Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Andrukovka
Nu Wa
Level 35
God Stats
5W - 9L
1,178 SR
Queue Stats
76W - 100L
1,339 Elo+
Solo
Zeus
Zeus
GoblinMastah
Zeus
Level 34
God Stats
1W - 1L
1,727 SR
Queue Stats
8W - 7L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Landsl1de
Sun Wukong
Level 132
God Stats
3W - 2L
1,759 SR
Queue Stats
94W - 78L
1,555 Elo+
Solo
Rama
Rama
VoriigKye
Rama
Level 67
God Stats
1W - 1L
1,845 SR
Queue Stats
22W - 10L
1,661 Elo+
Solo
Team Averages
Level 71
1,602 SR
1,511 Elo+

VS

Team Averages
Level 88
1,483 SR
1,492 Elo+
Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EUU45
Artemis
Level 40
God Stats
4W - 5L
1,362 SR
Queue Stats
6W - 10L
1,469 Elo+
Party 1
Ullr
Ullr
Shadely
Ullr
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
Tuκe
Gilgamesh
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 62L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ласэй
Nu Wa
Level 92
God Stats
29W - 25L
1,551 SR
Queue Stats
72W - 59L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 0
5,497
1,099
2,973
2,510
604
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
10
0 / 3 / 0
5,220
1,044
2,486
4,009
1,155
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 1
5,265
1,053
3,371
4,179
1,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Landsl1de
Sun Wukong
10
1 / 2 / 0
5,507
1,101
4,707
6,467
3,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
9
0 / 0 / 0
4,760
952
0
224
69
Team 1 Tickets

340

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 0 / 7
6,209
1,242
3,589
2,280
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
EUU45
Artemis
11
2 / 0 / 2
5,762
1,152
2,614
4,062
1,424
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Shadely
Ullr
11
0 / 0 / 1
5,333
1,067
1,126
2,991
1,033
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Tuκe
Gilgamesh
11
5 / 1 / 2
6,744
1,349
4,023
4,934
2,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
11
1 / 0 / 3
5,826
1,165
4,819
1,968
620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Merlin
 
Merlin
0
0
7
3.5
L
Nu Wa
0
3
0
0
W
Artemis
EUU45
Artemis
2
0
2
3
L
0
3
1
0.17
L
Sun Wukong
Landsl1de
Sun Wukong
1
2
0
0.5
W
Ullr
Shadely
Ullr
0
0
1
0.5
W
Gilgamesh
Tuκe
Gilgamesh
5
1
2
6
L
Rama
0
0
0
0
W
Nu Wa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,537
Damage
16,171
17,389
Taken
16,235
6,747
Mitigated
6,665
643
Healing
2,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,973
331
0
0
2,510
604
0
2,341
169
27,939
0
W
Merlin
 
Merlin
3,589
224
0
1,103
2,280
752
0
1,783
497
30,130
0
L
Nu Wa
2,486
909
148
280
4,009
1,155
0
1,374
2,635
9,662
0
W
Artemis
EUU45
Artemis
2,614
1,305
0
10
4,062
1,424
0
2,702
1,360
0
4,768
L
3,371
148
0
0
4,179
1,291
0
1,998
2,181
6,157
0
L
Sun Wukong
Landsl1de
Sun Wukong
4,707
385
0
215
6,467
3,628
0
2,471
3,996
1,950
11,792
W
Ullr
Shadely
Ullr
1,126
526
0
12
2,991
1,033
0
2,065
926
0
7,904
W
Gilgamesh
Tuκe
Gilgamesh
4,023
1,425
574
413
4,934
2,836
0
2,288
2,646
0
9,347
L
Rama
0
0
0
0
224
69
0
224
0
0
0
W
Nu Wa
4,819
2,420
0
35
1,968
620
0
944
1,024
11,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,249
Gold Earned
29,874
92
Minions Killed
107
3
Camps Cleared
5
392,217
Distance Traveled
541,809
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,497
1,099
53
11
0
99,645
0
W
Merlin
6,209
1,242
70
14
1
107,807
1
L
Nu Wa
5,220
1,044
20
4
3
73,266
1
W
Artemis
5,762
1,152
5
1
1
102,551
0
L
Zeus
5,265
1,053
5
1
0
96,487
0
L
Sun Wukong
5,507
1,101
14
3
0
122,819
1
W
Ullr
5,333
1,067
16
3
1
103,415
0
W
Gilgamesh
6,744
1,349
6
1
1
122,073
0
L
Rama
4,760
952
0
0
0
0
0
W
Nu Wa
5,826
1,165
10
2
1
105,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role