Player Matchup

Ares
Ares
AcTLiKе
Ares
Level 128
God Stats
1W - 0L
1,798 SR
Queue Stats
51W - 30L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
BannedSilkyTim
Zhong Kui
Level 127
God Stats
7W - 7L
1,462 SR
Queue Stats
498W - 554L
1,548 Elo+
Solo
Eset
Eset
Broly724
Eset
Level 157
God Stats
7W - 5L
1,597 SR
Queue Stats
636W - 530L
1,710 Elo+
Party 1
Izanami
Izanami
Fowlest
Izanami
Level 154
God Stats
28W - 17L
1,652 SR
Queue Stats
1,731W - 1,748L
1,552 Elo+
Solo
Pele
Pele
exterminator174
Pele
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,599 Elo+
Party 1
Team Averages
Level 138
1,602 SR
1,603 Elo+

VS

Team Averages
Level 149
1,627 SR
1,598 Elo+
Hera
Hera
JWelch
Hera
Level 160
God Stats
0W - 1L
1,833 SR
Queue Stats
373W - 268L
1,610 Elo+
Party 2
Geb
Geb
Pinken
Geb
Level 160
God Stats
16W - 17L
1,474 SR
Queue Stats
1,118W - 1,001L
1,577 Elo+
Party 2
Charybdis
Charybdis
ToneBolone
Charybdis
Level 158
God Stats
0W - 3L
1,499 SR
Queue Stats
113W - 116L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ced91011
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,635 Elo+
Solo
Mulan
Mulan
manonthemoon842
Mulan
Level 136
God Stats
2W - 1L
1,828 SR
Queue Stats
216W - 212L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 1 / 14
10,227
852
10,722
19,524
28,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
BannedSilkyTim
Zhong Kui
16
3 / 3 / 13
9,413
784
8,788
20,008
22,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
18
6 / 1 / 9
10,527
877
10,009
9,806
5,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Fowlest
Izanami
18
8 / 2 / 7
10,575
881
16,111
10,692
6,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 5 / 13
8,509
709
6,669
11,267
8,037
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JWelch
Hera
16
3 / 4 / 4
8,841
737
11,626
9,073
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Pinken
Geb
13
0 / 4 / 6
8,196
683
2,830
13,417
12,708
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
ToneBolone
Charybdis
15
3 / 4 / 7
9,106
759
16,862
10,395
4,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
ced91011
Morgan Le Fay
16
3 / 3 / 6
9,152
763
13,573
11,591
5,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 7
8,256
688
11,130
14,011
15,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
19
Kills
11
12
Deaths
19
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ares
2
1
14
9
W
Zhong Kui
BannedSilkyTim
Zhong Kui
3
3
13
3.17
W
Eset
6
1
9
10.5
W
Izanami
Fowlest
Izanami
8
2
7
5.75
L
Hera
JWelch
Hera
3
4
4
1.25
L
Geb
Pinken
Geb
0
4
6
0.75
L
Charybdis
ToneBolone
Charybdis
3
4
7
1.63
L
Morgan Le Fay
ced91011
Morgan Le Fay
3
3
6
2
W
0
5
13
1.3
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,299
Damage
56,021
71,297
Taken
58,487
70,778
Mitigated
42,591
31,211
Healing
23,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,722
407
889
3,840
19,524
28,210
72
6,167
13,099
14,587
0
W
Zhong Kui
BannedSilkyTim
Zhong Kui
8,788
460
2,393
7,122
20,008
22,478
312
5,957
13,662
19,209
0
W
Eset
10,009
1,141
7,753
3,965
9,806
5,998
1,372
3,807
5,904
37,333
0
W
Izanami
Fowlest
Izanami
16,111
9,674
465
2,168
10,692
6,055
2,996
5,581
5,025
0
49,486
L
Hera
JWelch
Hera
11,626
2,160
0
2,474
9,073
4,291
301
5,295
3,778
26,084
0
L
Geb
Pinken
Geb
2,830
198
1,430
3,129
13,417
12,708
405
5,605
7,812
5,002
0
L
Charybdis
ToneBolone
Charybdis
16,862
6,728
1,124
3,594
10,395
4,831
391
5,530
4,865
0
31,245
L
Morgan Le Fay
ced91011
Morgan Le Fay
13,573
1,009
1,251
4,302
11,591
5,584
658
6,189
5,402
30,652
0
W
6,669
697
1,787
829
11,267
8,037
628
6,517
4,488
0
11,124
L
11,130
384
1,963
3,890
14,011
15,177
0
6,900
7,111
0
17,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,251
Gold Earned
43,551
147
Minions Killed
119
0
Camps Cleared
0
1,182,552
Distance Traveled
1,130,439
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,227
852
5
0
0
262,809
1
W
Zhong Kui
9,413
784
30
3
0
221,412
1
W
Eset
10,527
877
45
4
0
245,973
1
W
Izanami
10,575
881
61
5
0
241,554
1
L
Hera
8,841
737
36
3
0
237,915
0
L
Geb
8,196
683
6
1
0
215,068
0
L
Charybdis
9,106
759
40
3
0
200,254
0
L
Morgan Le Fay
9,152
763
26
2
0
252,832
4
W
Pele
8,509
709
6
1
0
210,804
0
L
Mulan
8,256
688
11
1
0
224,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role