Player Matchup

Athena
Athena
Caphug
Athena
Level 26
God Stats
8W - 7L
1,498 SR
Queue Stats
41W - 47L
1,347 Elo+
Party 1
Apollo
Apollo
Diclonus
Apollo
Level 72
God Stats
12W - 8L
1,328 SR
Queue Stats
204W - 250L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
Tyuhug
Sun Wukong
Level 84
God Stats
10W - 6L
1,594 SR
Queue Stats
294W - 289L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
YaTsaR
Baron Samedi
Level 28
God Stats
4W - 0L
1,726 SR
Queue Stats
44W - 32L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
dpsviolentsamere
Ao Kuang
Level 29
God Stats
8W - 8L
1,410 SR
Queue Stats
35W - 37L
1,316 Elo+
Party 1
Team Averages
Level 48
1,511 SR
1,390 Elo+

VS

Team Averages
Level 81
1,484 SR
1,432 Elo+
Loki
Loki
 
Loki
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Juanka_Alerta070
Cupid
Level 64
God Stats
2W - 1L
1,694 SR
Queue Stats
455W - 470L
1,433 Elo+
Solo
Cliodhna
Cliodhna
Mike Myers3175
Cliodhna
Level 148
God Stats
1W - 5L
1,423 SR
Queue Stats
448W - 417L
1,400 Elo+
Solo
Olorun
Olorun
SonikXl72
Olorun
Level 49
God Stats
2W - 6L
1,241 SR
Queue Stats
221W - 280L
1,308 Elo+
Solo
Ymir
Ymir
SwayxOxy
Ymir
Level 41
God Stats
8W - 8L
1,559 SR
Queue Stats
115W - 141L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Caphug
Athena
15
0 / 1 / 7
9,059
477
5,732
14,507
14,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Diclonus
Apollo
16
2 / 3 / 2
9,636
507
10,799
14,215
5,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Tyuhug
Sun Wukong
19
5 / 1 / 3
12,079
636
16,569
20,392
15,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
YaTsaR
Baron Samedi
18
7 / 2 / 3
10,893
573
12,146
12,381
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 4 / 5
10,828
570
8,405
16,269
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 5 / 0
9,537
502
12,514
15,761
5,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 3 / 2
7,983
420
6,117
10,595
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
17
5 / 6 / 2
10,332
544
13,884
20,849
9,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
SonikXl72
Olorun
13
1 / 6 / 2
8,135
428
6,659
12,238
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
1 / 2 / 4
8,173
430
9,727
15,245
10,561
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
22
Kills
11
11
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
0
0.4
W
Athena
Caphug
Athena
0
1
7
3.5
W
Apollo
Diclonus
Apollo
2
3
2
1
L
2
3
2
1
L
Cliodhna
5
6
2
1
L
Olorun
SonikXl72
Olorun
1
6
2
0.33
L
Ymir
1
2
4
1.5
W
Sun Wukong
Tyuhug
Sun Wukong
5
1
3
6.5
W
Baron Samedi
YaTsaR
Baron Samedi
7
2
3
4.25
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,651
Damage
48,901
77,764
Taken
74,688
47,012
Mitigated
32,936
30,806
Healing
21,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,514
2,358
0
6,227
15,761
5,464
938
4,028
11,733
0
63,753
W
Athena
Caphug
Athena
5,732
906
2,399
2,264
14,507
14,473
215
5,764
8,743
18,093
0
W
Apollo
Diclonus
Apollo
10,799
5,130
0
4,691
14,215
5,928
1,046
3,735
10,480
0
88,463
L
6,117
2,623
248
2,275
10,595
3,087
701
4,422
6,173
0
41,873
L
Cliodhna
13,884
1,885
0
5,680
20,849
9,259
0
9,325
11,524
0
81,062
L
Olorun
SonikXl72
Olorun
6,659
3,030
0
2,130
12,238
4,565
0
7,355
4,883
34,069
3,798
L
Ymir
9,727
2,277
0
4,878
15,245
10,561
337
4,612
10,633
47,108
0
W
Sun Wukong
Tyuhug
Sun Wukong
16,569
2,908
0
10,646
20,392
15,013
0
1,885
18,507
12,592
83,749
W
Baron Samedi
YaTsaR
Baron Samedi
12,146
1,504
257
4,671
12,381
5,953
624
2,386
9,995
78,525
0
W
8,405
2,869
0
5,878
16,269
5,645
0
1,962
14,307
53,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,495
Gold Earned
44,160
580
Minions Killed
465
0
Camps Cleared
0
1,883,003
Distance Traveled
1,778,425
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,537
502
113
6
0
362,477
4
W
Athena
9,059
477
33
2
0
420,839
0
W
Apollo
9,636
507
148
8
0
336,881
3
L
Cupid
7,983
420
88
5
0
325,016
2
L
Cliodhna
10,332
544
133
7
0
401,740
1
L
Olorun
8,135
428
71
4
0
327,388
2
L
Ymir
8,173
430
60
3
0
361,804
2
W
Sun Wukong
12,079
636
196
10
0
394,206
0
W
Baron Samedi
10,893
573
116
6
0
337,998
3
W
Ao Kuang
10,828
570
87
5
0
393,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role