Player Matchup

He Bo
He Bo
DIMEINO
He Bo
Level 34
God Stats
2W - 2L
1,660 SR
Queue Stats
59W - 40L
1,545 Elo+
Party 1
Izanami
Izanami
EasyPeasy52
Izanami
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,520 Elo+
Party 1
Ares
Ares
TOASTERHOORN
Ares
Level 26
God Stats
2W - 2L
1,534 SR
Queue Stats
4W - 8L
1,326 Elo+
Party 1
Team Averages
Level 50
1,564 SR
1,464 Elo+

VS

Team Averages
Level 68
1,534 SR
1,397 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Firesheep
Ah Puch
Level 115
God Stats
1W - 1L
1,475 SR
Queue Stats
84W - 90L
1,426 Elo+
Solo
Nemesis
Nemesis
jacobro1234
Nemesis
Level 24
God Stats
5W - 4L
1,628 SR
Queue Stats
14W - 24L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DIMEINO
He Bo
15
4 / 2 / 13
10,512
701
12,060
9,892
4,278
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
EasyPeasy52
Izanami
16
13 / 2 / 3
11,558
771
17,746
12,971
5,571
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 14
10,242
683
5,871
13,672
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 5 / 3
8,462
564
5,202
16,519
12,104
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Firesheep
Ah Puch
14
3 / 1 / 2
9,803
654
12,654
9,564
4,319
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
jacobro1234
Nemesis
12
2 / 11 / 3
9,406
627
7,313
15,940
4,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
6
6
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
3
0.5
W
He Bo
DIMEINO
He Bo
4
2
13
5.25
W
Izanami
EasyPeasy52
Izanami
13
2
3
7.25
L
Ah Puch
Firesheep
Ah Puch
3
1
2
4
W
0
2
14
3.5
L
Nemesis
jacobro1234
Nemesis
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,677
Damage
25,169
36,535
Taken
42,023
25,453
Mitigated
21,151
6,482
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,202
1,663
309
2,208
16,519
12,104
0
8,403
8,116
0
16,323
W
He Bo
DIMEINO
He Bo
12,060
654
112
2,397
9,892
4,278
755
1,997
7,895
41,443
0
W
Izanami
EasyPeasy52
Izanami
17,746
12,131
0
2,397
12,971
5,571
1,534
6,343
6,628
0
65,185
L
Ah Puch
Firesheep
Ah Puch
12,654
698
0
1,362
9,564
4,319
0
2,914
6,650
41,827
0
W
5,871
687
0
1,576
13,672
15,604
77
4,901
8,771
15,871
0
L
Nemesis
jacobro1234
Nemesis
7,313
3,860
0
1,845
15,940
4,728
0
7,127
8,813
0
16,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
27,671
194
Minions Killed
138
10
Camps Cleared
3
762,669
Distance Traveled
724,822
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,462
564
27
2
0
238,917
2
W
He Bo
10,512
701
61
4
4
271,313
2
W
Izanami
11,558
771
105
7
5
243,112
0
L
Ah Puch
9,803
654
85
6
3
256,701
1
W
Ares
10,242
683
28
2
1
248,244
0
L
Nemesis
9,406
627
26
2
0
229,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role