Player Matchup

Chaac
Chaac
DonkeyTeeth15
Chaac
Level 109
God Stats
1W - 0L
1,250 SR
Queue Stats
58W - 44L
1,381 Elo+
Party 1
Neith
Neith
RiftDragon
Neith
Level 46
God Stats
4W - 9L
1,488 SR
Queue Stats
32W - 41L
1,463 Elo+
Solo
Ymir
Ymir
Sentinal221
Ymir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 47L
1,412 Elo+
Party 1
Thoth
Thoth
raiderhead53
Thoth
Level 46
God Stats
7W - 2L
1,638 SR
Queue Stats
150W - 79L
1,710 Elo+
Solo
Nemesis
Nemesis
vdhchris95
Nemesis
Level 46
God Stats
5W - 13L
1,387 SR
Queue Stats
77W - 127L
1,240 Elo+
Solo
Team Averages
Level 55
1,453 SR
1,441 Elo+

VS

Team Averages
Level 100
1,450 SR
1,405 Elo+
Hou Yi
Hou Yi
AngrLosa
Hou Yi
Level 45
God Stats
5W - 6L
1,500 SR
Queue Stats
217W - 230L
1,278 Elo+
Party 2
Anubis
Anubis
Skywalker134
Anubis
Level 158
God Stats
35W - 32L
1,512 SR
Queue Stats
77W - 101L
1,390 Elo+
Solo
Bacchus
Bacchus
cabrera-gorilla
Bacchus
Level 67
God Stats
1W - 6L
1,415 SR
Queue Stats
102W - 115L
1,508 Elo+
Party 2
Hercules
Hercules
searchingforplr
Hercules
Level 124
God Stats
1W - 2L
1,324 SR
Queue Stats
126W - 143L
1,399 Elo+
Solo
Cliodhna
Cliodhna
xx_owl_23
Cliodhna
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
384W - 408L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,042
604
2,338
4,864
2,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
9
1 / 1 / 1
5,660
566
3,117
3,630
1,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 1
5,403
540
1,074
4,770
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 1 / 1
5,936
594
4,721
7,107
1,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
vdhchris95
Nemesis
10
2 / 0 / 3
6,047
605
1,782
6,810
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AngrLosa
Hou Yi
9
0 / 0 / 0
4,800
480
1,613
2,514
689
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
8
0 / 4 / 0
4,854
485
3,161
5,235
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
4,215
422
2,576
6,915
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
8
0 / 2 / 0
4,709
471
3,667
6,424
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
xx_owl_23
Cliodhna
11
2 / 0 / 0
5,944
594
4,846
6,001
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
2
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AngrLosa
Hou Yi
0
0
0
0
W
1
0
1
1.5
W
Neith
1
1
1
1.5
W
1
0
1
1.5
L
Anubis
0
4
0
0
L
0
2
0
0
W
3
1
1
3.5
L
Hercules
0
2
0
0
W
Nemesis
vdhchris95
Nemesis
2
0
3
3.5
L
Cliodhna
xx_owl_23
Cliodhna
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,032
Damage
15,863
27,181
Taken
27,089
11,777
Mitigated
10,634
11,827
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AngrLosa
Hou Yi
1,613
458
0
868
2,514
689
0
0
2,514
0
24,144
W
2,338
932
0
2,708
4,864
2,974
358
0
4,864
0
25,438
W
Neith
3,117
1,184
0
1,094
3,630
1,163
0
1,070
2,560
0
31,373
W
1,074
562
0
1,730
4,770
3,221
0
1,176
3,594
10,631
0
L
Anubis
3,161
46
0
952
5,235
2,274
220
3,659
1,576
24,083
0
L
2,576
78
0
947
6,915
2,859
0
993
5,922
12,688
0
W
4,721
123
0
2,583
7,107
1,749
423
2,733
4,374
33,936
0
L
Hercules
3,667
1,754
0
2,764
6,424
3,028
0
0
6,030
0
18,800
W
Nemesis
vdhchris95
Nemesis
1,782
564
0
3,712
6,810
2,670
389
987
5,823
0
27,673
L
Cliodhna
xx_owl_23
Cliodhna
4,846
988
0
3,322
6,001
1,784
0
1,143
4,814
0
40,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
24,522
269
Minions Killed
240
0
Camps Cleared
0
974,419
Distance Traveled
910,345
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,800
480
62
6
0
178,072
4
W
Chaac
6,042
604
68
7
0
214,502
0
W
Neith
5,660
566
66
7
0
180,321
2
W
Ymir
5,403
540
18
2
0
192,720
6
L
Anubis
4,854
485
53
5
0
185,168
6
L
Bacchus
4,215
422
13
1
0
204,283
5
W
Thoth
5,936
594
54
5
0
195,865
0
L
Hercules
4,709
471
38
4
0
99,624
0
W
Nemesis
6,047
605
63
6
0
191,011
0
L
Cliodhna
5,944
594
74
7
0
243,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role