Player Matchup

Hel
Hel
CursoryCasual
Hel
Level 66
God Stats
0W - 3L
1,488 SR
Queue Stats
76W - 69L
1,600 Elo+
Party 2
Skadi
Skadi
MonkeyDHaytham
Skadi
Level 159
God Stats
16W - 18L
1,576 SR
Queue Stats
605W - 591L
1,636 Elo+
Solo
Loki
Loki
MrPatman
Loki
Level 140
God Stats
8W - 4L
1,601 SR
Queue Stats
417W - 378L
1,587 Elo+
Solo
Fenrir
Fenrir
PrimordialSound
Fenrir
Level 139
God Stats
12W - 8L
1,620 SR
Queue Stats
258W - 227L
1,628 Elo+
Solo
Ymir
Ymir
TheOtherGuy076
Ymir
Level 53
God Stats
64W - 59L
1,540 SR
Queue Stats
139W - 141L
1,423 Elo+
Party 2
Team Averages
Level 111
1,565 SR
1,575 Elo+

VS

Team Averages
Level 123
1,613 SR
1,592 Elo+
Nike
Nike
Abousham1
Nike
Level 126
God Stats
7W - 5L
1,669 SR
Queue Stats
1,055W - 895L
1,584 Elo+
Party 1
Bellona
Bellona
DeathMetalYeti
Bellona
Level 102
God Stats
7W - 9L
1,453 SR
Queue Stats
93W - 87L
1,496 Elo+
Solo
Fafnir
Fafnir
FeedsForFun
Fafnir
Level 84
God Stats
1W - 1L
1,696 SR
Queue Stats
112W - 66L
1,593 Elo+
Solo
Ra
Ra
KrispyDMRs
Ra
Level 156
God Stats
74W - 64L
1,668 SR
Queue Stats
527W - 441L
1,654 Elo+
Party 1
Ullr
Ullr
Paganini24
Ullr
Level 149
God Stats
3W - 1L
1,577 SR
Queue Stats
813W - 712L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
8,597
506
5,203
10,784
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 2
7,440
438
5,746
8,883
2,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Loki
13
2 / 4 / 1
8,268
486
6,396
12,369
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 4 / 2
8,179
481
2,620
13,854
12,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 1
7,815
460
4,489
12,822
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
5 / 1 / 1
10,543
620
12,334
9,686
9,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 1 / 11
9,396
553
5,900
10,495
7,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
14
3 / 0 / 10
9,635
567
6,113
12,110
14,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 2 / 7
9,536
561
7,795
8,152
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 2
10,016
589
11,263
8,880
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
22
22
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nike
5
1
1
5.5
L
3
7
1
0.5
W
2
1
11
7.5
W
Fafnir
3
0
10
8
W
5
2
7
4.25
L
0
4
2
0.25
L
Loki
2
4
1
0.63
W
7
2
2
4
L
0
4
2
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
43,405
58,712
Taken
49,323
32,182
Mitigated
39,125
14,554
Healing
20,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
12,334
1,682
0
3,471
9,686
9,420
66
0
9,686
12,714
63,071
L
5,203
0
1,442
1,859
10,784
3,589
76
4,594
6,023
44,698
0
W
5,900
1,017
0
3,040
10,495
7,747
105
3,030
7,331
0
63,060
W
Fafnir
6,113
1,694
0
5,713
12,110
14,895
9
2,757
9,243
20,507
0
W
7,795
355
2,197
3,633
8,152
3,163
0
1,706
6,274
61,488
0
L
5,746
1,827
0
976
8,883
2,806
0
1,263
7,620
0
57,310
L
Loki
6,396
1,295
0
2,817
12,369
3,679
0
2,518
9,810
0
45,056
W
11,263
3,809
0
1,967
8,880
3,900
0
1,783
7,097
0
87,648
L
2,620
813
0
5,628
13,854
12,822
0
3,475
10,310
0
43,425
L
4,489
375
0
1,832
12,822
9,286
0
4,508
8,202
22,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,299
Gold Earned
49,126
411
Minions Killed
560
0
Camps Cleared
0
1,630,950
Distance Traveled
1,787,138
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,543
620
140
8
0
380,213
2
L
Hel
8,597
506
101
6
0
302,757
0
W
Bellona
9,396
553
113
7
0
373,773
1
W
Fafnir
9,635
567
22
1
0
334,005
6
W
Ra
9,536
561
119
7
0
372,533
5
L
Skadi
7,440
438
96
6
0
302,403
5
L
Loki
8,268
486
83
5
0
375,913
4
W
Ullr
10,016
589
166
10
0
326,614
3
L
Fenrir
8,179
481
90
5
0
338,988
3
L
Ymir
7,815
460
41
2
0
310,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role