Player Matchup

Neith
Neith
LaGODV
Neith
Level 122
God Stats
3W - 0L
1,902 SR
Queue Stats
352W - 194L
1,681 Elo+
Party 1
Mulan
Mulan
dolofonos123456
Mulan
Level 149
God Stats
1W - 1L
1,316 SR
Queue Stats
119W - 78L
1,660 Elo+
Party 1
Geb
Geb
xXG0tt4G0F4stXx
Geb
Level 127
God Stats
3W - 1L
1,525 SR
Queue Stats
247W - 126L
1,712 Elo+
Party 1
Team Averages
Level 133
1,581 SR
1,684 Elo+

VS

Team Averages
Level 5
1,513 SR
1,500 Elo+
Loki
Loki
BigJack081
Loki
Level 4
God Stats
0W - 3L
1,298 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
EugeneJohnson442
Cerberus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ganesha
Ganesha
aryanramnand
Ganesha
Level 8
God Stats
0W - 2L
1,742 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LaGODV
Neith
14
16 / 1 / 11
10,025
1,003
24,044
6,224
2,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
6 / 1 / 18
8,993
899
11,031
8,599
3,386
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 2 / 16
8,790
879
9,421
8,063
2,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
6,757
676
3,282
12,151
6,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 10 / 1
7,625
763
4,277
18,884
14,733
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
aryanramnand
Ganesha
10
0 / 8 / 3
6,816
682
3,830
17,926
17,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
28
Kills
3
4
Deaths
28
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
2
10
1
0.25
W
Neith
LaGODV
Neith
16
1
11
21.5
L
Ganesha
aryanramnand
Ganesha
0
8
3
0.19
W
6
1
18
15
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,496
Damage
11,389
22,886
Taken
48,961
8,404
Mitigated
38,766
4,580
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,282
696
0
385
12,151
6,761
0
2,292
9,859
0
17,529
L
4,277
599
0
1,509
18,884
14,733
0
3,581
15,303
13,830
0
W
Neith
LaGODV
Neith
24,044
14,772
0
2,406
6,224
2,146
844
1,977
4,247
0
43,609
L
Ganesha
aryanramnand
Ganesha
3,830
839
111
651
17,926
17,272
0
4,098
13,828
5,785
0
W
11,031
2,144
0
1,414
8,599
3,386
457
3,403
3,936
192
23,482
W
9,421
1,929
0
760
8,063
2,872
779
3,540
4,523
30,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
21,198
120
Minions Killed
75
9
Camps Cleared
1
553,407
Distance Traveled
475,105
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,757
676
34
3
1
157,233
0
L
Cerberus
7,625
763
41
4
0
159,670
2
W
Neith
10,025
1,003
40
4
0
175,895
4
L
Ganesha
6,816
682
0
0
0
158,202
3
W
Mulan
8,993
899
35
4
4
188,316
4
W
Geb
8,790
879
45
5
5
189,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role