Player Matchup

Chaac
Chaac
Burunyanman
Chaac
Level 148
God Stats
43W - 42L
1,562 SR
Queue Stats
218W - 297L
1,489 Elo+
Party 1
Hades
Hades
UyeX
Hades
Level 13
God Stats
3W - 3L
1,730 SR
Queue Stats
4W - 6L
1,466 Elo+
Solo
Izanami
Izanami
Yggdrasilon
Izanami
Level 92
God Stats
21W - 25L
1,550 SR
Queue Stats
180W - 252L
1,460 Elo+
Party 1
Team Averages
Level 84
1,614 SR
1,472 Elo+

VS

Team Averages
Level 105
1,611 SR
1,489 Elo+
Khepri
Khepri
HyperJinSaotome
Khepri
Level 155
God Stats
195W - 184L
1,611 SR
Queue Stats
349W - 436L
1,478 Elo+
Solo
Anubis
Anubis
Play4emBucks
Anubis
Level 105
God Stats
3W - 3L
1,515 SR
Queue Stats
438W - 473L
1,438 Elo+
Solo
Fenrir
Fenrir
cancerbeef
Fenrir
Level 56
God Stats
15W - 4L
1,705 SR
Queue Stats
560W - 582L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
9,018
694
10,201
13,492
5,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
UyeX
Hades
11
0 / 5 / 5
7,956
612
4,838
12,161
3,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Yggdrasilon
Izanami
12
1 / 7 / 4
8,714
670
7,286
10,275
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 12
9,641
742
3,752
13,364
18,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
16
8 / 1 / 8
10,248
788
16,751
9,034
4,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
cancerbeef
Fenrir
15
8 / 4 / 7
9,852
758
8,529
15,033
8,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
5
Kills
18
18
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
2
2
12
4
W
Anubis
8
1
8
12
L
Hades
UyeX
Hades
0
5
5
0.5
L
Izanami
Yggdrasilon
Izanami
1
7
4
0.43
W
Fenrir
cancerbeef
Fenrir
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,325
Damage
29,032
35,928
Taken
37,431
10,713
Mitigated
31,118
7,198
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,201
1,394
0
2,421
13,492
5,110
0
6,555
6,937
0
24,445
W
3,752
0
0
1,042
13,364
18,060
809
1,432
11,932
14,244
0
W
Anubis
16,751
1,579
0
5,294
9,034
4,382
1,507
1,299
7,735
51,090
0
L
Hades
UyeX
Hades
4,838
708
301
3,215
12,161
3,398
105
8,334
3,827
16,220
0
L
Izanami
Yggdrasilon
Izanami
7,286
4,116
38
1,223
10,275
2,205
126
6,100
4,175
0
27,255
W
Fenrir
cancerbeef
Fenrir
8,529
2,604
0
2,429
15,033
8,676
307
2,358
11,970
0
30,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,688
Gold Earned
29,741
121
Minions Killed
143
3
Camps Cleared
9
575,478
Distance Traveled
720,554
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,018
694
30
2
1
223,507
2
W
Khepri
9,641
742
13
1
3
265,551
4
W
Anubis
10,248
788
94
7
3
207,304
3
L
Hades
7,956
612
34
3
1
163,451
2
L
Izanami
8,714
670
57
4
1
188,520
2
W
Fenrir
9,852
758
36
3
3
247,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role