Player Matchup

Camazotz
Camazotz
Hagmmerr
Camazotz
Level 16
God Stats
0W - 1L
1,334 SR
Queue Stats
7W - 13L
1,433 Elo+
Party 1
Hachiman
Hachiman
MookieMocha
Hachiman
Level 23
God Stats
9W - 7L
1,800 SR
Queue Stats
151W - 114L
1,718 Elo+
Solo
Anubis
Anubis
MooseGreen
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,224 Elo+
Solo
Nemesis
Nemesis
junmeiyoucaihua
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,433 Elo+
Party 1
Cerberus
Cerberus
junzsgdf
Cerberus
Level 16
God Stats
6W - 12L
1,415 SR
Queue Stats
8W - 16L
1,433 Elo+
Party 1
Team Averages
Level 15
1,510 SR
1,448 Elo+

VS

Team Averages
Level 22
1,734 SR
1,575 Elo+
Cupid
Cupid
ADC0RTroll
Cupid
Level 25
God Stats
3W - 0L
1,973 SR
Queue Stats
80W - 44L
1,721 Elo+
Solo
Baron Samedi
Baron Samedi
D1ss3d3n7
Baron Samedi
Level 26
God Stats
2W - 4L
1,692 SR
Queue Stats
120W - 113L
1,580 Elo+
Solo
Tiamat
Tiamat
Sháttered
Tiamat
Level 8
God Stats
2W - 0L
1,800 SR
Queue Stats
10W - 10L
1,650 Elo+
Solo
Fenrir
Fenrir
foXcollr
Fenrir
Level 22
God Stats
9W - 6L
1,559 SR
Queue Stats
17W - 16L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
iiZZaaNN
Kumbhakarna
Level 27
God Stats
36W - 19L
1,645 SR
Queue Stats
60W - 47L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Hagmmerr
Camazotz
16
3 / 9 / 9
10,565
423
7,005
22,271
15,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
MookieMocha
Hachiman
17
2 / 8 / 9
10,485
419
16,752
22,429
6,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MooseGreen
Anubis
19
16 / 6 / 5
13,306
532
32,413
26,537
11,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 7 / 6
10,672
427
6,035
20,856
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
junzsgdf
Cerberus
15
0 / 10 / 8
9,192
368
5,619
29,085
18,573
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
22 / 1 / 5
16,015
641
34,038
17,554
6,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
D1ss3d3n7
Baron Samedi
20
10 / 3 / 10
14,570
583
27,271
25,756
29,324
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Sháttered
Tiamat
16
1 / 7 / 8
10,841
434
12,497
11,706
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
foXcollr
Fenrir
17
2 / 7 / 12
11,627
465
6,171
18,602
11,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
iiZZaaNN
Kumbhakarna
16
4 / 5 / 15
12,935
517
8,100
24,106
28,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
89
22
Kills
39
40
Deaths
23
37
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cupid
22
1
5
24.5
W
Baron Samedi
D1ss3d3n7
Baron Samedi
10
3
10
5
L
Camazotz
Hagmmerr
Camazotz
3
9
9
0.83
L
Hachiman
MookieMocha
Hachiman
2
8
9
0.81
L
Anubis
MooseGreen
Anubis
16
6
5
3.08
W
Tiamat
Sháttered
Tiamat
1
7
8
0.71
W
Fenrir
foXcollr
Fenrir
2
7
12
1.14
W
Kumbhakarna
iiZZaaNN
Kumbhakarna
4
5
15
2.3
L
1
7
6
0.57
L
Cerberus
junzsgdf
Cerberus
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,824
Damage
88,077
121,178
Taken
97,724
60,407
Mitigated
80,769
39,121
Healing
35,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
34,038
22,208
2,041
9,259
17,554
6,631
12,386
6,112
11,353
0
126,609
W
Baron Samedi
D1ss3d3n7
Baron Samedi
27,271
3,526
2,743
12,839
25,756
29,324
923
8,337
16,611
94,355
0
L
Camazotz
Hagmmerr
Camazotz
7,005
1,445
0
7,279
22,271
15,633
40
11,354
10,685
0
37,279
L
Hachiman
MookieMocha
Hachiman
16,752
8,672
0
7,719
22,429
6,797
561
7,637
14,442
0
86,794
L
Anubis
MooseGreen
Anubis
32,413
1,082
0
15,196
26,537
11,607
516
9,084
17,045
95,726
0
W
Tiamat
Sháttered
Tiamat
12,497
771
0
2,356
11,706
5,144
1,018
4,455
7,202
43,981
0
W
Fenrir
foXcollr
Fenrir
6,171
362
0
4,329
18,602
11,179
748
7,189
11,284
0
53,331
W
Kumbhakarna
iiZZaaNN
Kumbhakarna
8,100
1,285
0
1,780
24,106
28,491
1,306
11,939
11,895
32,620
0
L
6,035
1,784
0
4,958
20,856
7,797
0
8,796
11,992
0
66,971
L
Cerberus
junzsgdf
Cerberus
5,619
617
0
3,969
29,085
18,573
18
9,765
19,146
51,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,220
Gold Earned
65,988
546
Minions Killed
534
0
Camps Cleared
0
2,044,648
Distance Traveled
2,211,539
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,015
641
169
7
0
486,009
10
W
Baron Samedi
14,570
583
170
7
0
390,342
1
L
Camazotz
10,565
423
46
2
0
436,661
2
L
Hachiman
10,485
419
143
6
0
390,889
2
L
Anubis
13,306
532
144
6
0
361,059
1
W
Tiamat
10,841
434
81
3
0
432,101
1
W
Fenrir
11,627
465
72
3
0
459,177
5
W
Kumbhakarna
12,935
517
42
2
0
443,910
4
L
Nemesis
10,672
427
114
5
0
454,053
1
L
Cerberus
9,192
368
99
4
0
401,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role