Player Matchup

Kali
Kali
Baidun
Kali
Level 11
God Stats
5W - 12L
1,165 SR
Queue Stats
41W - 49L
1,396 Elo+
Solo
Amaterasu
Amaterasu
Frediii
Amaterasu
Level 28
God Stats
15W - 10L
1,719 SR
Queue Stats
95W - 87L
1,552 Elo+
Solo
Sol
Sol
Mardekai
Sol
Level 27
God Stats
6W - 1L
2,026 SR
Queue Stats
28W - 21L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Popsimessias
Morgan Le Fay
Level 12
God Stats
4W - 1L
1,967 SR
Queue Stats
8W - 6L
1,577 Elo+
Party 1
Vulcan
Vulcan
darknesscaliph7
Vulcan
Level 23
God Stats
6W - 6L
1,607 SR
Queue Stats
397W - 427L
1,631 Elo+
Solo
Team Averages
Level 20
1,697 SR
1,545 Elo+

VS

Team Averages
Level 15
1,606 SR
1,563 Elo+
Bellona
Bellona
CryIfYouDie
Bellona
Level 25
God Stats
7W - 6L
1,532 SR
Queue Stats
110W - 105L
1,583 Elo+
Solo
Ares
Ares
Hydrowis
Ares
Level 15
God Stats
3W - 2L
1,779 SR
Queue Stats
135W - 111L
1,519 Elo+
Solo
Scylla
Scylla
KangScale6
Scylla
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,391 Elo+
Solo
Awilix
Awilix
SlimpyTheBest
Awilix
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 158L
1,656 Elo+
Solo
Hou Yi
Hou Yi
erGnOMHada
Hou Yi
Level 11
God Stats
2W - 0L
1,721 SR
Queue Stats
20W - 11L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Baidun
Kali
9
1 / 6 / 1
5,994
461
2,082
10,853
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
Frediii
Amaterasu
13
3 / 5 / 0
7,587
584
5,252
10,673
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 7 / 1
6,823
525
4,384
10,704
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Popsimessias
Morgan Le Fay
7
1 / 6 / 2
5,268
405
3,193
5,975
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 0
5,499
423
1,932
7,336
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CryIfYouDie
Bellona
13
2 / 3 / 1
8,350
642
5,704
8,275
7,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
13
11 / 1 / 6
8,843
680
6,388
6,405
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
KangScale6
Scylla
13
6 / 1 / 3
8,197
631
9,772
4,057
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 0 / 9
8,506
654
5,869
9,253
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
erGnOMHada
Hou Yi
14
3 / 2 / 5
8,771
675
4,605
5,383
2,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
7
Kills
28
28
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
Baidun
Kali
1
6
1
0.25
W
Bellona
CryIfYouDie
Bellona
2
3
1
0.83
L
Amaterasu
Frediii
Amaterasu
3
5
0
0.6
W
Ares
11
1
6
14
W
Scylla
KangScale6
Scylla
6
1
3
7.5
L
2
7
1
0.36
L
Morgan Le Fay
Popsimessias
Morgan Le Fay
1
6
2
0.33
W
6
0
9
10.5
L
0
4
0
0
W
Hou Yi
erGnOMHada
Hou Yi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,843
Damage
32,338
45,541
Taken
33,373
18,160
Mitigated
19,650
11,632
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Baidun
Kali
2,082
979
0
2,650
10,853
3,344
290
4,533
6,320
0
17,709
W
Bellona
CryIfYouDie
Bellona
5,704
1,460
0
2,194
8,275
7,419
354
0
8,275
9,298
36,283
L
Amaterasu
Frediii
Amaterasu
5,252
2,175
0
3,527
10,673
7,314
280
3,680
6,993
1,854
37,312
W
Ares
6,388
748
0
1,936
6,405
5,158
0
2,643
3,762
16,320
0
W
Scylla
KangScale6
Scylla
9,772
1,069
0
125
4,057
1,418
870
1,923
2,134
53,307
0
L
4,384
1,252
0
3,729
10,704
3,403
1,129
2,115
8,589
32,456
5,202
L
Morgan Le Fay
Popsimessias
Morgan Le Fay
3,193
676
0
260
5,975
1,472
0
1,507
4,468
15,572
0
W
5,869
2,622
0
3,970
9,253
3,604
0
2,606
6,647
0
50,008
L
1,932
982
0
1,466
7,336
2,627
0
5,430
1,906
17,154
0
W
Hou Yi
erGnOMHada
Hou Yi
4,605
2,444
0
2,276
5,383
2,051
3,362
1,925
3,458
0
55,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,171
Gold Earned
42,667
256
Minions Killed
415
0
Camps Cleared
0
1,098,359
Distance Traveled
1,359,509
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,994
461
41
3
0
255,119
2
W
Bellona
8,350
642
100
8
0
250,054
2
L
Amaterasu
7,587
584
87
7
0
248,318
1
W
Ares
8,843
680
18
1
0
281,039
2
W
Scylla
8,197
631
93
7
0
243,977
9
L
Sol
6,823
525
70
5
0
218,534
4
L
Morgan Le Fay
5,268
405
19
1
0
192,319
1
W
Awilix
8,506
654
83
6
0
312,185
0
L
Vulcan
5,499
423
39
3
0
184,069
6
W
Hou Yi
8,771
675
121
9
0
272,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role