Player Matchup

Hercules
Hercules
C911 sheeesh
Hercules
Level 16
God Stats
2W - 1L
1,371 SR
Queue Stats
18W - 21L
1,374 Elo+
Party 2
Cernunnos
Cernunnos
MehdiLaFrite
Cernunnos
Level 153
God Stats
3W - 2L
1,630 SR
Queue Stats
280W - 243L
1,567 Elo+
Party 2
Eset
Eset
WestCoastLife14
Eset
Level 154
God Stats
2W - 1L
1,536 SR
Queue Stats
194W - 134L
1,546 Elo+
Party 2
Team Averages
Level 108
1,512 SR
1,496 Elo+

VS

Team Averages
Level 61
1,637 SR
1,437 Elo+
Danzaburou
Danzaburou
RNGesusHIMSELF
Danzaburou
Level 146
God Stats
0W - 3L
1,618 SR
Queue Stats
21W - 18L
1,602 Elo+
Party 1
Osiris
Osiris
The Sour Samoan
Osiris
Level 29
God Stats
2W - 1L
1,782 SR
Queue Stats
8W - 16L
1,256 Elo+
Solo
Ah Puch
Ah Puch
jay_prodigy13
Ah Puch
Level 9
God Stats
0W - 2L
1,512 SR
Queue Stats
15W - 12L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C911 sheeesh
Hercules
15
8 / 3 / 9
12,123
713
11,411
21,301
20,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
MehdiLaFrite
Cernunnos
17
6 / 1 / 11
12,137
714
19,833
11,825
4,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 1 / 14
11,585
681
15,118
12,353
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RNGesusHIMSELF
Danzaburou
12
0 / 7 / 4
9,158
539
8,192
18,349
7,463
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 2
9,104
536
3,283
20,620
22,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
15
3 / 6 / 2
10,783
634
21,674
13,135
5,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
18
Kills
4
5
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
C911 sheeesh
Hercules
8
3
9
4.17
W
Cernunnos
MehdiLaFrite
Cernunnos
6
1
11
11.5
L
Danzaburou
RNGesusHIMSELF
Danzaburou
0
7
4
0.29
L
1
5
2
0.4
W
4
1
14
11
L
Ah Puch
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,362
Damage
33,149
45,479
Taken
52,104
30,516
Mitigated
35,427
17,052
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
C911 sheeesh
Hercules
11,411
2,888
0
6,567
21,301
20,689
818
9,232
12,069
1,490
15,667
W
Cernunnos
MehdiLaFrite
Cernunnos
19,833
8,456
0
3,319
11,825
4,729
1,592
6,513
5,312
0
75,251
L
Danzaburou
RNGesusHIMSELF
Danzaburou
8,192
2,418
0
3,215
18,349
7,463
0
5,979
11,555
0
37,303
L
3,283
1,059
324
4,267
20,620
22,868
0
6,010
13,456
0
7,385
W
15,118
293
2,666
4,500
12,353
5,098
594
6,297
6,056
46,701
0
L
Ah Puch
21,674
1,136
0
1,448
13,135
5,096
0
3,080
9,577
76,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
29,045
223
Minions Killed
169
9
Camps Cleared
5
947,989
Distance Traveled
898,694
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,123
713
12
1
3
315,567
2
W
Cernunnos
12,137
714
142
8
5
295,885
6
L
Danzaburou
9,158
539
38
2
4
280,920
1
L
Osiris
9,104
536
6
0
0
308,477
0
W
Eset
11,585
681
69
4
1
336,537
5
L
Ah Puch
10,783
634
125
7
1
309,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role