Player Matchup

Sol
Sol
AmIaPhySCO666
Sol
Level 125
God Stats
41W - 33L
1,624 SR
Queue Stats
1,063W - 1,192L
1,616 Elo+
Solo
Chaac
Chaac
GTG__GRIMCREEPER
Chaac
Level 106
God Stats
26W - 37L
1,402 SR
Queue Stats
254W - 298L
1,390 Elo+
Party 1
Geb
Geb
Xx_DopeBoySwagg_
Geb
Level 120
God Stats
10W - 8L
1,500 SR
Queue Stats
242W - 305L
1,384 Elo+
Party 1
Team Averages
Level 117
1,508 SR
1,463 Elo+

VS

Team Averages
Level 92
1,599 SR
1,531 Elo+
Ra
Ra
DoobaSaurus4207
Ra
Level 146
God Stats
2W - 2L
1,562 SR
Queue Stats
153W - 183L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
Terber101
Tsukuyomi
Level 127
God Stats
3W - 6L
1,734 SR
Queue Stats
116W - 109L
1,546 Elo+
Solo
Yemoja
Yemoja
atomisk_traktor
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,559
637
4,971
9,784
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 1 / 3
9,301
620
5,740
8,873
7,966
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 0 / 5
9,634
642
7,604
12,999
11,569
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
9,464
631
9,281
8,927
3,762
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Terber101
Tsukuyomi
13
0 / 3 / 3
8,689
579
10,800
10,169
4,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
7,474
498
227
4,262
2,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
3
3
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
3
2
0
1.5
W
3
1
3
4.5
L
Tsukuyomi
Terber101
Tsukuyomi
0
3
3
0.5
W
3
0
5
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
20,308
31,656
Taken
23,358
23,660
Mitigated
10,183
13,596
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,971
1,478
0
4,752
9,784
4,125
2,417
2,959
6,825
53,560
5,515
L
9,281
87
802
2,696
8,927
3,762
390
4,988
3,939
46,296
0
W
5,740
141
239
1,943
8,873
7,966
117
3,265
5,608
5,624
17,867
L
Tsukuyomi
Terber101
Tsukuyomi
10,800
3,299
0
1,896
10,169
4,419
28
6,836
3,333
0
31,755
W
7,604
632
601
6,061
12,999
11,569
0
4,000
8,999
20,341
0
L
227
0
74
491
4,262
2,002
0
1,844
2,418
3,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
25,627
151
Minions Killed
157
8
Camps Cleared
6
727,774
Distance Traveled
718,780
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,559
637
88
6
6
225,170
3
L
Ra
9,464
631
103
7
4
319,303
4
W
Chaac
9,301
620
24
2
1
231,265
1
L
Tsukuyomi
8,689
579
50
3
2
288,059
5
W
Geb
9,634
642
39
3
1
271,339
0
L
Yemoja
7,474
498
4
0
0
111,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role