Player Matchup

Cliodhna
Cliodhna
Cuseche
Cliodhna
Level 18
God Stats
9W - 11L
1,500 SR
Queue Stats
68W - 75L
1,348 Elo+
Solo
Aphrodite
Aphrodite
TurnStulle89
Aphrodite
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,276 Elo+
Solo
Discordia
Discordia
lSkyTekl
Discordia
Level 29
God Stats
3W - 1L
1,631 SR
Queue Stats
77W - 72L
1,411 Elo+
Solo
Medusa
Medusa
profBoysen
Medusa
Level 28
God Stats
1W - 3L
1,673 SR
Queue Stats
238W - 227L
1,425 Elo+
Party 1
Athena
Athena
xXswagGod69Xx
Athena
Level 23
God Stats
3W - 4L
1,573 SR
Queue Stats
51W - 64L
1,454 Elo+
Party 1
Team Averages
Level 21
1,575 SR
1,383 Elo+

VS

Team Averages
Level 17
1,555 SR
1,414 Elo+
Neith
Neith
Deathwalker65
Neith
Level 24
God Stats
10W - 12L
1,470 SR
Queue Stats
25W - 28L
1,417 Elo+
Solo
Bakasura
Bakasura
Kjellis
Bakasura
Level 25
God Stats
4W - 4L
1,536 SR
Queue Stats
22W - 24L
1,461 Elo+
Solo
Bellona
Bellona
LiLColdZerA
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Kuzenbo
Kuzenbo
RamosKlei
Kuzenbo
Level 24
God Stats
6W - 6L
1,480 SR
Queue Stats
41W - 49L
1,406 Elo+
Solo
Ra
Ra
SmokeBongHard
Ra
Level 7
God Stats
0W - 1L
1,788 SR
Queue Stats
1W - 3L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cuseche
Cliodhna
17
6 / 4 / 8
11,989
500
10,493
18,015
7,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
TurnStulle89
Aphrodite
18
5 / 2 / 10
12,528
522
13,343
16,242
14,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
lSkyTekl
Discordia
19
7 / 9 / 6
13,696
571
15,947
14,084
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
profBoysen
Medusa
20
9 / 2 / 11
15,565
649
18,990
12,392
6,434
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 1 / 21
14,109
588
10,378
25,814
43,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 3
8,596
358
7,120
12,037
3,913
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Kjellis
Bakasura
20
16 / 5 / 1
13,904
579
25,594
30,490
16,795
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
LiLColdZerA
Bellona
11
0 / 6 / 1
7,893
329
4,287
14,736
12,942
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
RamosKlei
Kuzenbo
12
0 / 10 / 4
8,743
364
7,398
22,208
26,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 9 / 0
9,164
382
6,441
15,182
5,198
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
37
Kills
16
18
Deaths
40
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Cuseche
Cliodhna
6
4
8
2.5
L
0
10
3
0.15
L
Bakasura
Kjellis
Bakasura
16
5
1
3.3
L
Bellona
LiLColdZerA
Bellona
0
6
1
0.08
L
Kuzenbo
RamosKlei
Kuzenbo
0
10
4
0.2
L
0
9
0
0
W
Aphrodite
TurnStulle89
Aphrodite
5
2
10
5
W
Discordia
lSkyTekl
Discordia
7
9
6
1.11
W
Medusa
profBoysen
Medusa
9
2
11
7.25
W
10
1
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,151
Damage
50,840
86,547
Taken
94,653
77,663
Mitigated
64,969
28,199
Healing
22,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Cuseche
Cliodhna
10,493
1,659
493
4,091
18,015
7,886
672
2,678
14,721
0
58,943
L
7,120
3,256
0
1,333
12,037
3,913
0
2,021
9,990
0
47,759
L
Bakasura
Kjellis
Bakasura
25,594
19,963
0
15,560
30,490
16,795
1,133
15,247
14,599
0
82,731
L
Bellona
LiLColdZerA
Bellona
4,287
1,435
0
824
14,736
12,942
22
6,804
7,900
0
23,467
L
Kuzenbo
RamosKlei
Kuzenbo
7,398
1,669
0
3,120
22,208
26,121
84
8,213
13,815
34,425
0
L
6,441
923
89
1,238
15,182
5,198
359
6,413
8,681
58,156
0
W
Aphrodite
TurnStulle89
Aphrodite
13,343
2,676
6,287
9,495
16,242
14,412
2,239
3,669
11,698
67,900
0
W
Discordia
lSkyTekl
Discordia
15,947
1,119
599
1,291
14,084
5,241
2,270
926
12,018
80,781
0
W
Medusa
profBoysen
Medusa
18,990
9,079
0
2,687
12,392
6,434
4,358
1,026
11,003
0
162,993
W
10,378
2,981
0
3,256
25,814
43,690
1,043
5,655
18,939
23,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,887
Gold Earned
48,300
635
Minions Killed
429
0
Camps Cleared
0
2,329,824
Distance Traveled
2,020,748
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,989
500
97
4
0
495,890
2
L
Neith
8,596
358
81
3
0
325,776
3
L
Bakasura
13,904
579
158
7
0
521,515
3
L
Bellona
7,893
329
35
1
0
375,346
1
L
Kuzenbo
8,743
364
47
2
0
372,144
4
L
Ra
9,164
382
108
5
0
425,967
0
W
Aphrodite
12,528
522
110
5
0
430,757
2
W
Discordia
13,696
571
145
6
0
404,955
3
W
Medusa
15,565
649
257
11
0
483,848
4
W
Athena
14,109
588
26
1
0
514,374
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role