Player Matchup

Loki
Loki
JakeSizz-o_12
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,431 Elo+
Party 1
Osiris
Osiris
PatShoulers
Osiris
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
UltraEighty
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,440 Elo+
Party 1
Hachiman
Hachiman
XGN Avoided
Hachiman
Level 33
God Stats
0W - 2L
1,209 SR
Queue Stats
51W - 62L
1,442 Elo+
Solo
Mercury
Mercury
liltastyyy
Mercury
Level 18
God Stats
1W - 1L
1,727 SR
Queue Stats
94W - 67L
1,466 Elo+
Party 1
Team Averages
Level 37
1,487 SR
1,458 Elo+

VS

Team Averages
Level 24
1,497 SR
1,523 Elo+
Eset
Eset
 
Eset
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Dont Stress Jr
Jormungandr
Level 27
God Stats
11W - 13L
1,510 SR
Queue Stats
114W - 106L
1,529 Elo+
Party 2
Fenrir
Fenrir
LittleZilla
Fenrir
Level 28
God Stats
9W - 6L
1,541 SR
Queue Stats
143W - 123L
1,629 Elo+
Solo
Izanami
Izanami
MrBlackMcNasty
Izanami
Level 26
God Stats
6W - 5L
1,433 SR
Queue Stats
26W - 21L
1,491 Elo+
Solo
Zeus
Zeus
godfan93
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 193L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 1
7,707
856
4,285
19,212
8,764
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
14
0 / 11 / 2
8,355
928
11,406
22,788
16,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
UltraEighty
Sun Wukong
14
1 / 8 / 2
8,392
932
9,146
22,883
13,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
XGN Avoided
Hachiman
14
0 / 9 / 2
8,042
894
5,281
19,830
4,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
liltastyyy
Mercury
14
4 / 10 / 1
9,452
1,050
5,901
16,134
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
18 / 0 / 26
12,009
1,334
29,050
11,612
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Dont Stress Jr
Jormungandr
18
3 / 2 / 37
10,372
1,152
9,106
7,117
8,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
17
7 / 0 / 21
10,494
1,166
11,366
8,599
10,113
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
16 / 0 / 26
11,954
1,328
29,188
7,043
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
16
6 / 3 / 17
9,808
1,090
12,525
5,879
2,356
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
177
5
Kills
50
50
Deaths
5
8
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
18
0
26
31
W
Jormungandr
Dont Stress Jr
Jormungandr
3
2
37
10.75
L
0
12
1
0.04
W
Fenrir
7
0
21
17.5
W
16
0
26
29
L
Osiris
0
11
2
0.09
L
Sun Wukong
UltraEighty
Sun Wukong
1
8
2
0.25
L
Hachiman
XGN Avoided
Hachiman
0
9
2
0.11
W
Zeus
6
3
17
4.83
L
Mercury
liltastyyy
Mercury
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,019
Damage
91,235
100,847
Taken
40,250
49,816
Mitigated
30,376
4,660
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
29,050
3,943
2,155
4,572
11,612
5,697
0
1,396
10,216
38,137
0
W
Jormungandr
Dont Stress Jr
Jormungandr
9,106
3,329
0
0
7,117
8,909
0
150
6,967
20,987
0
L
4,285
858
0
0
19,212
8,764
0
10,195
8,745
0
9,784
W
Fenrir
11,366
4,625
0
1,293
8,599
10,113
0
542
8,057
0
21,176
W
29,188
25,833
0
1,483
7,043
3,301
0
355
6,688
0
45,889
L
Osiris
11,406
4,484
0
0
22,788
16,783
0
13,296
9,215
5,113
27,535
L
Sun Wukong
UltraEighty
Sun Wukong
9,146
1,011
0
2,363
22,883
13,979
0
10,487
12,109
0
18,866
L
Hachiman
XGN Avoided
Hachiman
5,281
4,918
0
2,221
19,830
4,868
0
7,659
11,999
0
18,005
W
Zeus
12,525
1,038
0
0
5,879
2,356
0
186
5,693
27,762
0
L
Mercury
liltastyyy
Mercury
5,901
1,317
0
76
16,134
5,422
0
7,853
8,098
0
20,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
54,637
118
Minions Killed
152
7
Camps Cleared
5
809,526
Distance Traveled
818,780
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,009
1,334
26
3
2
193,495
0
W
Jormungandr
10,372
1,152
24
3
0
156,880
0
L
Loki
7,707
856
10
1
0
142,016
0
W
Fenrir
10,494
1,166
20
2
2
173,480
3
W
Izanami
11,954
1,328
45
5
1
167,319
0
L
Osiris
8,355
928
42
5
2
163,679
3
L
Sun Wukong
8,392
932
24
3
0
177,536
0
L
Hachiman
8,042
894
13
1
1
127,062
0
W
Zeus
9,808
1,090
37
4
0
127,606
0
L
Mercury
9,452
1,050
29
3
4
199,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role