Player Matchup

Hel
Hel
Exokao
Hel
Level 3
God Stats
2W - 3L
1,206 SR
Queue Stats
2W - 4L
1,141 Elo+
Solo
Ymir
Ymir
Luuksoflex
Ymir
Level 8
God Stats
5W - 2L
1,592 SR
Queue Stats
7W - 8L
1,409 Elo+
Party 2
Tiamat
Tiamat
Yank007
Tiamat
Level 45
God Stats
3W - 4L
1,343 SR
Queue Stats
56W - 67L
1,410 Elo+
Party 2
Bellona
Bellona
deidara_s_
Bellona
Level 21
God Stats
4W - 2L
1,662 SR
Queue Stats
31W - 33L
1,433 Elo+
Solo
Cliodhna
Cliodhna
ties2015828
Cliodhna
Level 28
God Stats
8W - 5L
1,593 SR
Queue Stats
38W - 50L
1,391 Elo+
Party 2
Team Averages
Level 21
1,479 SR
1,357 Elo+

VS

Team Averages
Level 16
1,484 SR
1,327 Elo+
Zeus
Zeus
ALliances1995
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,195 Elo+
Solo
Jing Wei
Jing Wei
AxelSnow
Jing Wei
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
98W - 126L
1,385 Elo+
Solo
Cliodhna
Cliodhna
Fury1418
Cliodhna
Level 14
God Stats
1W - 3L
1,625 SR
Queue Stats
3W - 7L
1,288 Elo+
Party 1
Jormungandr
Jormungandr
MadAspid
Jormungandr
Level 13
God Stats
1W - 2L
1,411 SR
Queue Stats
2W - 5L
1,420 Elo+
Party 1
Nemesis
Nemesis
Tomato596
Nemesis
Level 16
God Stats
0W - 1L
1,385 SR
Queue Stats
4W - 9L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Exokao
Hel
12
1 / 4 / 11
7,830
461
5,157
7,350
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 12
7,283
428
9,007
15,124
9,090
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Yank007
Tiamat
12
4 / 1 / 11
8,228
484
9,088
6,653
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
deidara_s_
Bellona
17
9 / 1 / 2
10,690
629
7,684
9,520
8,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
ties2015828
Cliodhna
15
15 / 3 / 3
10,086
593
14,215
12,028
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
7,026
413
5,664
12,222
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
AxelSnow
Jing Wei
14
3 / 3 / 4
8,464
498
9,012
9,808
3,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Fury1418
Cliodhna
11
6 / 9 / 1
8,199
482
12,736
14,413
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
MadAspid
Jormungandr
10
2 / 4 / 4
7,190
423
7,171
15,900
12,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Tomato596
Nemesis
12
1 / 6 / 1
7,534
443
3,268
11,232
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
29
Kills
13
13
Deaths
29
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Jing Wei
AxelSnow
Jing Wei
3
3
4
1.67
W
Hel
Exokao
Hel
1
4
11
1.63
L
Cliodhna
Fury1418
Cliodhna
6
9
1
0.72
W
0
4
12
1.5
L
Jormungandr
MadAspid
Jormungandr
2
4
4
1
L
Nemesis
Tomato596
Nemesis
1
6
1
0.25
W
Tiamat
Yank007
Tiamat
4
1
11
9.5
W
Bellona
deidara_s_
Bellona
9
1
2
10
W
Cliodhna
ties2015828
Cliodhna
15
3
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,151
Damage
37,851
50,675
Taken
63,575
26,214
Mitigated
28,409
18,559
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,664
1,140
0
1,388
12,222
3,365
418
4,595
6,991
29,015
0
L
Jing Wei
AxelSnow
Jing Wei
9,012
5,671
0
1,743
9,808
3,007
1,445
3,286
6,342
0
57,395
W
Hel
Exokao
Hel
5,157
1,538
5,121
3,497
7,350
2,246
875
2,404
4,946
25,993
0
L
Cliodhna
Fury1418
Cliodhna
12,736
2,676
0
2,213
14,413
4,457
0
4,394
9,701
0
41,231
W
9,007
3,817
0
1,960
15,124
9,090
42
5,127
9,997
24,125
0
L
Jormungandr
MadAspid
Jormungandr
7,171
1,564
0
763
15,900
12,973
104
7,349
8,180
24,370
0
L
Nemesis
Tomato596
Nemesis
3,268
874
0
1,622
11,232
4,607
1,130
2,017
9,109
0
40,327
W
Tiamat
Yank007
Tiamat
9,088
1,181
0
2,144
6,653
2,666
207
1,827
4,826
34,175
0
W
Bellona
deidara_s_
Bellona
7,684
2,658
0
3,350
9,520
8,284
1,550
1,023
8,497
0
57,308
W
Cliodhna
ties2015828
Cliodhna
14,215
1,814
0
2,487
12,028
3,928
754
2,454
9,574
0
47,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,117
Gold Earned
38,413
335
Minions Killed
312
0
Camps Cleared
0
1,611,191
Distance Traveled
1,474,530
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,026
413
47
3
0
243,551
3
L
Jing Wei
8,464
498
88
5
0
289,303
3
W
Hel
7,830
461
54
3
0
303,897
1
L
Cliodhna
8,199
482
60
4
0
317,810
6
W
Ymir
7,283
428
28
2
0
306,365
0
L
Jormungandr
7,190
423
34
2
0
284,236
4
L
Nemesis
7,534
443
83
5
0
339,630
5
W
Tiamat
8,228
484
54
3
0
321,004
6
W
Bellona
10,690
629
132
8
0
307,166
1
W
Cliodhna
10,086
593
67
4
0
372,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role