Player Matchup

Discordia
Discordia
BetterThanBots
Discordia
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,243 Elo+
Solo
Vamana
Vamana
Farutar
Vamana
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 28L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lilimoon8
Tsukuyomi
Level 28
God Stats
11W - 7L
1,671 SR
Queue Stats
67W - 50L
1,545 Elo+
Party 1
Nox
Nox
ZIMBALAYAN
Nox
Level 27
God Stats
47W - 33L
1,635 SR
Queue Stats
73W - 55L
1,576 Elo+
Party 1
Kali
Kali
xXxPipachuxXx
Kali
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 20L
1,575 Elo+
Solo
Team Averages
Level 18
1,604 SR
1,465 Elo+

VS

Team Averages
Level 16
1,416 SR
1,419 Elo+
Bellona
Bellona
Doinov
Bellona
Level 28
God Stats
15W - 11L
1,649 SR
Queue Stats
108W - 74L
1,572 Elo+
Solo
Neith
Neith
RansackTF
Neith
Level 5
God Stats
1W - 5L
1,045 SR
Queue Stats
3W - 11L
1,213 Elo+
Solo
Yemoja
Yemoja
SmokeBongHard
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,359 Elo+
Solo
Olorun
Olorun
TOASTERHOORN
Olorun
Level 26
God Stats
9W - 8L
1,482 SR
Queue Stats
69W - 66L
1,463 Elo+
Solo
Fenrir
Fenrir
un1caLLL
Fenrir
Level 16
God Stats
4W - 7L
1,403 SR
Queue Stats
15W - 20L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BetterThanBots
Discordia
20
4 / 3 / 24
13,940
1,072
32,676
11,204
4,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Farutar
Vamana
20
2 / 0 / 28
13,687
1,053
8,359
12,975
17,194
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Lilimoon8
Tsukuyomi
20
12 / 4 / 17
13,710
1,055
20,999
17,222
8,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 2 / 16
13,651
1,050
20,782
15,593
7,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 5 / 17
13,987
1,076
31,404
17,971
9,209
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doinov
Bellona
18
5 / 0 / 5
13,214
1,016
16,657
15,973
11,575
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
RansackTF
Neith
18
1 / 11 / 2
11,758
904
10,376
24,607
8,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
0 / 10 / 5
11,650
896
7,589
28,362
29,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
18
2 / 17 / 4
12,367
951
20,278
36,342
16,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
un1caLLL
Fenrir
18
6 / 5 / 3
12,950
996
10,032
18,104
8,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
33
43
Kills
14
14
Deaths
43
102
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
BetterThanBots
Discordia
4
3
24
5.33
L
Bellona
Doinov
Bellona
5
0
5
7.5
W
Vamana
Farutar
Vamana
2
0
28
16
W
Tsukuyomi
Lilimoon8
Tsukuyomi
12
4
17
5.13
L
Neith
RansackTF
Neith
1
11
2
0.18
L
0
10
5
0.25
L
Olorun
2
17
4
0.24
W
12
2
16
10
L
Fenrir
un1caLLL
Fenrir
6
5
3
1.5
W
13
5
17
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,220
Damage
64,932
74,965
Taken
123,388
46,894
Mitigated
74,457
14,506
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BetterThanBots
Discordia
32,676
633
246
2,266
11,204
4,900
0
5,060
6,144
64,727
0
L
Bellona
Doinov
Bellona
16,657
6,332
5
451
15,973
11,575
0
5,465
10,508
0
34,890
W
Vamana
Farutar
Vamana
8,359
2,251
1,479
3,901
12,975
17,194
0
2,659
10,316
545
21,909
W
Tsukuyomi
Lilimoon8
Tsukuyomi
20,999
6,898
0
12
17,222
8,307
0
5,669
11,553
0
39,594
L
Neith
RansackTF
Neith
10,376
5,826
0
466
24,607
8,269
0
14,607
10,000
0
42,877
L
7,589
1,522
841
74
28,362
29,042
0
13,050
15,312
21,378
0
L
Olorun
20,278
10,087
170
5,861
36,342
16,737
0
13,729
22,613
52,446
5,174
W
20,782
1,551
0
975
15,593
7,284
0
5,440
10,153
33,768
0
L
Fenrir
un1caLLL
Fenrir
10,032
2,549
0
1,104
18,104
8,834
0
6,941
11,163
0
17,609
W
31,404
18,622
0
5,627
17,971
9,209
0
6,754
11,124
0
48,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,975
Gold Earned
61,939
217
Minions Killed
210
7
Camps Cleared
8
1,275,044
Distance Traveled
983,809
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,940
1,072
69
5
3
260,960
1
L
Bellona
13,214
1,016
32
2
1
222,017
2
W
Vamana
13,687
1,053
27
2
0
219,014
0
W
Tsukuyomi
13,710
1,055
57
4
1
234,054
1
L
Neith
11,758
904
55
4
4
174,278
1
L
Yemoja
11,650
896
33
3
0
214,179
0
L
Olorun
12,367
951
76
6
0
189,457
0
W
Nox
13,651
1,050
36
3
0
290,969
0
L
Fenrir
12,950
996
14
1
3
183,878
0
W
Kali
13,987
1,076
28
2
3
270,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role