Player Matchup

Zeus
Zeus
Ichiban_Tokyo
Zeus
Level 29
God Stats
6W - 10L
1,131 SR
Queue Stats
216W - 240L
1,390 Elo+
Party 1
Amaterasu
Amaterasu
Wanhedaa_420
Amaterasu
Level 11
God Stats
0W - 2L
1,330 SR
Queue Stats
2W - 4L
1,079 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XXLAD101XX
Morgan Le Fay
Level 22
God Stats
31W - 30L
1,472 SR
Queue Stats
63W - 57L
1,464 Elo+
Solo
Mulan
Mulan
X_GAME_x_COOPER
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,095 Elo+
Party 2
Cthulhu
Cthulhu
florianfabing
Cthulhu
Level 29
God Stats
7W - 15L
1,473 SR
Queue Stats
123W - 152L
1,390 Elo+
Party 1
Team Averages
Level 21
1,381 SR
1,283 Elo+

VS

Team Averages
Level 20
1,388 SR
1,398 Elo+
Set
Set
Beter_Griff
Set
Level 27
God Stats
16W - 12L
1,542 SR
Queue Stats
93W - 67L
1,481 Elo+
Solo
Ne Zha
Ne Zha
Yulebamboo
Ne Zha
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 74L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
g197719871972gor
Kumbhakarna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,436 Elo+
Solo
Artio
Artio
imdaddy4286
Artio
Level 14
God Stats
2W - 1L
1,139 SR
Queue Stats
26W - 29L
1,339 Elo+
Solo
Kukulkan
Kukulkan
loulilKaPaPeur
Kukulkan
Level 18
God Stats
1W - 2L
1,261 SR
Queue Stats
39W - 34L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
7,893
493
6,562
7,496
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Wanhedaa_420
Amaterasu
11
1 / 7 / 1
6,911
432
5,118
12,058
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
XXLAD101XX
Morgan Le Fay
13
4 / 5 / 0
7,981
499
8,425
11,369
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 10 / 0
5,463
341
2,363
10,277
5,107
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
9
2 / 6 / 1
6,605
413
4,135
10,601
6,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 4 / 1
9,288
581
10,007
11,381
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Yulebamboo
Ne Zha
16
6 / 1 / 10
9,688
606
6,681
10,604
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
g197719871972gor
Kumbhakarna
12
3 / 0 / 10
8,175
511
2,925
7,851
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 5 / 5
8,088
506
7,941
15,217
14,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
16
6 / 1 / 3
9,620
601
8,956
8,091
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
11
Kills
34
34
Deaths
11
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
13
4
1
3.38
L
4
6
2
0.83
L
Amaterasu
Wanhedaa_420
Amaterasu
1
7
1
0.21
L
Morgan Le Fay
XXLAD101XX
Morgan Le Fay
4
5
0
0.8
L
0
10
0
0
W
Ne Zha
Yulebamboo
Ne Zha
6
1
10
11
L
Cthulhu
2
6
1
0.42
W
Kumbhakarna
g197719871972gor
Kumbhakarna
3
0
10
8
W
6
5
5
1.7
W
Kukulkan
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
36,510
51,801
Taken
53,144
24,539
Mitigated
34,764
4,502
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,007
5,561
0
1,713
11,381
5,719
2,149
2,145
9,190
0
73,502
L
6,562
726
0
250
7,496
1,951
138
3,108
4,158
20,588
0
L
Amaterasu
Wanhedaa_420
Amaterasu
5,118
1,866
0
1,633
12,058
7,052
208
3,622
8,229
0
32,964
L
Morgan Le Fay
XXLAD101XX
Morgan Le Fay
8,425
1,404
0
2,422
11,369
3,908
0
4,616
6,423
38,739
0
L
2,363
296
0
197
10,277
5,107
77
1,170
9,107
0
17,279
W
Ne Zha
Yulebamboo
Ne Zha
6,681
2,143
0
4,194
10,604
5,043
0
2,780
7,692
0
58,123
L
Cthulhu
4,135
298
0
0
10,601
6,521
250
6,207
3,767
17,425
0
W
Kumbhakarna
g197719871972gor
Kumbhakarna
2,925
757
0
738
7,851
6,555
1,172
2,190
5,621
10,264
0
W
7,941
658
849
4,758
15,217
14,449
0
7,303
7,522
29,925
0
W
Kukulkan
8,956
776
0
1,539
8,091
2,998
1,585
4,117
3,928
63,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
44,859
214
Minions Killed
443
0
Camps Cleared
0
1,352,712
Distance Traveled
1,550,655
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,288
581
141
9
0
290,649
0
L
Zeus
7,893
493
41
3
0
249,762
1
L
Amaterasu
6,911
432
61
4
0
310,193
5
L
Morgan Le Fay
7,981
499
65
4
0
289,847
0
L
Mulan
5,463
341
21
1
0
238,930
2
W
Ne Zha
9,688
606
97
6
0
343,127
0
L
Cthulhu
6,605
413
26
2
0
263,980
0
W
Kumbhakarna
8,175
511
21
1
0
321,231
3
W
Artio
8,088
506
51
3
0
297,989
0
W
Kukulkan
9,620
601
133
8
0
297,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role