
2,629
632
4,805
7,037
0
31,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
27,906
157
Minions Killed
102
10
Camps Cleared
1
762,834
Distance Traveled
677,819
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,549
754
49
4
8
251,754
4
W
Guan Yu
8,624
616
24
2
0
279,606
0
W
Thoth
9,381
670
84
6
2
231,474
2
L
Yemoja
9,265
662
17
1
1
213,533
0
L
Da Ji
9,551
682
27
2
0
242,590
3
L
Izanami
9,090
649
58
4
0
221,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role