Player Matchup

Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond III
Hi i amKnuckles
Scylla
Diamond III
Level 63
God Stats
0W - 2L
1,216 SR
Queue Stats
75W - 75L
2,498 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,405 SR
1,833 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 73
1,747 SR
1,782 MMR
Fenrir
Fenrir
Gold III
Harleeezy
Fenrir
Gold III
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 2L
1,769 MMR
Party 2
Athena
Athena
Gold II
Rοgue
Athena
Gold II
Level 64
God Stats
3W - 1L
1,759 SR
Queue Stats
49W - 14L
1,819 MMR
Party 2
Thoth
Thoth
Gold II
ΕxtraChrisP
Thoth
Gold II
Level 47
God Stats
9W - 0L
1,983 SR
Queue Stats
42W - 8L
1,759 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 8 / 0
7,034
703
6,952
11,045
5,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
 
Geb
9
0 / 6 / 2
6,188
619
4,039
11,626
6,537
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 8 / 0
5,475
548
2,208
7,548
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesSolGilgameshOdinPersephone

VS

Bans
CabrakanSobekNe ZhaCthulhuGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Harleeezy
Fenrir
13
9 / 1 / 10
8,647
865
11,899
12,295
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Rοgue
Athena
12
1 / 0 / 17
8,184
818
2,773
7,498
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
12 / 1 / 7
8,935
894
12,193
3,942
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
22
22
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
8
0
0.25
L
Geb
 
Geb
0
6
2
0.17
W
Fenrir
Harleeezy
Fenrir
9
1
10
14
L
0
8
0
0
W
Athena
Rοgue
Athena
1
0
17
9.5
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,199
Damage
26,865
30,219
Taken
23,735
13,617
Mitigated
17,402
2,943
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,952
1,081
0
1,506
11,045
5,220
0
4,254
6,192
0
20,843
L
Geb
 
Geb
4,039
409
0
1,027
11,626
6,537
0
4,618
6,592
9,980
0
W
Fenrir
Harleeezy
Fenrir
11,899
4,809
0
5,969
12,295
8,615
253
3,808
8,487
0
27,625
L
2,208
328
0
410
7,548
1,860
0
5,405
1,752
13,391
0
W
Athena
Rοgue
Athena
2,773
1,057
0
3,300
7,498
7,498
96
1,336
6,162
8,758
0
W
12,193
143
0
1,292
3,942
1,289
677
1,629
2,313
40,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,697
Gold Earned
25,766
70
Minions Killed
106
1
Camps Cleared
7
477,715
Distance Traveled
602,782
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,034
703
35
4
1
164,943
2
L
Geb
6,188
619
12
1
0
169,877
1
W
Fenrir
8,647
865
27
3
3
208,462
0
L
Scylla
5,475
548
23
2
0
142,895
1
W
Athena
8,184
818
11
1
1
205,681
3
W
Thoth
8,935
894
68
7
3
188,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role