Player Matchup

Ra
Ra
Daxxonn
Ra
Level 129
God Stats
3W - 3L
1,630 SR
Queue Stats
75W - 64L
1,648 Elo+
Party 2
Cthulhu
Cthulhu
EternaLdOPe
Cthulhu
Level 157
God Stats
3W - 3L
1,679 SR
Queue Stats
163W - 112L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
OmegaCrisis
Gilgamesh
Level 134
God Stats
13W - 9L
1,612 SR
Queue Stats
355W - 293L
1,665 Elo+
Solo
Set
Set
WafflepantsHD
Set
Level 146
God Stats
3W - 6L
1,451 SR
Queue Stats
584W - 512L
1,614 Elo+
Solo
Kali
Kali
boxofsauce
Kali
Level 99
God Stats
1W - 3L
1,773 SR
Queue Stats
668W - 612L
1,665 Elo+
Party 2
Team Averages
Level 133
1,629 SR
1,641 Elo+

VS

Team Averages
Level 134
1,654 SR
1,693 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GoblinTM
Geb
Level 93
God Stats
15W - 10L
1,709 SR
Queue Stats
134W - 89L
1,691 Elo+
Solo
Cliodhna
Cliodhna
IaiIai
Cliodhna
Level 153
God Stats
4W - 3L
1,778 SR
Queue Stats
45W - 20L
1,821 Elo+
Party 1
Ares
Ares
ThEndlesMilkyWy
Ares
Level 159
God Stats
9W - 10L
1,499 SR
Queue Stats
614W - 522L
1,640 Elo+
Solo
The Morrigan
The Morrigan
ahsano
The Morrigan
Level 160
God Stats
2W - 0L
1,785 SR
Queue Stats
21W - 11L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,134
513
3,363
5,548
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
EternaLdOPe
Cthulhu
7
0 / 3 / 1
4,283
428
2,886
9,221
3,461
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
OmegaCrisis
Gilgamesh
8
0 / 4 / 0
4,761
476
1,031
4,902
2,656
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 4 / 0
5,281
528
2,646
6,975
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
4,902
490
2,500
6,999
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 1
6,699
670
6,134
4,964
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 7
5,815
582
4,060
7,292
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
IaiIai
Cliodhna
11
3 / 0 / 5
6,060
606
5,181
4,233
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 1
7,064
706
4,835
4,791
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
ahsano
The Morrigan
11
4 / 1 / 0
6,417
642
4,299
3,585
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
L
1
4
0
0.25
L
Cthulhu
EternaLdOPe
Cthulhu
0
3
1
0.17
W
0
1
7
3.5
W
Cliodhna
IaiIai
Cliodhna
3
0
5
5.5
L
Gilgamesh
OmegaCrisis
Gilgamesh
0
4
0
0
W
5
0
1
5.5
L
1
4
0
0.25
W
The Morrigan
ahsano
The Morrigan
4
1
0
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,426
Damage
24,509
33,645
Taken
24,865
11,976
Mitigated
14,341
5,188
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,134
2,550
0
2,502
4,964
1,914
0
588
4,376
0
46,039
L
3,363
564
239
1,388
5,548
1,526
0
1,736
3,812
31,157
0
L
Cthulhu
EternaLdOPe
Cthulhu
2,886
415
73
774
9,221
3,461
0
4,616
4,605
12,869
0
W
4,060
911
0
3,323
7,292
4,435
0
2,828
4,332
14,006
0
W
Cliodhna
IaiIai
Cliodhna
5,181
364
0
1,357
4,233
1,496
0
977
3,186
0
35,431
L
Gilgamesh
OmegaCrisis
Gilgamesh
1,031
338
0
346
4,902
2,656
0
3,084
1,818
0
20,168
W
4,835
536
0
2,048
4,791
5,003
0
351
4,406
38,659
0
L
2,646
1,017
0
1,291
6,975
2,156
0
769
6,206
0
29,876
W
The Morrigan
ahsano
The Morrigan
4,299
445
0
1,072
3,585
1,493
108
1,317
2,156
42,613
4,416
L
2,500
693
0
1,077
6,999
2,177
0
2,357
4,642
0
26,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
32,055
255
Minions Killed
352
0
Camps Cleared
0
1,047,074
Distance Traveled
1,008,532
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,699
670
94
9
0
184,769
2
L
Ra
5,134
513
60
6
0
204,387
5
L
Cthulhu
4,283
428
21
2
0
210,736
4
W
Geb
5,815
582
13
1
0
204,954
9
W
Cliodhna
6,060
606
68
7
0
230,727
3
L
Gilgamesh
4,761
476
51
5
0
200,038
4
W
Ares
7,064
706
83
8
0
197,136
4
L
Set
5,281
528
65
7
0
198,841
1
W
The Morrigan
6,417
642
94
9
0
190,946
4
L
Kali
4,902
490
58
6
0
233,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role