Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MagicusOlympus
Fenrir
Level 127
God Stats
22W - 17L
1,547 SR
Queue Stats
363W - 338L
1,450 Elo+
Solo
Cerberus
Cerberus
Rekena99
Cerberus
Level 89
God Stats
7W - 11L
1,439 SR
Queue Stats
215W - 192L
1,509 Elo+
Party 2
Izanami
Izanami
Zoikal
Izanami
Level 69
God Stats
13W - 7L
1,620 SR
Queue Stats
101W - 93L
1,538 Elo+
Party 2
Chaac
Chaac
qtr1212
Chaac
Level 58
God Stats
0W - 1L
1,773 SR
Queue Stats
2W - 5L
1,121 Elo+
Solo
Team Averages
Level 97
1,576 SR
1,424 Elo+

VS

Team Averages
Level 104
1,490 SR
1,476 Elo+
Skadi
Skadi
AnnSledgehammer
Skadi
Level 153
God Stats
6W - 5L
1,549 SR
Queue Stats
471W - 454L
1,460 Elo+
Solo
Discordia
Discordia
Len0rz
Discordia
Level 86
God Stats
50W - 45L
1,446 SR
Queue Stats
264W - 300L
1,502 Elo+
Solo
Cerberus
Cerberus
Sasipistachi
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hera
Hera
TendaArmada
Hera
Level 69
God Stats
2W - 5L
1,237 SR
Queue Stats
79W - 67L
1,420 Elo+
Solo
Arachne
Arachne
saque95
Arachne
Level 88
God Stats
1W - 0L
1,717 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 4 / 0
8,163
454
7,706
10,677
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 5 / 3
8,878
493
8,266
13,222
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Rekena99
Cerberus
13
5 / 5 / 2
9,416
523
8,085
15,171
15,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Zoikal
Izanami
16
0 / 2 / 5
9,436
524
7,327
10,433
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
qtr1212
Chaac
11
0 / 9 / 1
7,192
400
3,836
15,222
6,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 8
8,935
496
8,285
12,942
4,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
Len0rz
Discordia
14
1 / 2 / 5
8,407
467
4,851
6,513
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Sasipistachi
Cerberus
18
16 / 2 / 4
11,326
629
20,068
17,094
16,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
4 / 2 / 5
9,185
510
5,251
7,033
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
saque95
Arachne
16
4 / 2 / 10
9,783
544
8,867
13,408
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
25
25
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
0
0.25
W
0
2
8
2
W
Discordia
Len0rz
Discordia
1
2
5
1.75
L
4
5
3
1.1
L
Cerberus
Rekena99
Cerberus
5
5
2
1.2
W
Cerberus
Sasipistachi
Cerberus
16
2
4
9
W
4
2
5
3.25
L
Izanami
Zoikal
Izanami
0
2
5
1.25
L
Chaac
qtr1212
Chaac
0
9
1
0.06
W
Arachne
saque95
Arachne
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,220
Damage
47,322
64,725
Taken
56,990
34,831
Mitigated
29,047
18,112
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,706
957
360
3,175
10,677
3,748
600
4,864
5,813
57,535
0
W
8,285
3,105
0
1,744
12,942
4,090
3,235
3,131
9,811
0
76,034
W
Discordia
Len0rz
Discordia
4,851
142
0
2,759
6,513
1,776
373
2,896
3,617
40,944
0
L
8,266
2,048
0
4,041
13,222
5,695
0
6,333
6,889
0
48,632
L
Cerberus
Rekena99
Cerberus
8,085
405
0
4,923
15,171
15,358
0
6,239
8,932
33,317
0
W
Cerberus
Sasipistachi
Cerberus
20,068
1,045
0
6,531
17,094
16,507
0
4,229
12,865
77,160
0
W
5,251
946
81
2,620
7,033
1,446
366
1,809
5,224
41,013
0
L
Izanami
Zoikal
Izanami
7,327
4,574
0
2,351
10,433
3,329
308
4,188
6,245
0
85,152
L
Chaac
qtr1212
Chaac
3,836
710
0
3,262
15,222
6,701
0
8,546
6,676
0
35,456
W
Arachne
saque95
Arachne
8,867
6,236
0
5,542
13,408
5,228
0
3,928
9,480
0
56,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
47,636
478
Minions Killed
567
0
Camps Cleared
0
1,672,074
Distance Traveled
1,741,433
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,163
454
115
6
0
329,658
3
W
Skadi
8,935
496
126
7
0
319,510
8
W
Discordia
8,407
467
78
4
0
277,277
6
L
Fenrir
8,878
493
86
5
0
315,398
4
L
Cerberus
9,416
523
56
3
0
371,119
1
W
Cerberus
11,326
629
169
9
0
364,341
1
W
Hera
9,185
510
92
5
0
365,423
7
L
Izanami
9,436
524
173
10
0
334,373
4
L
Chaac
7,192
400
48
3
0
321,526
0
W
Arachne
9,783
544
102
6
0
414,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role