Player Matchup

King Arthur
King Arthur
ColonelNegative
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Ares
Ares
Doodle_Drifting
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 Elo+
Solo
Hera
Hera
MustaphaQ8
Hera
Level 78
God Stats
4W - 7L
1,493 SR
Queue Stats
660W - 713L
1,435 Elo+
Solo
Cthulhu
Cthulhu
uziga
Cthulhu
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 225L
1,522 Elo+
Solo
The Morrigan
The Morrigan
whyimnothappy
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Solo
Team Averages
Level 50
1,499 SR
1,436 Elo+

VS

Team Averages
Level 95
1,594 SR
1,533 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Kelleher89
Artio
Level 79
God Stats
4W - 2L
1,836 SR
Queue Stats
172W - 169L
1,466 Elo+
Solo
Kukulkan
Kukulkan
mo_hawai
Kukulkan
Level 159
God Stats
19W - 10L
1,524 SR
Queue Stats
849W - 852L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
ploekploekploek
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,725 Elo+
Solo
Chronos
Chronos
vosk123
Chronos
Level 82
God Stats
9W - 8L
1,609 SR
Queue Stats
752W - 738L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ColonelNegative
King Arthur
12
0 / 6 / 3
6,744
674
3,097
11,662
9,894
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 2
7,972
797
2,186
14,377
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 3
8,526
853
9,935
8,289
3,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
uziga
Cthulhu
13
1 / 6 / 3
7,614
761
7,716
12,527
16,216
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
whyimnothappy
The Morrigan
15
3 / 8 / 4
8,609
861
7,470
11,434
5,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 18
9,016
902
9,706
6,730
2,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
15
4 / 3 / 21
8,921
892
5,641
14,191
15,177
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
mo_hawai
Kukulkan
18
8 / 0 / 18
10,686
1,069
16,421
5,568
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 21
8,867
887
4,474
8,018
8,729
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
vosk123
Chronos
16
11 / 4 / 12
9,915
992
16,011
9,803
4,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
119
9
Kills
29
29
Deaths
10
15
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
18
13
L
King Arthur
ColonelNegative
King Arthur
0
6
3
0.25
L
2
5
2
0.6
W
Artio
4
3
21
4.83
L
3
4
3
1.13
W
Kukulkan
mo_hawai
Kukulkan
8
0
18
17
W
2
2
21
6.25
L
Cthulhu
uziga
Cthulhu
1
6
3
0.42
W
Chronos
vosk123
Chronos
11
4
12
4.25
L
The Morrigan
whyimnothappy
The Morrigan
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,404
Damage
52,253
58,289
Taken
44,310
46,315
Mitigated
34,193
5,208
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,706
1,943
1,735
2,913
6,730
2,815
1,135
5,006
1,724
26,237
0
L
King Arthur
ColonelNegative
King Arthur
3,097
1,072
0
0
11,662
9,894
0
11,240
422
0
6,303
L
2,186
409
263
1,233
14,377
11,646
0
13,357
1,020
5,732
0
W
Artio
5,641
271
3,836
6,263
14,191
15,177
142
9,014
5,177
14,765
0
L
9,935
2,063
119
1,766
8,289
3,301
48
7,491
798
22,337
0
W
Kukulkan
mo_hawai
Kukulkan
16,421
1,674
750
1,973
5,568
3,058
525
3,904
1,664
45,689
0
W
4,474
2,004
445
930
8,018
8,729
269
3,693
4,325
9,080
0
L
Cthulhu
uziga
Cthulhu
7,716
166
734
1,093
12,527
16,216
0
10,032
2,495
18,001
0
W
Chronos
vosk123
Chronos
16,011
7,764
521
1,618
9,803
4,414
2,479
5,690
4,113
28,398
0
L
The Morrigan
whyimnothappy
The Morrigan
7,470
2,060
0
0
11,434
5,258
55
10,022
1,301
22,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
47,405
105
Minions Killed
132
0
Camps Cleared
0
775,466
Distance Traveled
1,053,572
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,016
902
27
3
0
229,113
4
L
King Arthur
6,744
674
11
1
0
125,065
0
L
Ares
7,972
797
2
0
0
177,350
1
W
Artio
8,921
892
14
1
0
225,066
3
L
Hera
8,526
853
31
3
0
155,100
0
W
Kukulkan
10,686
1,069
68
7
0
212,925
0
W
Kuzenbo
8,867
887
8
1
0
220,910
0
L
Cthulhu
7,614
761
19
2
0
148,425
0
W
Chronos
9,915
992
15
2
0
165,558
0
L
The Morrigan
8,609
861
42
4
0
169,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role