Player Matchup

Thor
Thor
 
Thor
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Honzotsaur
Baba Yaga
Level 27
God Stats
2W - 1L
1,352 SR
Queue Stats
37W - 21L
1,528 Elo+
Solo
Khepri
Khepri
RaiKO98
Khepri
Level 18
God Stats
7W - 6L
1,529 SR
Queue Stats
87W - 84L
1,453 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,494 Elo+

VS

Team Averages
Level 21
1,367 SR
1,348 Elo+
Artemis
Artemis
VlapDDIICCKK2281
Artemis
Level 18
God Stats
10W - 13L
1,481 SR
Queue Stats
11W - 14L
1,350 Elo+
Party 1
Discordia
Discordia
Weva0502
Discordia
Level 37
God Stats
7W - 8L
1,170 SR
Queue Stats
28W - 56L
1,179 Elo+
Party 1
Jing Wei
Jing Wei
rhynomonster
Jing Wei
Level 8
God Stats
4W - 8L
1,450 SR
Queue Stats
10W - 12L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
15 / 1 / 7
9,884
899
11,074
9,532
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Honzotsaur
Baba Yaga
14
6 / 1 / 15
9,387
853
15,721
9,272
3,759
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
RaiKO98
Khepri
13
2 / 1 / 17
8,280
753
3,870
10,955
9,501
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,488
681
7,877
9,704
2,875
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Weva0502
Discordia
10
1 / 8 / 2
7,198
654
5,027
9,408
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
rhynomonster
Jing Wei
9
1 / 8 / 2
6,909
628
2,755
14,337
10,242
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
23
Kills
3
3
Deaths
23
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
15
1
7
18.5
W
Baba Yaga
Honzotsaur
Baba Yaga
6
1
15
13.5
W
Khepri
RaiKO98
Khepri
2
1
17
10.5
L
1
7
2
0.29
L
Discordia
Weva0502
Discordia
1
8
2
0.25
L
Jing Wei
rhynomonster
Jing Wei
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
15,659
29,759
Taken
33,449
17,867
Mitigated
15,426
7,314
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,074
2,480
0
2,536
9,532
4,607
723
2,377
7,155
0
31,507
W
Baba Yaga
Honzotsaur
Baba Yaga
15,721
2,400
0
1,824
9,272
3,759
535
1,867
7,405
42,575
0
W
Khepri
RaiKO98
Khepri
3,870
414
583
2,371
10,955
9,501
218
1,366
9,589
13,377
0
L
7,877
3,286
0
250
9,704
2,875
0
5,273
4,431
0
20,852
L
Discordia
Weva0502
Discordia
5,027
247
167
554
9,408
2,309
0
5,665
3,743
13,128
0
L
Jing Wei
rhynomonster
Jing Wei
2,755
1,660
0
2,318
14,337
10,242
0
8,855
5,482
0
13,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,551
Gold Earned
21,595
121
Minions Killed
68
10
Camps Cleared
0
632,772
Distance Traveled
498,616
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,884
899
42
4
7
212,352
1
W
Baba Yaga
9,387
853
72
7
2
210,475
0
W
Khepri
8,280
753
7
1
1
209,945
0
L
Artemis
7,488
681
32
3
0
155,814
2
L
Discordia
7,198
654
17
2
0
158,674
2
L
Jing Wei
6,909
628
19
2
0
184,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role