Player Matchup

Fenrir
Fenrir
Bastibaden11
Fenrir
Level 28
God Stats
30W - 70L
1,180 SR
Queue Stats
133W - 215L
1,196 Elo+
Party 2
Odin
Odin
Luhda
Odin
Level 65
God Stats
3W - 6L
1,396 SR
Queue Stats
357W - 504L
1,343 Elo+
Party 2
Merlin
Merlin
Swiffel
Merlin
Level 113
God Stats
1W - 6L
1,224 SR
Queue Stats
326W - 468L
1,361 Elo+
Party 2
Bacchus
Bacchus
ZAROKI23
Bacchus
Level 42
God Stats
3W - 8L
1,324 SR
Queue Stats
200W - 275L
1,324 Elo+
Party 2
Cupid
Cupid
hectoros
Cupid
Level 47
God Stats
37W - 59L
1,373 SR
Queue Stats
242W - 346L
1,323 Elo+
Party 2
Team Averages
Level 59
1,300 SR
1,309 Elo+

VS

Team Averages
Level 79
1,537 SR
1,416 Elo+
Cliodhna
Cliodhna
CivilianBread
Cliodhna
Level 77
God Stats
20W - 12L
1,612 SR
Queue Stats
485W - 445L
1,455 Elo+
Solo
Cupid
Cupid
DAIMONZ
Cupid
Level 118
God Stats
1W - 1L
1,447 SR
Queue Stats
41W - 43L
1,513 Elo+
Party 1
Hades
Hades
Fullio x Jr
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,230 Elo+
Party 1
Arachne
Arachne
Gvx Alight
Arachne
Level 106
God Stats
4W - 5L
1,468 SR
Queue Stats
14W - 18L
1,410 Elo+
Solo
Vulcan
Vulcan
Xquad555
Vulcan
Level 91
God Stats
7W - 1L
1,658 SR
Queue Stats
168W - 142L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 8 / 2
7,464
393
4,649
15,312
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Luhda
Odin
13
0 / 5 / 0
7,712
406
5,059
15,499
9,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Swiffel
Merlin
14
1 / 6 / 0
8,773
462
6,303
10,590
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ZAROKI23
Bacchus
13
4 / 4 / 1
9,654
508
5,670
10,961
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
hectoros
Cupid
13
1 / 7 / 4
8,588
452
2,971
11,330
3,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CivilianBread
Cliodhna
20
6 / 0 / 3
12,310
648
13,089
13,283
9,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
DAIMONZ
Cupid
17
5 / 2 / 3
10,965
577
8,579
9,046
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 5
7,268
383
1,460
4,556
3,611
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Gvx Alight
Arachne
17
7 / 1 / 2
10,747
566
6,556
12,423
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Xquad555
Vulcan
19
12 / 3 / 1
11,666
614
16,662
10,246
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
30
30
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
8
2
0.13
W
Cliodhna
CivilianBread
Cliodhna
6
0
3
7.5
W
Cupid
DAIMONZ
Cupid
5
2
3
3.25
W
0
1
5
2.5
W
Arachne
Gvx Alight
Arachne
7
1
2
8
L
Odin
Luhda
Odin
0
5
0
0
L
Merlin
Swiffel
Merlin
1
6
0
0.17
W
Vulcan
Xquad555
Vulcan
12
3
1
4.17
L
Bacchus
ZAROKI23
Bacchus
4
4
1
1.13
L
Cupid
hectoros
Cupid
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,652
Damage
46,346
63,692
Taken
49,554
33,890
Mitigated
26,834
14,706
Healing
21,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,649
695
0
3,879
15,312
5,952
0
1,818
13,480
0
42,583
W
Cliodhna
CivilianBread
Cliodhna
13,089
1,242
0
9,660
13,283
9,542
1,590
755
12,528
0
89,589
W
Cupid
DAIMONZ
Cupid
8,579
5,108
1,324
2,908
9,046
3,319
1,259
2,336
6,710
0
82,250
W
1,460
370
28
240
4,556
3,611
488
2,189
2,367
5,227
0
W
Arachne
Gvx Alight
Arachne
6,556
4,578
0
5,447
12,423
6,016
0
1,312
11,111
0
87,140
L
Odin
Luhda
Odin
5,059
992
168
4,049
15,499
9,202
0
1,864
13,595
2,593
29,777
L
Merlin
Swiffel
Merlin
6,303
467
0
2,284
10,590
3,652
0
6,327
4,019
57,583
0
W
Vulcan
Xquad555
Vulcan
16,662
3,435
0
1,739
10,246
4,346
64
5,972
4,274
89,274
0
L
Bacchus
ZAROKI23
Bacchus
5,670
632
0
2,013
10,961
11,314
128
3,706
7,194
18,775
0
L
Cupid
hectoros
Cupid
2,971
1,099
504
1,809
11,330
3,770
907
3,954
7,282
0
40,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,191
Gold Earned
52,956
359
Minions Killed
652
0
Camps Cleared
0
1,652,022
Distance Traveled
1,773,303
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,464
393
73
4
0
319,542
1
W
Cliodhna
12,310
648
189
10
0
397,799
2
W
Cupid
10,965
577
155
8
0
345,892
5
W
Hades
7,268
383
16
1
0
310,768
2
W
Arachne
10,747
566
135
7
0
350,854
0
L
Odin
7,712
406
73
4
0
351,270
4
L
Merlin
8,773
462
117
6
0
324,744
0
W
Vulcan
11,666
614
157
8
0
367,990
3
L
Bacchus
9,654
508
18
1
0
355,780
5
L
Cupid
8,588
452
78
4
0
300,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role