Player Matchup

Skadi
Skadi
Gold I
Aiwme
Skadi
Gold I
Level 116
God Stats
27W - 20L
1,675 SR
Queue Stats
54W - 62L
1,753 MMR
Solo
Ne Zha
Ne Zha
Platinum II
IFobia
Ne Zha
Platinum II
Level 160
God Stats
23W - 30L
1,563 SR
Queue Stats
342W - 337L
1,611 MMR
Solo
Bastet
Bastet
Platinum II
Sherman10
Bastet
Platinum II
Level 125
God Stats
0W - 2L
1,767 SR
Queue Stats
158W - 179L
1,803 MMR
Solo
Tyr
Tyr
Platinum II
eilnddare
Tyr
Platinum II
Level 134
God Stats
0W - 4L
1,245 SR
Queue Stats
82W - 70L
1,884 MMR
Solo
Raijin
Raijin
Platinum II
gitanoob
Raijin
Platinum II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,890 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,550 SR
1,788 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,690 SR
1,785 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
PandaMolon
Morgan Le Fay
Platinum II
Level 149
God Stats
1W - 0L
1,737 SR
Queue Stats
579W - 566L
1,948 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
SmitePlayer1967
Tsukuyomi
Gold IV
Level 141
God Stats
3W - 2L
1,563 SR
Queue Stats
149W - 145L
1,414 MMR
Party 1
Neith
Neith
Gold II
creviceguy
Neith
Gold II
Level 145
God Stats
7W - 4L
1,880 SR
Queue Stats
103W - 94L
1,828 MMR
Solo
Anhur
Anhur
Platinum III
rodeheus
Anhur
Platinum III
Level 158
God Stats
7W - 6L
1,652 SR
Queue Stats
419W - 396L
1,905 MMR
Solo
Sobek
Sobek
Gold III
你姐莞归说爱我
Sobek
Gold III
Level 148
God Stats
28W - 24L
1,620 SR
Queue Stats
215W - 204L
1,831 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aiwme
Skadi
18
1 / 7 / 2
10,656
444
6,454
14,442
4,382
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
IFobia
Ne Zha
16
0 / 6 / 7
9,893
412
8,355
24,779
18,339
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Sherman10
Bastet
17
2 / 8 / 5
10,721
447
12,753
18,185
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 4
11,620
484
12,380
22,098
22,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Raijin
gitanoob
Raijin
17
3 / 4 / 5
10,967
457
15,965
16,315
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinGebLokiAthenaArtio

VS

Bans
TiamatUllrSylvanusKhepriKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PandaMolon
Morgan Le Fay
19
4 / 2 / 5
13,522
563
16,239
18,962
9,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SmitePlayer1967
Tsukuyomi
19
5 / 6 / 8
13,290
554
14,507
18,048
11,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Neith
20
12 / 1 / 2
15,771
657
17,292
16,290
7,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
rodeheus
Anhur
20
2 / 2 / 5
14,913
621
14,446
14,776
7,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 0 / 14
13,067
544
12,669
25,858
36,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
11
Kills
26
26
Deaths
11
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aiwme
Skadi
1
7
2
0.29
L
Ne Zha
IFobia
Ne Zha
0
6
7
0.58
W
Morgan Le Fay
PandaMolon
Morgan Le Fay
4
2
5
3.25
L
Bastet
Sherman10
Bastet
2
8
5
0.56
W
Tsukuyomi
SmitePlayer1967
Tsukuyomi
5
6
8
1.5
W
Neith
12
1
2
13
L
5
1
4
7
L
Raijin
gitanoob
Raijin
3
4
5
1.38
W
Anhur
rodeheus
Anhur
2
2
5
2.25
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,907
Damage
75,153
95,819
Taken
93,934
56,541
Mitigated
72,090
30,041
Healing
41,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aiwme
Skadi
6,454
2,621
0
3,388
14,442
4,382
0
2,665
11,777
0
79,976
L
Ne Zha
IFobia
Ne Zha
8,355
1,058
2,000
5,317
24,779
18,339
0
8,577
16,202
0
46,065
W
Morgan Le Fay
PandaMolon
Morgan Le Fay
16,239
762
724
6,472
18,962
9,173
1,053
4,533
14,169
100,608
0
L
Bastet
Sherman10
Bastet
12,753
4,381
0
3,955
18,185
5,651
0
4,763
13,422
0
61,855
W
Tsukuyomi
SmitePlayer1967
Tsukuyomi
14,507
3,907
0
4,767
18,048
11,498
0
3,073
14,797
0
85,188
W
Neith
17,292
7,898
0
10,467
16,290
7,207
5,867
903
15,355
0
140,805
L
12,380
653
0
12,297
22,098
22,213
0
5,007
17,091
0
75,886
L
Raijin
gitanoob
Raijin
15,965
641
0
3,084
16,315
5,956
0
7,896
8,419
80,354
0
W
Anhur
rodeheus
Anhur
14,446
8,479
0
8,099
14,776
7,325
9,979
1,922
12,756
0
121,168
W
12,669
938
0
11,306
25,858
36,887
30
6,090
19,391
31,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,857
Gold Earned
70,563
597
Minions Killed
710
0
Camps Cleared
0
2,299,154
Distance Traveled
2,353,691
24
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,656
444
129
5
0
433,530
10
L
Ne Zha
9,893
412
77
3
0
466,781
4
W
Morgan Le Fay
13,522
563
156
7
0
472,599
3
L
Bastet
10,721
447
101
4
0
475,104
5
W
Tsukuyomi
13,290
554
113
5
0
470,494
6
W
Neith
15,771
657
199
8
0
433,867
4
L
Tyr
11,620
484
138
6
0
517,247
1
L
Raijin
10,967
457
152
6
0
406,492
4
W
Anhur
14,913
621
205
9
0
440,868
9
W
Sobek
13,067
544
37
2
0
535,863
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role