Player Matchup

Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Baldaro2013
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,474 Elo+
Solo
Janus
Janus
Fabzeer34
Janus
Level 96
God Stats
0W - 1L
1,416 SR
Queue Stats
5W - 2L
1,604 Elo+
Solo
Artio
Artio
Mäusken
Artio
Level 106
God Stats
2W - 2L
1,506 SR
Queue Stats
95W - 80L
1,554 Elo+
Solo
Anubis
Anubis
oh FreddoYT
Anubis
Level 88
God Stats
2W - 4L
1,489 SR
Queue Stats
229W - 229L
1,412 Elo+
Solo
Team Averages
Level 101
1,482 SR
1,509 Elo+

VS

Team Averages
Level 76
1,543 SR
1,391 Elo+
Kuzenbo
Kuzenbo
Evilwasbeer
Kuzenbo
Level 72
God Stats
3W - 2L
1,574 SR
Queue Stats
80W - 87L
1,481 Elo+
Solo
Camazotz
Camazotz
Rozpier_dolator
Camazotz
Level 60
God Stats
2W - 0L
1,702 SR
Queue Stats
40W - 61L
1,342 Elo+
Solo
Xing Tian
Xing Tian
monszy
Xing Tian
Level 148
God Stats
3W - 2L
1,683 SR
Queue Stats
175W - 194L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
simpaliksom
Ah Muzen Cab
Level 82
God Stats
5W - 5L
1,255 SR
Queue Stats
309W - 324L
1,485 Elo+
Solo
Izanami
Izanami
whyimnothappy
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
8 / 4 / 12
11,944
747
18,656
18,318
8,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
18
4 / 2 / 17
10,903
681
13,558
25,574
28,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Fabzeer34
Janus
16
2 / 4 / 11
10,378
649
14,898
14,684
6,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Mäusken
Artio
18
4 / 4 / 15
11,144
697
9,660
29,742
38,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
19
6 / 3 / 12
11,780
736
14,401
15,602
8,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Evilwasbeer
Kuzenbo
18
2 / 4 / 14
10,591
662
12,680
19,633
28,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
16
0 / 3 / 12
9,946
622
6,953
14,823
9,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
monszy
Xing Tian
17
2 / 8 / 8
10,905
682
10,669
21,723
23,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
simpaliksom
Ah Muzen Cab
20
4 / 1 / 11
11,224
702
31,186
12,791
6,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
20
9 / 8 / 4
13,179
824
29,127
17,800
8,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
66
24
Kills
17
17
Deaths
24
67
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
8
4
12
3.5
L
Osiris
4
2
17
6.25
W
Kuzenbo
Evilwasbeer
Kuzenbo
2
4
14
2.25
L
Janus
Fabzeer34
Janus
2
4
11
1.88
L
Artio
Mäusken
Artio
4
4
15
2.88
W
Camazotz
0
3
12
2
W
Xing Tian
monszy
Xing Tian
2
8
8
0.75
L
Anubis
6
3
12
4
W
Ah Muzen Cab
simpaliksom
Ah Muzen Cab
4
1
11
9.5
W
Izanami
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,173
Damage
90,615
103,920
Taken
86,770
89,222
Mitigated
76,732
46,782
Healing
25,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
18,656
12,450
1,707
4,970
18,318
8,741
3,771
4,697
13,621
0
35,027
L
Osiris
13,558
3,084
4,801
9,933
25,574
28,163
292
5,038
20,536
0
22,749
W
Kuzenbo
Evilwasbeer
Kuzenbo
12,680
5,166
1,537
3,060
19,633
28,474
704
8,322
11,311
16,881
0
L
Janus
Fabzeer34
Janus
14,898
960
2,482
3,595
14,684
6,009
229
4,022
10,662
29,337
0
L
Artio
Mäusken
Artio
9,660
543
4,135
9,250
29,742
38,124
462
5,135
24,607
16,095
0
W
Camazotz
6,953
1,451
1,845
4,709
14,823
9,600
888
8,294
6,529
0
16,444
W
Xing Tian
monszy
Xing Tian
10,669
620
1,114
1,612
21,723
23,304
500
5,852
15,871
16,312
0
L
Anubis
14,401
1,358
1,302
4,607
15,602
8,185
835
4,457
11,145
49,525
0
W
Ah Muzen Cab
simpaliksom
Ah Muzen Cab
31,186
7,669
1,559
7,788
12,791
6,907
2,184
5,277
7,514
0
67,624
W
Izanami
29,127
16,433
144
2,043
17,800
8,447
1,438
11,214
6,586
0
56,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,149
Gold Earned
55,845
199
Minions Killed
160
0
Camps Cleared
0
1,458,189
Distance Traveled
1,418,074
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,944
747
39
2
0
285,840
0
L
Osiris
10,903
681
35
2
0
335,167
0
W
Kuzenbo
10,591
662
8
1
0
289,153
0
L
Janus
10,378
649
39
2
0
287,405
0
L
Artio
11,144
697
17
1
0
298,461
3
W
Camazotz
9,946
622
25
2
0
326,156
1
W
Xing Tian
10,905
682
14
1
0
236,569
1
L
Anubis
11,780
736
69
4
0
251,316
0
W
Ah Muzen Cab
11,224
702
56
4
0
319,767
0
W
Izanami
13,179
824
57
4
0
246,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role