Player Matchup

Olorun
Olorun
 
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Nevariin
Danzaburou
Level 155
God Stats
2W - 6L
1,286 SR
Queue Stats
82W - 86L
1,520 Elo+
Solo
Arachne
Arachne
RawDogger37
Arachne
Level 60
God Stats
4W - 3L
1,734 SR
Queue Stats
326W - 195L
1,634 Elo+
Party 1
Mulan
Mulan
RustyNoah
Mulan
Level 108
God Stats
81W - 61L
1,553 SR
Queue Stats
594W - 537L
1,637 Elo+
Party 1
Fafnir
Fafnir
ThaneN7Krios
Fafnir
Level 116
God Stats
11W - 11L
1,535 SR
Queue Stats
337W - 298L
1,635 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,585 Elo+

VS

Team Averages
Level 63
1,432 SR
1,436 Elo+
King Arthur
King Arthur
CL_Zorkan
King Arthur
Level 49
God Stats
1W - 3L
1,426 SR
Queue Stats
46W - 60L
1,366 Elo+
Party 2
Hou Yi
Hou Yi
Deyystar
Hou Yi
Level 30
God Stats
0W - 2L
1,258 SR
Queue Stats
71W - 73L
1,390 Elo+
Party 2
Tiamat
Tiamat
Hydroxsis
Tiamat
Level 146
God Stats
9W - 7L
1,786 SR
Queue Stats
298W - 269L
1,730 Elo+
Solo
Cerberus
Cerberus
Loskaan
Cerberus
Level 29
God Stats
1W - 4L
1,258 SR
Queue Stats
72W - 85L
1,339 Elo+
Party 2
Nemesis
Nemesis
layyko
Nemesis
Level 62
God Stats
6W - 8L
1,430 SR
Queue Stats
71W - 97L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 0 / 2
6,144
614
3,593
4,789
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Nevariin
Danzaburou
11
5 / 2 / 1
6,887
689
7,879
4,890
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
RawDogger37
Arachne
11
4 / 0 / 2
6,460
646
2,765
7,567
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
RustyNoah
Mulan
12
4 / 0 / 0
7,040
704
5,700
4,600
3,446
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
10
1 / 0 / 5
6,134
613
3,519
5,717
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CL_Zorkan
King Arthur
8
0 / 3 / 0
4,313
431
650
6,284
3,128
Hou Yi
Deyystar
Hou Yi
7
0 / 6 / 2
4,775
478
3,293
6,688
1,286
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Hydroxsis
Tiamat
10
0 / 1 / 0
5,407
541
5,504
4,824
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Loskaan
Cerberus
8
1 / 2 / 0
5,008
501
1,851
9,008
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
layyko
Nemesis
9
1 / 3 / 0
5,380
538
2,973
6,085
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
2
2
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
2
2
L
King Arthur
CL_Zorkan
King Arthur
0
3
0
0
L
Hou Yi
Deyystar
Hou Yi
0
6
2
0.17
L
Tiamat
Hydroxsis
Tiamat
0
1
0
0
L
Cerberus
Loskaan
Cerberus
1
2
0
0.5
W
Danzaburou
Nevariin
Danzaburou
5
2
1
2.75
W
Arachne
RawDogger37
Arachne
4
0
2
5
W
Mulan
RustyNoah
Mulan
4
0
0
4
W
Fafnir
1
0
5
3.5
L
Nemesis
layyko
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
14,271
27,563
Taken
32,889
14,185
Mitigated
12,329
14,508
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,593
1,925
227
2,727
4,789
2,023
0
2,067
2,546
40,960
5,642
L
King Arthur
CL_Zorkan
King Arthur
650
38
0
610
6,284
3,128
0
0
6,284
0
10,729
L
Hou Yi
Deyystar
Hou Yi
3,293
1,415
0
1,051
6,688
1,286
108
729
5,959
0
20,494
L
Tiamat
Hydroxsis
Tiamat
5,504
739
0
1,792
4,824
2,083
167
2,128
2,696
35,222
0
L
Cerberus
Loskaan
Cerberus
1,851
18
0
3,047
9,008
3,521
0
2,389
6,619
12,069
0
W
Danzaburou
Nevariin
Danzaburou
7,879
5,358
0
1,474
4,890
1,249
614
1,035
3,855
0
42,373
W
Arachne
RawDogger37
Arachne
2,765
1,662
0
5,633
7,567
2,390
111
2,206
5,199
0
29,457
W
Mulan
RustyNoah
Mulan
5,700
1,049
0
1,636
4,600
3,446
19
0
4,600
0
34,659
W
Fafnir
3,519
976
0
2,811
5,717
5,077
0
1,601
4,008
12,583
0
L
Nemesis
layyko
Nemesis
2,973
920
0
1,237
6,085
2,311
0
1,273
4,812
0
29,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
24,883
353
Minions Killed
249
0
Camps Cleared
0
1,005,486
Distance Traveled
997,330
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,144
614
95
10
0
202,667
1
L
King Arthur
4,313
431
18
2
0
190,767
0
L
Hou Yi
4,775
478
43
4
0
163,895
0
L
Tiamat
5,407
541
75
8
0
209,994
3
L
Cerberus
5,008
501
47
5
0
202,412
0
W
Danzaburou
6,887
689
78
8
0
174,715
1
W
Arachne
6,460
646
74
7
0
220,594
2
W
Mulan
7,040
704
91
9
0
190,325
4
W
Fafnir
6,134
613
15
2
0
217,185
2
L
Nemesis
5,380
538
66
7
0
230,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role