Player Matchup

Chaac
Chaac
Bius2156
Chaac
Level 7
God Stats
5W - 12L
1,500 SR
Queue Stats
48W - 49L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
KaWiRta
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,465 Elo+
Party 2
Sol
Sol
Moondala
Sol
Level 27
God Stats
3W - 4L
1,461 SR
Queue Stats
120W - 126L
1,451 Elo+
Solo
Bellona
Bellona
ShawnThePrime254
Bellona
Level 28
God Stats
1W - 1L
1,453 SR
Queue Stats
7W - 12L
1,426 Elo+
Solo
Mulan
Mulan
tandim7341
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,542 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,485 Elo+

VS

Team Averages
Level 20
1,533 SR
1,513 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Im Very Bee
Artemis
Level 25
God Stats
1W - 1L
1,695 SR
Queue Stats
13W - 7L
1,540 Elo+
Party 1
Discordia
Discordia
LiamTheThief
Discordia
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,510 Elo+
Party 1
Achilles
Achilles
Youtoone
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,633 Elo+
Solo
Ganesha
Ganesha
shin_no_stress
Ganesha
Level 21
God Stats
23W - 26L
1,471 SR
Queue Stats
27W - 37L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bius2156
Chaac
12
7 / 5 / 4
8,760
515
12,572
17,029
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
KaWiRta
Danzaburou
11
3 / 8 / 5
7,863
463
7,880
13,136
4,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 6 / 6
7,170
422
7,241
13,272
4,021
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 1
8,350
491
3,789
11,692
9,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
8
0 / 10 / 2
6,040
355
1,199
8,955
2,641

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
4 / 4 / 7
8,600
506
7,033
9,832
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Im Very Bee
Artemis
15
7 / 2 / 2
9,374
551
6,630
11,033
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Discordia
LiamTheThief
Discordia
16
16 / 2 / 5
10,815
636
20,665
8,611
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Youtoone
Achilles
12
3 / 7 / 9
7,930
466
6,228
13,920
11,797
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 0 / 18
9,213
542
6,618
9,413
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
14
Kills
30
32
Deaths
15
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
4
7
1.88
L
Chaac
Bius2156
Chaac
7
5
4
1.8
W
Artemis
Im Very Bee
Artemis
7
2
2
4
L
Danzaburou
KaWiRta
Danzaburou
3
8
5
0.69
W
Discordia
LiamTheThief
Discordia
16
2
5
9.25
L
2
6
6
0.83
L
2
3
1
0.83
W
Achilles
Youtoone
Achilles
3
7
9
1.07
W
0
0
18
9
L
Mulan
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,681
Damage
47,174
64,084
Taken
52,809
38,576
Mitigated
33,175
11,888
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,033
2,260
0
1,711
9,832
4,827
40
776
9,056
0
47,853
L
Chaac
Bius2156
Chaac
12,572
1,730
0
4,310
17,029
18,049
0
6,297
10,512
8,693
19,341
W
Artemis
Im Very Bee
Artemis
6,630
3,499
0
2,199
11,033
3,738
2,853
1,658
9,375
0
53,359
L
Danzaburou
KaWiRta
Danzaburou
7,880
3,717
0
1,421
13,136
4,268
984
6,954
5,858
0
31,999
W
Discordia
LiamTheThief
Discordia
20,665
2,038
417
3,319
8,611
3,202
922
2,177
6,434
63,407
0
L
7,241
2,573
0
3,278
13,272
4,021
114
6,040
6,830
38,036
0
L
3,789
1,191
0
2,506
11,692
9,597
518
4,055
7,443
28
44,517
W
Achilles
Youtoone
Achilles
6,228
2,590
0
1,594
13,920
11,797
196
5,171
8,749
0
20,095
W
6,618
363
376
2,520
9,413
9,611
755
1,837
7,576
33,012
0
L
Mulan
1,199
437
0
373
8,955
2,641
0
2,553
6,158
0
10,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,183
Gold Earned
45,932
246
Minions Killed
315
0
Camps Cleared
0
1,486,458
Distance Traveled
1,563,168
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,600
506
82
5
0
296,922
0
L
Chaac
8,760
515
23
1
0
336,488
0
W
Artemis
9,374
551
96
6
0
328,280
1
L
Danzaburou
7,863
463
53
3
0
283,366
0
W
Discordia
10,815
636
106
6
0
329,217
1
L
Sol
7,170
422
56
3
0
262,527
2
L
Bellona
8,350
491
97
6
0
317,244
2
W
Achilles
7,930
466
22
1
0
293,230
0
W
Ganesha
9,213
542
9
1
0
315,519
2
L
Mulan
6,040
355
17
1
0
286,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role