Player Matchup

Nu Wa
Nu Wa
Maximous13
Nu Wa
Level 24
God Stats
36W - 33L
1,180 SR
Queue Stats
156W - 163L
1,440 Elo+
Solo
Loki
Loki
Mexiun
Loki
Level 8
God Stats
2W - 7L
1,362 SR
Queue Stats
44W - 59L
1,279 Elo+
Solo
Nemesis
Nemesis
Springroll23
Nemesis
Level 20
God Stats
1W - 2L
1,482 SR
Queue Stats
39W - 52L
1,239 Elo+
Solo
Fafnir
Fafnir
TheGodOfThings
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,691 Elo+
Solo
Neith
Neith
TheMountian123
Neith
Level 7
God Stats
1W - 2L
1,430 SR
Queue Stats
10W - 19L
1,264 Elo+
Solo
Team Averages
Level 17
1,391 SR
1,382 Elo+

VS

Team Averages
Level 17
1,575 SR
1,452 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Burgaz
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,543 Elo+
Solo
Yemoja
Yemoja
EdFead
Yemoja
Level 10
God Stats
43W - 43L
1,450 SR
Queue Stats
122W - 128L
1,049 Elo+
Solo
Ares
Ares
Gora50
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Hera
Hera
Kouz123
Hera
Level 28
God Stats
3W - 0L
1,925 SR
Queue Stats
52W - 32L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
6 / 3 / 7
11,716
1,065
22,010
13,069
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Mexiun
Loki
17
5 / 14 / 6
11,298
1,027
7,357
20,762
6,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Springroll23
Nemesis
17
3 / 11 / 8
11,086
1,008
9,975
19,630
6,755
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 2 / 12
11,151
1,014
6,482
18,276
24,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 10 / 5
9,333
848
4,672
18,282
5,683
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

3

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
1 / 4 / 16
10,213
928
8,585
10,389
3,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
Burgaz
Eset
18
5 / 5 / 21
11,239
1,022
12,425
9,624
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
EdFead
Yemoja
17
0 / 2 / 14
10,186
926
2,287
8,583
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ares
Gora50
Ares
18
13 / 1 / 16
13,001
1,182
21,265
14,345
14,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Kouz123
Hera
20
21 / 4 / 12
15,119
1,374
39,973
12,281
4,625
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
119
16
Kills
40
40
Deaths
16
38
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
4
16
2.25
W
Eset
Burgaz
Eset
5
5
21
3.1
W
Yemoja
EdFead
Yemoja
0
2
14
3.5
W
Ares
Gora50
Ares
13
1
16
21
W
Hera
Kouz123
Hera
21
4
12
6.75
L
Nu Wa
6
3
7
3.17
L
Loki
Mexiun
Loki
5
14
6
0.57
L
Nemesis
Springroll23
Nemesis
3
11
8
0.64
L
1
2
12
3.5
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,496
Damage
84,535
90,019
Taken
55,222
47,843
Mitigated
31,251
4,227
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,585
4,239
0
1,251
10,389
3,794
0
5,852
4,537
0
23,151
W
Eset
Burgaz
Eset
12,425
989
59
439
9,624
3,909
0
4,324
5,241
36,558
0
W
Yemoja
EdFead
Yemoja
2,287
427
1,075
680
8,583
4,619
0
4,447
4,136
26,657
0
W
Ares
Gora50
Ares
21,265
1,028
0
317
14,345
14,304
0
8,092
6,253
38,413
0
W
Hera
Kouz123
Hera
39,973
9,595
0
2,543
12,281
4,625
0
5,777
6,504
67,352
0
L
Nu Wa
22,010
8,140
0
0
13,069
4,400
0
10,429
2,536
56,975
0
L
Loki
Mexiun
Loki
7,357
2,085
0
0
20,762
6,599
0
19,195
1,286
0
14,029
L
Nemesis
Springroll23
Nemesis
9,975
3,979
0
1,350
19,630
6,755
0
15,606
3,776
0
24,542
L
6,482
2,890
270
2,057
18,276
24,406
0
12,788
5,293
19,637
0
L
4,672
1,658
0
550
18,282
5,683
0
16,896
1,178
0
12,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,584
Gold Earned
59,758
128
Minions Killed
223
4
Camps Cleared
5
910,171
Distance Traveled
871,018
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,213
928
36
3
2
142,934
1
W
Eset
11,239
1,022
53
5
1
184,321
0
W
Yemoja
10,186
926
57
5
0
145,687
2
W
Ares
13,001
1,182
23
2
0
208,083
0
W
Hera
15,119
1,374
54
5
2
189,993
1
L
Nu Wa
11,716
1,065
63
6
1
193,258
1
L
Loki
11,298
1,027
15
1
1
153,686
0
L
Nemesis
11,086
1,008
22
2
1
198,587
1
L
Fafnir
11,151
1,014
17
2
0
205,302
0
L
Neith
9,333
848
11
1
1
159,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role