Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Adam Raiden
King Arthur
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
108W - 107L
1,447 Elo+
Solo
Chronos
Chronos
AfricanGengar
Chronos
Level 127
God Stats
3W - 1L
1,499 SR
Queue Stats
136W - 123L
1,583 Elo+
Party 1
Izanami
Izanami
Il CODA lI
Izanami
Level 84
God Stats
45W - 32L
1,611 SR
Queue Stats
178W - 202L
1,555 Elo+
Party 1
Thanatos
Thanatos
MyAccWasBanned2
Thanatos
Level 87
God Stats
5W - 7L
1,460 SR
Queue Stats
271W - 257L
1,646 Elo+
Solo
Team Averages
Level 121
1,514 SR
1,546 Elo+

VS

Team Averages
Level 130
1,612 SR
1,545 Elo+
Susano
Susano
ChocoElNarco
Susano
Level 100
God Stats
79W - 54L
1,622 SR
Queue Stats
553W - 519L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
LetDazza
Tsukuyomi
Level 126
God Stats
23W - 20L
1,578 SR
Queue Stats
612W - 600L
1,526 Elo+
Solo
Loki
Loki
MuchLongCrow
Loki
Level 111
God Stats
6W - 2L
1,805 SR
Queue Stats
203W - 230L
1,456 Elo+
Solo
Tiamat
Tiamat
TeTeDaCiEr972
Tiamat
Level 153
God Stats
4W - 7L
1,425 SR
Queue Stats
117W - 107L
1,589 Elo+
Solo
Hachiman
Hachiman
ToM_LeWe_93
Hachiman
Level 160
God Stats
3W - 7L
1,629 SR
Queue Stats
357W - 311L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
2 / 0 / 1
4,118
824
1,641
3,100
1,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Adam Raiden
King Arthur
6
1 / 2 / 1
3,859
772
2,071
3,921
2,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
7
1 / 0 / 2
3,887
777
839
1,279
358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Il CODA lI
Izanami
6
0 / 1 / 1
3,563
713
585
2,457
471
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
6
2 / 0 / 1
3,963
793
2,424
3,265
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
2
0 / 1 / 1
2,732
546
21
792
205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
LetDazza
Tsukuyomi
6
2 / 2 / 0
3,639
728
2,749
4,318
1,134
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 2 / 0
3,161
632
1,294
2,550
689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,399
680
1,237
2,450
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ToM_LeWe_93
Hachiman
7
1 / 0 / 0
4,001
800
1,402
2,078
474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
3
3
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
1
2.5
W
King Arthur
Adam Raiden
King Arthur
1
2
1
0.75
W
Chronos
1
0
2
2
L
Susano
0
1
1
0.5
W
Izanami
Il CODA lI
Izanami
0
1
1
0.5
L
Tsukuyomi
LetDazza
Tsukuyomi
2
2
0
1
L
0
2
0
0
W
Thanatos
2
0
1
2.5
L
0
1
0
0
L
Hachiman
ToM_LeWe_93
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,560
Damage
6,703
14,022
Taken
12,188
6,535
Mitigated
3,486
6,342
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,641
477
0
1,562
3,100
1,940
0
456
2,576
10,896
0
W
King Arthur
Adam Raiden
King Arthur
2,071
340
0
540
3,921
2,620
4
0
3,921
601
13,631
W
Chronos
839
276
0
458
1,279
358
0
625
566
14,142
0
L
Susano
21
0
0
125
792
205
0
261
531
0
497
W
Izanami
Il CODA lI
Izanami
585
484
0
681
2,457
471
43
0
2,457
0
15,356
L
Tsukuyomi
LetDazza
Tsukuyomi
2,749
458
0
1,235
4,318
1,134
0
141
4,177
0
12,892
L
1,294
377
0
576
2,550
689
0
470
2,080
0
9,015
W
Thanatos
2,424
936
0
3,101
3,265
1,146
0
0
3,265
0
16,771
L
1,237
38
0
727
2,450
984
0
1,091
1,359
14,334
0
L
Hachiman
ToM_LeWe_93
Hachiman
1,402
543
0
838
2,078
474
100
685
1,393
0
19,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,390
Gold Earned
16,932
150
Minions Killed
124
0
Camps Cleared
0
543,431
Distance Traveled
458,167
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,118
824
12
2
0
105,295
2
W
King Arthur
3,859
772
32
6
0
109,043
1
W
Chronos
3,887
777
35
7
0
113,134
0
L
Susano
2,732
546
2
0
0
21,219
0
W
Izanami
3,563
713
37
7
0
100,514
0
L
Tsukuyomi
3,639
728
28
6
0
107,600
1
L
Loki
3,161
632
27
5
0
115,660
1
W
Thanatos
3,963
793
34
7
0
115,445
0
L
Tiamat
3,399
680
29
6
0
112,866
3
L
Hachiman
4,001
800
38
8
0
100,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role