Player Matchup

Kuzenbo
Kuzenbo
Gold I
AuthenticShyness
Kuzenbo
Gold I
Level 129
God Stats
5W - 2L
1,631 SR
Queue Stats
49W - 33L
1,778 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
Hypenotics
Zhong Kui
Diamond II
Level 158
God Stats
3W - 1L
1,685 SR
Queue Stats
96W - 80L
2,473 MMR
Solo
Thanatos
Thanatos
Platinum V
Jorge_verduu17
Thanatos
Platinum V
Level 109
God Stats
1W - 3L
1,620 SR
Queue Stats
40W - 36L
1,789 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Slayzal
Cernunnos
Platinum III
Level 121
God Stats
2W - 3L
1,596 SR
Queue Stats
246W - 256L
1,851 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Tropzah
Cu Chulainn
Platinum III
Level 145
God Stats
42W - 30L
1,818 SR
Queue Stats
148W - 121L
2,081 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,670 SR
1,994 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,622 SR
2,001 MMR
Sylvanus
Sylvanus
Gold II
BarryBroderick
Sylvanus
Gold II
Level 153
God Stats
2W - 4L
1,661 SR
Queue Stats
42W - 33L
1,902 MMR
Party 1
Bastet
Bastet
Gold V
Lord_siro
Bastet
Gold V
Level 117
God Stats
1W - 0L
1,704 SR
Queue Stats
6W - 5L
1,631 MMR
Party 1
Chang'e
Chang'e
Diamond II
LukeSummers666
Chang'e
Diamond II
Level 140
God Stats
20W - 17L
1,593 SR
Queue Stats
304W - 295L
2,270 MMR
Solo
Ra
Ra
Diamond III
Miiiii
Ra
Diamond III
Level 157
God Stats
4W - 2L
1,652 SR
Queue Stats
60W - 48L
2,174 MMR
Solo
Neith
Neith
Diamond IV
Rafaa_098
Neith
Diamond IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
410W - 394L
2,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
7,317
318
2,941
5,152
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Hypenotics
Zhong Kui
20
8 / 7 / 5
13,246
576
17,472
20,601
14,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
18
8 / 11 / 3
12,496
543
15,345
22,288
9,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Slayzal
Cernunnos
19
1 / 6 / 1
11,244
489
7,648
19,724
5,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Tropzah
Cu Chulainn
19
7 / 3 / 7
12,344
537
20,873
21,433
21,423
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ArtioGebOdinLokiPersephone

VS

Bans
TiamatUllrFenrirHeimdallrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
3 / 1 / 12
12,087
526
9,500
19,095
25,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Lord_siro
Bastet
18
8 / 7 / 8
12,704
552
16,029
21,423
8,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 6 / 4
13,149
572
9,303
19,998
13,896
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ra
20
5 / 8 / 9
13,428
584
9,370
16,354
8,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Rafaa_098
Neith
20
7 / 2 / 8
13,744
598
21,697
15,005
6,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
24
Kills
28
28
Deaths
24
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Sylvanus
3
1
12
9
L
Zhong Kui
Hypenotics
Zhong Kui
8
7
5
1.5
L
Thanatos
8
11
3
0.86
W
Bastet
Lord_siro
Bastet
8
7
8
1.71
W
5
6
4
1.17
W
Ra
5
8
9
1.19
W
Neith
Rafaa_098
Neith
7
2
8
5.5
L
Cernunnos
Slayzal
Cernunnos
1
6
1
0.25
L
Cu Chulainn
Tropzah
Cu Chulainn
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,279
Damage
65,899
89,198
Taken
91,875
55,277
Mitigated
63,082
33,571
Healing
42,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,941
1,342
0
1,955
5,152
3,856
0
1,880
3,230
12,607
0
W
Sylvanus
9,500
2,954
4,189
8,146
19,095
25,793
392
8,171
10,924
34,333
0
L
Zhong Kui
Hypenotics
Zhong Kui
17,472
786
0
6,150
20,601
14,884
0
8,272
11,897
89,530
0
L
Thanatos
15,345
5,844
0
13,379
22,288
9,121
0
6,104
16,114
0
77,887
W
Bastet
Lord_siro
Bastet
16,029
6,226
0
5,398
21,423
8,170
782
6,037
15,386
0
78,802
W
9,303
407
2,600
8,060
19,998
13,896
911
1,754
18,244
83,404
0
W
Ra
9,370
687
2,853
3,196
16,354
8,870
1,196
6,337
10,017
95,380
0
W
Neith
Rafaa_098
Neith
21,697
10,089
0
7,965
15,005
6,353
5,642
2,634
12,371
0
114,960
L
Cernunnos
Slayzal
Cernunnos
7,648
4,492
0
7,437
19,724
5,993
5,360
3,311
16,413
0
90,678
L
Cu Chulainn
Tropzah
Cu Chulainn
20,873
2,755
0
4,650
21,433
21,423
0
7,946
13,371
11,173
69,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,647
Gold Earned
65,112
621
Minions Killed
665
0
Camps Cleared
0
1,820,297
Distance Traveled
2,158,376
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,317
318
22
1
0
153,094
2
W
Sylvanus
12,087
526
61
3
0
403,573
5
L
Zhong Kui
13,246
576
169
7
0
378,960
6
L
Thanatos
12,496
543
119
5
0
426,364
1
W
Bastet
12,704
552
107
5
0
451,163
12
W
Chang'e
13,149
572
170
7
0
400,148
3
W
Ra
13,428
584
172
7
0
452,236
4
W
Neith
13,744
598
155
7
0
451,256
7
L
Cernunnos
11,244
489
169
7
0
403,643
3
L
Cu Chulainn
12,344
537
142
6
0
458,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role