Player Matchup

Nemesis
Nemesis
GHARMR
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Party 1
Hachiman
Hachiman
ShiraIn123
Hachiman
Level 27
God Stats
2W - 3L
1,643 SR
Queue Stats
10W - 10L
1,595 Elo+
Solo
Kukulkan
Kukulkan
Tripl3SXXX
Kukulkan
Level 19
God Stats
1W - 2L
1,347 SR
Queue Stats
28W - 31L
1,522 Elo+
Solo
Yemoja
Yemoja
stillcookie
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Party 1
Sun Wukong
Sun Wukong
守序善良
Sun Wukong
Level 26
God Stats
5W - 4L
1,680 SR
Queue Stats
32W - 35L
1,532 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,604 Elo+

VS

Team Averages
Level 22
1,617 SR
1,516 Elo+
Agni
Agni
 
Agni
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BannedForeveer
Anubis
Level 16
God Stats
5W - 3L
1,697 SR
Queue Stats
45W - 23L
1,705 Elo+
Solo
Pele
Pele
Vushaiku
Pele
Level 26
God Stats
3W - 3L
1,441 SR
Queue Stats
37W - 37L
1,444 Elo+
Solo
Cliodhna
Cliodhna
iQ-Pain-
Cliodhna
Level 29
God Stats
35W - 29L
1,619 SR
Queue Stats
160W - 160L
1,488 Elo+
Solo
Mercury
Mercury
zFLVCKO
Mercury
Level 28
God Stats
3W - 1L
1,828 SR
Queue Stats
61W - 72L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GHARMR
Nemesis
8
2 / 3 / 1
5,387
539
4,062
7,448
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
ShiraIn123
Hachiman
9
0 / 3 / 0
4,910
491
2,333
6,061
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Tripl3SXXX
Kukulkan
7
1 / 3 / 0
4,371
437
1,665
4,989
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
7
0 / 2 / 1
4,784
478
1,777
8,516
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
守序善良
Sun Wukong
9
0 / 6 / 0
4,699
470
1,971
9,035
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 0 / 1
7,092
709
4,998
2,411
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 0 / 2
7,687
769
10,135
8,290
3,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
11
1 / 1 / 1
6,032
603
2,012
5,305
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
iQ-Pain-
Cliodhna
9
3 / 1 / 3
5,876
588
6,261
6,091
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
zFLVCKO
Mercury
9
1 / 1 / 0
5,311
531
1,906
4,057
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
17
17
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
1
5.5
W
7
0
2
8
L
Nemesis
GHARMR
Nemesis
2
3
1
0.83
L
Hachiman
ShiraIn123
Hachiman
0
3
0
0
L
Kukulkan
Tripl3SXXX
Kukulkan
1
3
0
0.33
W
Pele
1
1
1
1.5
W
Cliodhna
iQ-Pain-
Cliodhna
3
1
3
4.5
L
Yemoja
0
2
1
0.25
W
Mercury
zFLVCKO
Mercury
1
1
0
1
L
Sun Wukong
守序善良
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,808
Damage
25,312
36,049
Taken
26,154
12,261
Mitigated
8,788
6,717
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,998
543
0
1,019
2,411
732
766
507
1,902
43,696
0
W
10,135
581
0
5,844
8,290
3,960
1,151
905
7,341
51,093
0
L
Nemesis
GHARMR
Nemesis
4,062
1,605
0
1,679
7,448
2,362
0
2,858
4,526
0
26,214
L
Hachiman
ShiraIn123
Hachiman
2,333
1,235
0
1,191
6,061
1,280
0
123
5,906
0
20,429
L
Kukulkan
Tripl3SXXX
Kukulkan
1,665
279
0
46
4,989
1,419
0
3,430
1,403
13,462
0
W
Pele
2,012
293
0
3,584
5,305
1,461
0
140
5,125
0
36,852
W
Cliodhna
iQ-Pain-
Cliodhna
6,261
704
0
2,137
6,091
1,680
102
1,508
4,527
0
27,192
L
Yemoja
1,777
607
1,077
2,266
8,516
4,397
0
2,562
5,898
11,678
0
W
Mercury
zFLVCKO
Mercury
1,906
969
0
1,592
4,057
955
0
240
3,817
0
19,885
L
Sun Wukong
守序善良
Sun Wukong
1,971
328
0
458
9,035
2,803
0
5,834
3,183
0
24,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,151
Gold Earned
31,998
216
Minions Killed
386
0
Camps Cleared
0
896,118
Distance Traveled
1,082,133
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,092
709
91
9
0
208,569
4
W
Anubis
7,687
769
113
11
0
178,948
4
L
Nemesis
5,387
539
55
6
0
234,839
4
L
Hachiman
4,910
491
55
6
0
147,771
1
L
Kukulkan
4,371
437
39
4
0
160,224
0
W
Pele
6,032
603
81
8
0
242,778
2
W
Cliodhna
5,876
588
53
5
0
228,060
3
L
Yemoja
4,784
478
24
2
0
170,043
5
W
Mercury
5,311
531
48
5
0
223,778
3
L
Sun Wukong
4,699
470
43
4
0
183,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role